kiki/coffee/levels/gears.coffee
monsterkodi 789cc334e3 levels
2016-08-08 19:35:56 +02:00

60 lines
3.0 KiB
CoffeeScript

module.exports =
name: "gears"
scheme: "blue_scheme"
size: [9,9,9]
intro: "gears"
help: """
$scale(1.5)mission:
activate the exit!
to activate the exit
feed it with electricity:
connect the generator
with the motor
and close the circuit
with the wire stones
"""
player: position: [0,0,0]
exits: [
name: "exit"
active: 0
position: [0,4,0]
]
create: ->
s = world.getSize()
world.addObjectAtPos(KikiWireStone(), world.decenter(-1, 0, 0))
world.addObjectAtPos(KikiWireStone(), world.decenter( 1, 0, 0))
world.addObjectAtPos(KikiWireStone(), world.decenter( 0,-1, 0))
world.addObjectAtPos(KikiWireStone(), world.decenter( 0, 1, 0))
world.addObjectAtPos(KikiWireStone(), world.decenter( 0, 0,-1))
world.addObjectAtPos(KikiWireStone(), world.decenter( 0, 0, 1))
world.addObjectAtPos(KikiGear(KikiFace.PY), KikiPos(s.x/2-1, 0, s.z/2-1))
world.addObjectAtPos(KikiGear(KikiFace.PY), KikiPos(s.x/2+1, 0, s.z/2-1))
world.addObjectAtPos(KikiGear(KikiFace.PY), KikiPos(s.x/2-1, 0, s.z/2+1))
d = 3
world.addObjectAtPos(KikiGenerator(KikiFace.PY), KikiPos(s.x/2+1, 0, s.z/2+1))
world.addObjectAtPos(KikiMotorCylinder(KikiFace.PY), KikiPos(s.x/2, 1, s.z/2))
world.addObjectAtPos(KikiMotorGear(KikiFace.PY), KikiPos(s.x/2, 0, s.z/2))
# floor wire square
world.addObjectLine("KikiWire(KikiFace.PY, 10)", KikiPos(s.x/2-d+1, 0, s.z/2-d), KikiPos(s.x/2+d, 0, s.z/2-d))
world.addObjectLine("KikiWire(KikiFace.PY, 10)", KikiPos(s.x/2-d+1, 0, s.z/2+d), KikiPos(s.x/2+d, 0, s.z/2+d))
world.addObjectLine("KikiWire(KikiFace.PY, 5)", KikiPos(s.x/2-d, 0, s.z/2-d+1), KikiPos(s.x/2-d, 0, s.z/2+d))
world.addObjectLine("KikiWire(KikiFace.PY, 5)", KikiPos(s.x/2+d, 0, s.z/2-d+1), KikiPos(s.x/2+d, 0, s.z/2+d))
# corners of wire square
world.addObjectAtPos(KikiWire(KikiFace.PY, 6), KikiPos(s.x/2-d, 0, s.z/2-d))
world.addObjectAtPos(KikiWire(KikiFace.PY, 3), KikiPos(s.x/2-d, 0, s.z/2+d))
world.addObjectAtPos(KikiWire(KikiFace.PY, 9), KikiPos(s.x/2+d, 0, s.z/2+d))
world.addObjectAtPos(KikiWire(KikiFace.PY, 12), KikiPos(s.x/2+d, 0, s.z/2-d))
world.addObjectAtPos(KikiWire(KikiFace.PX, 1), KikiPos(0, 0, s.z/2))
world.addObjectAtPos(KikiWire(KikiFace.NX, 1), KikiPos(s.x-1, 0, s.z/2))
world.addObjectLine("KikiWire(KikiFace.PX, 5)", KikiPos( 0, 1, s.z/2), KikiPos( 0, s.y, s.z/2))
world.addObjectLine("KikiWire(KikiFace.NX, 5)", KikiPos(s.x-1, 1, s.z/2), KikiPos(s.x-1, s.y, s.z/2))
world.addObjectLine("KikiWire(KikiFace.NY, 10)", KikiPos(0, s.y-1, s.z/2), KikiPos(s.x, s.y-1, s.z/2))