Preliminary notes on the build system
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build-system/mek.md
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Problems solved:
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* Forgotten dependencies: build in isolated environment
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* Reactive builds (auto-rebuild): mek watch
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* Access to the build environment: eval $(mek)
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* What changed since last good build(s) without doing git commit all the time: mek source --good (also: cd toto.err.source/)
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* Track downloads of third-party components: build in isolated environment without network access
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* Archive of source and all dependencies, including downloaded stuff
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Usage:
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```
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mek build toto # builds toto or toto.err in case of an error.
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# Cached errors are displayed early, but the build is retried in case it was a cosmic ray.
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mek clean # only necessary if a hardware or system failure (e.g. out of memory) made a build appear as SUCCESSFUL when it was not
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# (e.g. a poorly-written test that expected an error, caught an OOM but the real execution would not have produced an error)
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mek watch # rebuilds everything incrementally as soon as sources are modified (threads 1 and 3 or 2 and 3, see below).
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mek daemon # same but with '&' after initialization
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mek watch toto # rebuilds toto incrementally as soon as one of its transitive dependencies is modified
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ls # show progress next to (future) targets and a symlink to the backup of their source
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ls _build.err # stderr of the last build (if non-empty)
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ls _build/err # stderr of the last build
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ls _build/source/ # source of the last build
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ls _build/good.source/ # source of the last successful build
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ls _build/err.source/ # source of the last failed build
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ls toto.err # stderr when building toto (if non-empty)
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ls toto.source # source of the last build of toto
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ls toto.good.source # source of the last successful build of toto
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ls toto.err.source # source of the last failed build of toto
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mek source # dumps the source of the last build
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mek source --good # dumps the source of the last successful build
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mek source --err # dumps the source of the last failed build
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mek source toto # dumps the source of the last successful build of toto
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mek source toto.err # dumps the source of the last failed build of toto
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eval $(mek) # builds and adds the output bin directory to $PATH etc.
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eval "$(mek)" # same
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$(mek) # same
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. mekfile.sh # same
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mek; copy-paste output # same
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$(mek daemon) # same but detaches right away and builds incrementally in the background
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eval $(mek build toto) # adds an output bin directory containing only toto (can be a collection of outputs) to $PATH etc.
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mek shell toto # subshell in the directory and with the env of the recipe that builds toto
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mek shell toto.err # same as above
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eval $(mek shell toto) # cd to build directory for toto and add to $PATH etc.
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mek archive toto # toto.tar now contains the source of toto and of all its dependencies with a build.sh
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```
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Example session:
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```
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$ $(mek daemon)
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$ ls
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(toto 60%) toto.source toto.c toto.h
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$ ls
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toto toto.source toto.c toto.h
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$ echo "bad stuff" >> toto.h
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$ ls
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toto (34%) toto.c toto.h
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$ ls
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toto toto.source toto.err toto.err.source toto.c toto.h
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$ meld $(mek source --good) $(mek source)
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$ echo "fix bug" >> toto.h
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$ ls
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toto toto.source toto.c toto.h
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```
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In a `mekfile`:
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```
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toto: toto.h
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# automatic dependency on the gcc executable and on toto.c
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# "," is the unquote from scheme, it escapes from the implicitly-quoted shell command.
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# Maybe gcc (a variable pointing to a third-party tool) should be distinguished from toto.c (a local file)
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> ,gcc ,toto.c -o ,output
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```
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* Uses hashes, not timestamps
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* Builds are done in isolated environments (cd, proot, Nix, chroot, container, VM, whatever is available), which only contain the dependencies.
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* Transitions are atomic (mv of a symlink), so that the bin folder in the $PATH contains executables from the same version of the source, not toto from one version and tata from another.
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* Two builds can run in parallel without interfering with each other, yet if work can be shared it will be.
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Note about build threads:
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* Invariant when threads 2 and 3 are enabled: if the user constantly modifies a file, e.g. `while sleep 1; do date > somesource; done` which produces an infinite stream of changes, and one of the versions causes the compiler to deadlock / go in an infinite loop, `mek` will still eventually produce an infinite stream of output binaries, where the latest produced binary is not based on a "very old" change (i.e. it is not a queue of jobs that grows indefinitely). It tries to build the latest changes, but it is resistant to the compiler hanging forever on some inputs, and it is resistant to a rapid stream of changes that could cause a naive algorithm to always restart without ever finishing any build.
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* Thread 1 builds, and then checks for new changes. (If the build gets stuck in an infinite loop or deadlocks, the build never finishes and new changes are never taken into account.)
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* Thread 2 builds, but aborts and restarts as soon as there's any change. Upon completion it kills threads 1 and 3 because it got a successful build of a more recent version. (If you're constantly modifying and the build takes a while, it never gets a chance to finish.)
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* Thread 3 works like thread 1 but aborts if there are new changes and the build took longer than a timeout, e.g. twice the time of the last successful build by any thread and increasing geometrically
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Random requirements:
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* meta-rules: a rule which returns rules. Can be memoized easily, and be part of the normal reactive flow.
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* Easy changes of config: dev / build, -O3, -Odebug etc.
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