kiki/levels/machine.coffee
monsterkodi 0ba80f7349 levels
2016-08-08 19:32:37 +02:00

43 lines
1.5 KiB
CoffeeScript

# level design by Michael Abel
module.exports =
name: "machine"
scheme: "tron_scheme"
size: [5,5,9]
intro: "machine"
help: "$scale(1.5)mission:\nactivate the exit!"
player:
position: [0,0,0]
orientation: roty270
exits: [
name: "exit"
active: 0
coordinates: [1,2,8]
]
create: ->
s = world.getSize()
world.addObjectAtPos(KikiMotorGear(KikiFace.X), KikiPos(0,2,4))
world.addObjectAtPos(KikiWall(), KikiPos(0,2,3))
world.addObjectAtPos(KikiWall(), KikiPos(0,2,5))
world.addObjectAtPos(KikiMotorCylinder(KikiFace.X), KikiPos(1,2,4))
world.addObjectAtPos(KikiWireStone(), KikiPos(0,2,6))
for i in range(1,9,2)
world.addObjectAtPos(KikiWall(), KikiPos(4,0,i))
world.addObjectAtPos(KikiWall(), KikiPos(4,4,i))
world.addObjectAtPos(KikiWall(), KikiPos(0,0,i))
world.addObjectAtPos(KikiWall(), KikiPos(0,4,i))
for i in range(2,8,2)
gear = KikiGear(KikiFace.X)
world.addObjectAtPos(gear, KikiPos(0,1,i))
if i == 4
gear.setActive(true)
gear = KikiGear(KikiFace.X)
world.addObjectAtPos(gear, KikiPos(0,3,i))
if i == 4
gear.setActive(true)
world.addObjectAtPos(KikiGenerator(KikiFace.X), KikiPos(0,2,2))