kiki/coffee/levels/plate.coffee
monsterkodi 1bca591dcf levels
2016-08-24 02:12:32 +02:00

35 lines
1.3 KiB
CoffeeScript

# level design by Michael Abel
Quaternion = require '../lib/quaternion'
Vector = require '../lib/vector'
module.exports =
name: "plate"
scheme: "blue"
size: [7,7,9]
help: """
$scale(1.5)mission:\nget to the exit!
use the bombs :)
"""
player:
coordinates: [3,2,1]
nostatus: 0
orientation: Quaternion.rotationAroundVector(270, new Vector(1,0,0))
exits: [
name: "exit"
active: 1
position: [0,0,0]
]
create: ->
{Stone} = require '../items'
world.addObjectAtPos new Stone(color:[0.8,0.8,0.3], slippery:true), world.decenter 0,0,0
world.addObjectPoly 'new Stone({color:[0.6,0.6,0.6], slippery:true})', [world.decenter(1,1,0), world.decenter(1,-1,0), world.decenter(-1,-1,0), world.decenter(-1,1,0)]
# 'new Stone(color:[0.6,0.6,0.6], slippery:true)'
world.addObjectAtPos 'Bomb', world.decenter 0,1,-4
world.addObjectAtPos 'Bomb', world.decenter 0,-1,-4
world.addObjectAtPos 'Bomb', world.decenter 1,0,-4
world.addObjectAtPos 'Bomb', world.decenter -1,0,-4
world.addObjectAtPos 'Bomb', world.decenter 0,0,-2