split up image into core library (required for copy & paste) and other stuff (implementation of the combinators, mostly)
svn: r16141
This commit is contained in:
parent
68d461f60a
commit
982f533d28
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@ -1,5 +1,6 @@
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#lang scheme/base
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(require "private/image-core.ss")
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(require "private/image-core.ss"
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"private/image-more.ss")
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(provide overlay
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overlay/places
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overlay/xy
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@ -2,6 +2,8 @@
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#|
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(error 'fix-me-later)
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improvments/changes wrt to htdp/image:
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- copying and pasting does not introduce jaggies
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@ -51,42 +53,10 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(require scheme/class
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scheme/gui/base
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htdp/error
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scheme/math
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(for-syntax scheme/base))
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(provide overlay
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overlay/places
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overlay/xy
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beside
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beside/places
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rotate
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frame
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ellipse
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rectangle
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;; internal stuff, for the test suite
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show-image
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normalize-shape
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rotate-atomic
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rotate-simple
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simple-bb
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make-image image-shape
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make-bb
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make-overlay
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make-translate
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make-ellipse
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make-text
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make-polygon
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make-point
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bring-between)
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(define-for-syntax id-constructor-pairs '())
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@ -179,10 +149,12 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(define-struct/reg-mk ellipse (width height angle mode color) #:transparent #:omit-define-syntaxes)
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;;
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;; - (make-text string angle font)
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;; NOTE: font can't be the raw mred font or else copy & paste won't work
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(define-struct/reg-mk text (string angle font) #:omit-define-syntaxes #:transparent)
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;;
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;; - (make-bitmap (is-a?/c bitmap%) angle)
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(define-struct/reg-mk bitmap (bitmap angle))
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;; NOTE: bitmap copying needs to happen in 'write' and 'read' methods
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(define-struct/reg-mk bitmap (bitmap angle) #:omit-define-syntaxes #:transparent)
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;; a polygon is:
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;;
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@ -301,7 +273,7 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(make-image (list-ref lst 0)
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(list-ref lst 1)
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#f)
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(rectangle 20 20 'solid 'black))))
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(make-image (error 'fix-me-later)))))
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(super-new)))
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(provide snip-class)
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@ -330,8 +302,6 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(define-id->constructor id->constructor)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; normalize-shape : shape (atomic-shape -> atomic-shape) -> normalized-shape
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;; normalizes 'shape', calling 'f' on each atomic shape in the normalized shape.
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(define (normalize-shape shape [f values])
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@ -379,148 +349,6 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(text? shape)
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(bitmap? shape)))
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;; rotate-point : x,y angle -> x,y
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(define (rotate-point x y θ)
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(c->xy (* (make-polar 1 (degrees->radians θ))
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(xy->c x y))))
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(define (xy->c x y) (make-rectangular x (- y)))
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(define (c->xy c)
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(values (real-part c)
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(- (imag-part c))))
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;
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;
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;
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;
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;
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;
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; ;; ;; ;;
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; ;; ;; ;;
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; ;;;; ;;;;;;;;; ;;;; ;;;; ;;;; ;;;;;; ;;;; ;;;; ;; ;;; ;; ;; ;;; ;;;;;;
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; ;; ;; ;;;; ;;;; ;;;;;; ;;;; ;;;;;; ;;;;;; ;; ;; ;;;;;; ;;;;; ;; ;;;;;; ;;;;;;
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; ;;;;;;;; ;; ;; ;;; ;;; ;; ;;; ;; ;; ;;;;;;;;;;; ;;;;; ;; ;; ;; ;;; ;;
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; ;;; ;; ;; ;;; ;;; ;; ;;; ;; ;; ;;; ;;; ;;;;; ;; ;; ;; ;;; ;;
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; ;;; ;; ;; ;; ;;;;;; ;; ;;;;;; ;; ;; ;;; ;; ;;;;;; ;; ;; ;; ;; ;; ;;;;;;
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; ;;;; ;; ;; ;;;; ;; ;;;; ;; ;; ;;;; ;;;; ;; ;;; ;; ;; ;; ;;;;;
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; ;; ;;;
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; ;;;;;
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;
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;
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(define-syntax define/chk
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(λ (stx)
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(syntax-case stx ()
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[(define/chk (fn-name args ... . final-arg) body ...)
