lazy version of dice of doom
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collects/realm/chapter12/readme.txt
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collects/realm/chapter12/readme.txt
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This chapter implements a GUI version of the "dice of doom" game from
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Barski's "Land of Lisp". This implementation uses a lazy game tree and
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adds an AI player.
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To play or to experiment, open the file
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source.rkt
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in DrRacket. The instructions for playing are at the top of the file.
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Our tests are at the bottom of the file in a separate 'test' submodule.
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collects/realm/chapter12/source.rkt
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1115
collects/realm/chapter12/source.rkt
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