fix for Win64 build
Repairs a problem introduced by recent JIT changes.
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8c47dbba01
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4c3ee9c3c9
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@ -107,8 +107,10 @@ double *scheme_mz_retain_double(mz_jit_state *jitter, double d)
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#endif
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#ifdef SET_DEFAULT_LONG_JUMPS
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static int check_long_mode(uintptr_t low, uintptr_t high)
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static int check_long_mode(uintptr_t low, uintptr_t size)
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{
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uintptr_t high = low + size;
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if (default_long_jumps)
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return 1;
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@ -257,7 +259,7 @@ void *scheme_generate_one(mz_jit_state *old_jitter,
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/* In the case that we start allocating so much that the address
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moves beyond the 32-bit half where code normally resides,
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then switch over to long-jump mode. */
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if (check_long_mode((uintptr_t)buffer, (uintptr_t)(buffer+size))) {
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if (check_long_mode((uintptr_t)buffer, size)) {
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/* start over */
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known_size = 0;
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use_long_jumps = 1;
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@ -310,7 +312,7 @@ void *scheme_generate_one(mz_jit_state *old_jitter,
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/* Check again after generate, because we may have
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generated new code blocks along the way. */
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if (!use_long_jumps) {
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if (check_long_mode((uintptr_t)buffer, (uintptr_t)(buffer+size))) {
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if (check_long_mode((uintptr_t)buffer, size)) {
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/* start over */
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known_size = 0;
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use_long_jumps = 1;
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