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(identifier? #'final-arg)
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(let ([len (length (syntax->list #'(args ...)))])
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(with-syntax ([(i ...) (build-list len values)])
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#`(define (fn-name args ... . final-arg)
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(let ([args (check/normalize 'fn-name 'args args i)] ...
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[final-arg (map/i (λ (x j) (check/normalize 'fn-name 'final-arg x (+ #,len j)))
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final-arg)])
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body ...))))]
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[(define/chk (fn-name args ...) body ...)
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(with-syntax ([(i ...) (build-list (length (syntax->list #'(args ...))) add1)])
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#'(define (fn-name args ...)
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(let ([args (check/normalize 'fn-name 'args args i)] ...)
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body ...)))])))
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(define (map/i f l)
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(let loop ([l l]
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[i 0])
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(cond
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[(null? l) null]
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[else (cons (f (car l) i)
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(loop (cdr l) (+ i 1)))])))
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;; check/normalize : symbol symbol any number -> any
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;; based on the name of the argument, checks to see if the input
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;; is valid and, if so, transforms it to a specific kind of value
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;; width, height -> number
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;; mode -> 'outline 'solid
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;; color -> (is-a?/c color<%>)
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(define (check/normalize fn-name argname arg i)
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(case argname
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[(x-place)
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(check-arg fn-name
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(member arg '("left" left "right" right "middle" middle "center" center))
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'x-place
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i
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arg)
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(let ([sym (if (string? arg)
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(string->symbol arg)
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arg)])
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(if (eq? sym 'center)
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'middle
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sym))]
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[(y-place)
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(check-arg fn-name
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(member arg '("top" top "bottom" bottom "middle" middle "center" center "baseline" baseline))
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'y-place
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i
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arg)
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(let ([sym (if (string? arg)
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(string->symbol arg)
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arg)])
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(if (eq? sym 'center)
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'middle
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sym))]
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[(image image1 image2 image3)
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(check-arg fn-name
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(image? arg)
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'image
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i
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arg)
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arg]
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[(mode)
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(check-arg fn-name
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(member arg '(solid outline "solid" "outline"))
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'mode
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i
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arg)
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(if (string? arg)
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(string->symbol arg)
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arg)]
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[(width height)
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(check-arg fn-name
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(and (number? arg)
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(not (negative? arg)))
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'non-negative-number
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i arg)
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arg]
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[(dx dy)
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(check-arg fn-name
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(number? arg)
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'number
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i arg)
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arg]
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[(angle)
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(check-arg fn-name
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(and (number? arg)
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(<= 0 arg)
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(< arg 360))
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'angle\ in\ degrees
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i arg)
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arg]
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[(color)
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(check-color fn-name i arg)
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(let ([color-str
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(cond
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[(symbol? arg)
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(symbol->string arg)]
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[(string? arg)
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(symbol->string arg)]
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[else arg])])
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(if (send the-color-database find-color color-str)
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color-str
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"black"))]
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[else
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(error 'check "the function ~a has an argument with an unknown name: ~s"
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fn-name
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argname)]))
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@ -574,7 +402,7 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(send sl set-value (max min-scale (min max-scale (f (send sl get-value)))))
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(send c refresh))])
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(send (new button% [label "√"] [callback (λ x (scale-adjust sub1))] [parent bp]) min-width 100)
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(send (new button% [label "²"] [callback (λ x (scale-adjust add1))] [parent bp]) min-width 100)
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(send (new button% [label "2"] [callback (λ x (scale-adjust add1))] [parent bp]) min-width 100)
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(send f show #t)))
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;; render-image : normalized-shape dc dx dy -> void
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@ -624,330 +452,6 @@ and they all have good sample contracts. (It is amazing what we can do with kids
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(* θ 2 pi (/ 360)))
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;
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;
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;
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; ;;
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; ;;
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; ;;
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; ;;;; ;;; ;;;;;; ;; ; ;; ;;;;; ;;; ;
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; ;; ;; ;; ;;;; ;; ;;;; ;; ; ;; ;; ;;
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; ;;; ;; ;;;; ;;;;;; ;; ;; ;;;; ;;;;
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; ;;; ;; ;;;; ;; ;; ;; ;; ;; ;;;
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; ;; ;; ;;; ;;; ; ;; ;; ;; ;; ;;;
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; ;;;; ;; ;;;; ;; ;; ;;;;;;; ;;
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; ;;
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; ;
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; ;;
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;; bitmap : string -> image
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;; gets one of the bitmaps that comes with drscheme, scales it down by 1/8 or something
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;; so that later scaling /translation/whatever will look reasonable.
