kiki/coffee/levels/cheese.coffee
monsterkodi a92788c788 misc
2016-08-25 02:48:02 +02:00

83 lines
3.3 KiB
CoffeeScript

# 0000000 000 000 00000000 00000000 0000000 00000000
# 000 000 000 000 000 000 000
# 000 000000000 0000000 0000000 0000000 0000000
# 000 000 000 000 000 000 000
# 0000000 000 000 00000000 00000000 0000000 00000000
module.exports =
name: "cheese"
design: "Owen Hay"
scheme: "yellow"
size: [11,12,7]
help: """
$scale(1.5)mission:
activate the exit.
to activate the exit,
activate all switches.
"""
player:
coordinates: [4,10,0]
orientation: YupZ
exits: [
name: "exit"
active: 0
position: [-1,0,0]
]
create: ->
s = world.size
h = 0
for i in [1, 2]
world.addObjectAtPos 'Wall', 1, i, 1
world.addObjectAtPos 'Wall', 1, i, 3
world.addObjectAtPos 'Wall', 2, i, 1
world.addObjectAtPos 'Wall', 2, i, 2
world.addObjectAtPos 'Wall', 2, i, 5
world.addObjectAtPos 'Wall', 3, i, 1
world.addObjectAtPos 'Wall', 3, i, 2
world.addObjectAtPos 'Wall', 3, i, 4
world.addObjectAtPos 'Wall', 3, i, 5
world.addObjectAtPos 'Wall', 5, i, 0
world.addObjectAtPos 'Wall', 5, i, 2
world.addObjectAtPos 'Wall', 5, i, 3
world.addObjectAtPos 'Wall', 5, i, 4
world.addObjectAtPos 'Wall', 6, i, 1
world.addObjectAtPos 'Wall', 6, i, 2
world.addObjectAtPos 'Wall', 7, i, 2
world.addObjectAtPos 'Wall', 7, i, 4
world.addObjectAtPos 'Wall', 7, i, 5
world.addObjectAtPos 'Wall', 8, i, 0
world.addObjectAtPos 'Wall', 8, i, 2
world.addObjectAtPos 'Wall', 8, i, 4
world.addObjectAtPos 'Wall', 8, i, 5
world.addObjectAtPos 'Wall', 9, i, 2
world.addObjectAtPos 'Wall', 9, i, 4
world.addObjectAtPos 'Wall', 10, i, 3
for i in [0...s.x]
for j in [0...s.z]
world.addObjectAtPos 'Stone', i,2,j
world.switch_counter = 0
switched = (swtch) ->
world.switch_counter += (swtch.active and 1 or -1)
log "world.switch_counter #{swtch} #{world.switch_counter}"
exit = world.getObjectWithName "exit"
exit.setActive world.switch_counter == 4
Switch = require '../switch'
switch1 = new Switch
switch1.getEventWithName("switched").addAction world.continuous -> switched switch1
switch2 = new Switch
switch2.getEventWithName("switched").addAction world.continuous -> switched switch2
switch3 = new Switch
switch3.getEventWithName("switched").addAction world.continuous -> switched switch3
switch4 = new Switch
switch4.getEventWithName("switched").addAction world.continuous -> switched switch4
world.addObjectAtPos switch1, 1, 0 ,2
world.addObjectAtPos switch2, 7, 1, 0
world.addObjectAtPos switch3, 9, 0, 0
world.addObjectAtPos switch4, 9, 1, 5