docs: clarify effect of mask-bitmap alphas channel in dc<%> draw-bitmap
This commit is contained in:
parent
f8ec47cdeb
commit
37682242e5
|
@ -112,8 +112,10 @@ If the @racket[mask] bitmap is monochrome, drawing occurs in the
|
|||
If the @racket[mask] bitmap is grayscale, then the blackness of each
|
||||
mask pixel controls the opacity of the drawn pixel (i.e., the mask
|
||||
acts as an inverted alpha channel). If the @racket[mask] bitmap is
|
||||
color, the component values of a given pixel are averaged to arrive
|
||||
at an @racket[alpha] value for the pixel.
|
||||
color, the color component values of a given pixel are averaged to arrive
|
||||
at an @racket[alpha] value for the pixel. If the @racket[mask] bitmap
|
||||
has an alpha channel, it is combined for masking with the alpha value that is
|
||||
computed from the color components.
|
||||
|
||||
The current brush, current pen, and current text for the DC have no
|
||||
effect on how the bitmap is drawn, but the bitmap is scaled if the DC
|
||||
|
|
Loading…
Reference in New Issue
Block a user