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;; (the error message for a bad argument will list all of the currently installed example images;
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;; we may want to have some way teachers can stick new ones in there)
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;; overlay : image image image ... -> image
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;; places images on top of each other with their upper left corners aligned. last one goes on the bottom
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(define/chk (overlay image image2 . image3)
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(overlay/internal 'left 'top image (cons image2 image3)))
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;; overlay/places : string string image image image ... -> image
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;; the first string has to be one of "center" "middle" "left" or "right" (or symbols)
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;; the second string has to be one of "center" "middle" "top" "bottom" or "baseline" (or symbols)
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;; behaves like overlay, but lines up the images in the various places.
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;; overlay without string arguments is the same as passing "left" and "top"
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;; for the two string arguments. Passing, eg, "center" "center" lines the
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;; images up at their centers.
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(define/chk (overlay/places x-place y-place image image2 . image3)
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(overlay/internal x-place y-place image (cons image2 image3)))
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(define (overlay/internal x-place y-place fst rst)
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(let loop ([fst fst]
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[rst rst])
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(cond
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[(null? rst) fst]
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[else
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(let* ([fst-x-spot (find-x-spot x-place fst)]
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[fst-y-spot (find-y-spot y-place fst)]
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[snd-x-spot (find-x-spot x-place (car rst))]
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[snd-y-spot (find-y-spot y-place (car rst))]
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[dx (- fst-x-spot snd-x-spot)]
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[dy (- fst-y-spot snd-y-spot)])
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(loop (overlay/δ fst
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(if (< dx 0) (- dx) 0)
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(if (< dy 0) (- dy) 0)
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(car rst)
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(if (< dx 0) 0 dx)
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(if (< dy 0) 0 dy))
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(cdr rst)))])))
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(define (find-x-spot x-place image)
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(case x-place
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[(left) 0]
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[(middle) (/ (image-right image) 2)]
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[(right) (image-right image)]))
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(define (find-y-spot y-place image)
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(case y-place
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[(top) 0]
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[(middle) (/ (image-bottom image) 2)]
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[(bottom) (image-bottom image)]
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[(baseline) (image-baseline image)]))
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;; overlay/xy : image number number image -> image
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;; places images on top of each other with their upper-left corners offset by the two numbers
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(define/chk (overlay/xy image dx dy image2)
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(overlay/δ image
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(if (< dx 0) (- dx) 0)
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(if (< dy 0) (- dy) 0)
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image2
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(if (< dx 0) 0 dx)
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(if (< dy 0) 0 dy)))
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(define (overlay/δ image1 dx1 dy1 image2 dx2 dy2)
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(make-image (make-overlay (make-translate dx1 dy1 (image-shape image1))
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(make-translate dx2 dy2 (image-shape image2)))
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(make-bb (max (+ (image-right image1) dx1)
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(+ (image-right image2) dx2))
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(max (+ (image-bottom image1) dy1)
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(+ (image-bottom image2) dy2))
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(max (+ (image-baseline image1) dy1)
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(+ (image-baseline image2) dy2)))
