Use real contract in bitmap% docs
(cherry picked from commit 2fdc56db3a
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@ -62,7 +62,7 @@ When a @racket[bits] byte string is provided: Creates a monochrome
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[y real?]
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[width exact-nonnegative-integer?]
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[height exact-nonnegative-integer?]
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[pixels (and/c bytes? mutable?)]
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[pixels (and/c bytes? (not/c immutable?))]
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[just-alpha? any/c #f]
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[pre-multiplied? any/c #f])
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void?]{
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