fix priority of refresh for SGL example
While it looks this example was always broken in a sense, the `racket/gui' make the problem more prominent. Closes PR 12662
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@ -70,7 +70,7 @@
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(set! init? #t))
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(gl-draw)
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(swap-gl-buffers)))
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(refresh))
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(queue-callback (lambda () (refresh)) #f))
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(define/override (on-size w h)
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(with-gl-context
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