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#f))
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;; beside : image image image ... -> image
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;; places images in a single horizontal row, top aligned
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(define/chk (beside image1 image2 . image3)
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(beside/internal 'top image1 (cons image2 image3)))
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;; beside/places : string image image image ... -> image
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;; places images in a horizontal row where the vertical alignment is
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;; covered by the string argument
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(define/chk (beside/places y-place image1 image2 . image3)
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(beside/internal y-place image1 (cons image2 image3)))
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(define (beside/internal y-place fst rst)
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(let loop ([fst fst]
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[rst rst])
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(cond
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[(null? rst) fst]
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[else
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(let* ([snd (car rst)]
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[fst-y-spot (find-y-spot y-place fst)]
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[snd-y-spot (find-y-spot y-place (car rst))]
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[dy (- fst-y-spot snd-y-spot)])
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(loop (overlay/δ fst
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0
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(if (< dy 0) (- dy) 0)
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(car rst)
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(image-right fst)
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(if (< dy 0) 0 dy))
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(cdr rst)))])))
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;; above : image image image ... -> image
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;; above/places : string I I I ... -> I
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;; like beside, but vertically
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;
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; ;; ;; ;;
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; ;; ;; ;;;
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; ;;;; ;;;; ;;;;;; ;;; ;;;;; ;; ;; ;;; ;;;; ;;;;; ;;;; ;;;; ;;;;;
|
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; ;;;;;; ;;;;;; ;;;;;;;;;; ;;;;;; ;; ;;;;;; ;; ;; ;;;; ;;;;;; ;;;; ;; ;;
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; ;;; ;;; ;;; ;; ;; ;; ;; ;;; ;; ;; ;; ;;;; ;;; ;;; ;;; ;; ;;;;;
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; ;;; ;;; ;;; ;; ;; ;; ;; ;;; ;; ;; ;; ;;; ;; ;;; ;;; ;;; ;; ;;;;
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; ;;;;;; ;;;;;; ;; ;; ;; ;;;;;; ;; ;; ;; ;;; ;; ;;;; ;;;;;; ;; ;; ;;;
|
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; ;;;; ;;;; ;; ;; ;; ;; ;; ;; ;; ;; ;;;;;; ;;; ;;;; ;; ;;;;;
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;
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;
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;
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;; frame : image -> image
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;; draws a black frame around a image where the bounding box is
|
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;; (useful for debugging images)
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(define/chk (frame image)
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(make-image (make-overlay (image-shape image)
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(image-shape
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(rectangle (image-right image)
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(image-bottom image)
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'outline
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'black)))
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(make-bb (image-right image)
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(image-bottom image)
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(image-baseline image))
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#f))
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;; scale : I number -> I
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;; scales the I by the given factor
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;; rotate : I number -> I
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;; rotates the I around the top-left corner by the given angle
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;; (in degrees)
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;; LINEAR TIME OPERATION (sigh)
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(define/chk (rotate angle image)
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(define left #f)
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(define top #f)
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(define right #f)
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(define bottom #f)
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(define (add-to-bounding-box/rotate simple-shape)
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(let ([rotated-shape (rotate-simple angle simple-shape)])
