lazy version of dice of doom

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Matthias Felleisen 2012-12-22 18:16:49 -05:00
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This chapter implements a GUI version of the "dice of doom" game from
Barski's "Land of Lisp". This implementation uses a lazy game tree and
adds an AI player.
To play or to experiment, open the file
source.rkt
in DrRacket. The instructions for playing are at the top of the file.
Our tests are at the bottom of the file in a separate 'test' submodule.

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