kiki/coffee/levels/grasp.coffee
monsterkodi d4c28ee1d6 levels
2016-08-23 18:35:44 +02:00

51 lines
1.9 KiB
CoffeeScript

# 0000000 00000000 0000000 0000000 00000000
# 000 000 000 000 000 000 000 000
# 000 0000 0000000 000000000 0000000 00000000
# 000 000 000 000 000 000 000 000
# 0000000 000 000 000 000 0000000 000
module.exports =
name: "grasp"
design: "Owen Hay"
scheme: "blue"
size: [11,11,11]
help: """
$scale(1.5)mission:activate the exit!
to shoot, press $key(shoot)
"""
player:
coordinates: [3,0,3]
nostatus: 0
exits: [
name: "exit"
active: 0
position: [0,0,0]
]
create: ->
s = world.size
world.addObjectAtPos 'Stone', s.x/2-1, s.y/2+1, 0
world.addObjectAtPos 'Stone', s.x/2+1, s.y/2+1, 0
world.addObjectAtPos 'Stone', s.x/2+1, s.y/2-1, 0
world.addObjectAtPos 'Stone', s.x/2-1, s.y/2-1, 0
world.addObjectAtPos 'Stone', s.x/2-1, s.y/2, 0
world.addObjectAtPos 'Stone', s.x/2+1, s.y/2, 0
world.addObjectAtPos 'Stone', s.x/2, s.y/2-1, 0
world.addObjectAtPos 'Stone', s.x/2, s.y/2+1, 0
world.addObjectAtPos 'Stone', s.x/2, s.y/2, 1
world.addObjectAtPos 'Stone', s.x/2+1, s.y/2, 2
world.addObjectAtPos 'Stone', s.x/2-1, s.y/2, 2
world.addObjectAtPos 'Stone', s.x/2+2, s.y/2, 1
world.addObjectAtPos 'Stone', s.x/2-2, s.y/2, 1
world.addObjectAtPos 'Stone', s.x/2+2, s.y/2, 4
world.addObjectAtPos 'Stone', s.x/2-2, s.y/2, 4
Switch = require '../switch'
exit_switch = new Switch
exit_switch.getEventWithName("switched").addAction world.continuous -> world.toggle "exit"
world.addObjectAtPos exit_switch, s.x/2, s.y/2, 0