kiki/levels/towers.coffee
monsterkodi 142091f36f levels
2016-08-08 13:27:33 +02:00

26 lines
982 B
CoffeeScript

# level design by Ben "mrthoughtful" Griffin
module.exports =
name: "towers"
scheme: "metal_scheme"
size: [9,9,15]
intro: "towers"
help: "$scale(1.5)mission:\nget to the exit!\n\nto get to the exit,\nmove the stones"
player:
coordinates: [4,5,0]
orientation: rotx90
exits: [
name: "exit"
active: 1
position: [0,0,-3]
],
create: ->
s = world.getSize()
world.addObjectAtPos(KikiStone(), KikiPos(s.x/2-1, s.y/2+1, 0))
world.addObjectAtPos(KikiStone(), KikiPos(s.x/2-1, s.y/2+1, 1))
world.addObjectAtPos(KikiStone(), KikiPos(s.x/2-1, s.y/2+1, 2))
world.addObjectAtPos(KikiStone(), KikiPos(s.x/2+1, s.y/2+1, 0))
world.addObjectAtPos(KikiStone(), KikiPos(s.x/2+1, s.y/2+1, 1))
world.addObjectAtPos(KikiStone(), KikiPos(s.x/2+1, s.y/2+1, 2))
world.addObjectAtPos(KikiStone(), KikiPos(s.x/2+1, s.y/2+1, 3))