33 lines
928 B
CoffeeScript
33 lines
928 B
CoffeeScript
# level design by Michael Abel
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module.exports =
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name: "throw"
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scheme: "tron_scheme"
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size: [5,7,7]
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intro: "throw"
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help: """
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"$scale(1.5)mission:
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get to the exit!
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use the stones to reach it
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push a stone and it will fall down
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if nothing is below it
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but remember:
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you decide where down and below is!
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"""
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player:
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position: [0,1,2]
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orientation: rotx90 * rotx180 * roty270
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exits: [
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name: "exit"
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active: 1
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position: [0,0,0]
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]
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create: ->
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world.addObjectAtPos( KikiWall(), world.decenter(-2,0,2))
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world.addObjectAtPos( KikiStone(), world.decenter(0,1,3))
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world.addObjectAtPos( KikiStone(), world.decenter(0,-1,3))
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