# 000 000 000 00 00 00000000 # 000 000 000 000 000 000 000 # 000 000 000 000000000 00000000 # 000 000 000 000 000 0 000 000 # 0000000 0000000 000 000 000 module.exports = name: "jump" scheme: "red" size: [7,7,13] help: """ $scale(1.5)mission: get to the exit! jump on the stones to reach it you can attach to a stone when falling if you move into its direction """ player: position: [0,0,5] orientation: rotx270 exits: [ name: "exit" active: 1 position: [0,0,4] ] create: -> s = world.size world.addObjectAtPos 'Wall', world.decenter 0,0,1 - s.z/2 world.addObjectAtPos 'Wall', world.decenter 0,0,3 - s.z/2 world.addObjectAtPos 'Wall', world.decenter 0,0,6 - s.z/2 world.addObjectAtPos 'Wall', world.decenter 0,1,10 - s.z/2 world.addObjectAtPos 'Wall', world.decenter 1,0,10 - s.z/2 world.addObjectAtPos 'Wall', world.decenter -1,0,10 - s.z/2 world.addObjectAtPos 'Wall', world.decenter 0,-1,10 - s.z/2