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(let-values ([(this-left this-top this-right this-bottom) (simple-bb rotated-shape)])
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(set! left (if left (min this-left left) this-left))
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(set! top (if top (min this-top top) this-top))
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(set! right (if right (max this-right right) this-right))
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(set! bottom (if bottom (max this-bottom bottom) this-bottom)))
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rotated-shape))
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(let* ([rotated (normalize-shape (image-shape image) add-to-bounding-box/rotate)])
|
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(make-image (make-translate (- left) (- top) rotated)
|
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(make-bb (- right left) (- bottom top) (- bottom top))
|
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#f)))
|
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|
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;; simple-bb : simple-shape -> (values number number number number)
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;; returns the bounding box of 'shape'
|
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;; (only called for rotated shapes, so bottom=baseline)
|
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(define (simple-bb simple-shape)
|
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(cond
|
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[(polygon? simple-shape)
|
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(let ([points (polygon-points simple-shape)])
|
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(let* ([fx (point-x (car points))]
|
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[fy (point-y (car points))]
|
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[left fx]
|
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[top fy]
|
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[right fx]
|
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[bottom fy])
|
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(for-each (λ (point)
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(let ([new-x (point-x point)]
|
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[new-y (point-y point)])
|
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(set! left (min new-x left))
|
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(set! top (min new-y top))
|
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(set! right (max new-x right))
|
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(set! bottom (max new-y bottom))))
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(cdr points))
|
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(values left top right bottom)))]
|
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[else
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(let ([dx (translate-dx simple-shape)]
|
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[dy (translate-dy simple-shape)]
|
||||
[atomic-shape (translate-shape simple-shape)])
|
||||
(fprintf (current-error-port) "BAD bounding box\n")
|
||||
(values 0 0 100 100))]))
|
||||
|
||||
|
||||
;; rotate-simple : angle simple-shape -> simple-shape
|
||||
(define (rotate-simple θ simple-shape)
|
||||
(cond
|
||||
[(polygon? simple-shape)
|
||||
(make-polygon (map (λ (p)
|
||||
(let-values ([(xn yn) (rotate-point (point-x p) (point-y p) θ)])
|
||||
(make-point xn yn)))
|
||||
(polygon-points simple-shape))
|
||||
(polygon-mode simple-shape)
|
||||
(polygon-color simple-shape))]
|
||||
[else
|
||||
(let-values ([(dx dy) (c->xy (* (make-polar 1 (degrees->radians θ))
|
||||
(xy->c (translate-dx simple-shape)
|
||||
(translate-dy simple-shape))))])
|
||||
(make-translate
|
||||
dx
|
||||
dy
|
||||
(rotate-atomic θ (translate-shape simple-shape))))]))
|
||||
|
||||
;; rotate-atomic : angle np-atomic-shape -> np-atomic-shape
|
||||
(define (rotate-atomic θ atomic-shape)
|
||||
(cond
|
||||
[(ellipse? atomic-shape)
|
||||
(cond
|
||||
[(= (ellipse-width atomic-shape)
|
||||
(ellipse-height atomic-shape))
|
||||
atomic-shape]
|
||||
[else
|
||||
(let ([new-angle (bring-between (+ θ (ellipse-angle atomic-shape)) 180)])
|
||||
(cond
|
||||
[(< new-angle 90)
|
||||
(make-ellipse (ellipse-width atomic-shape)
|
||||
(ellipse-height atomic-shape)
|
||||
new-angle
|
||||
(ellipse-mode atomic-shape)
|
||||
(ellipse-color atomic-shape))]
|
||||
[else
|
||||
(make-ellipse (ellipse-height atomic-shape)
|
||||
(ellipse-width atomic-shape)
|
||||
(- new-angle 90)
|
||||
(ellipse-mode atomic-shape)
|
||||
(ellipse-color atomic-shape))]))])]
|
||||
[(text? atomic-shape)
|
||||
(make-text (text-string atomic-shape)
|
||||
(bring-between (+ θ (text-angle atomic-shape)) 360)
|
||||
(text-font atomic-shape))]
|
||||
[(bitmap? atomic-shape)
|
||||
(make-bitmap (bitmap-bitmap atomic-shape)
|
||||
(bring-between (+ θ (bitmap-angle atomic-shape)) 360))]))
|
||||
|
||||
;; bring-between : number number -> number
|
||||
;; returns a number that is much like the modulo of 'x' and 'upper-bound'
|
||||
;; but does this by repeated subtraction, since modulo only works on integers
|
||||
(define (bring-between x upper-bound)
|
||||
(let loop ([x x])
|
||||
(cond
|
||||
[(< x 0)
|
||||
(loop (+ x upper-bound))]
|
||||
[(< x upper-bound)
|
||||
x]
|
||||
[else
|
||||
(loop (- x upper-bound))])))
|
||||
|
||||
;; stamp : I I -> I
|
||||
;; treats the first I as if it were a mask and uses that mask to
|
||||
;; mask out parts of the first I (the mask is solid; no alpha stuff
|
||||
;; here, even if dim were used).
|
||||
;; only accepts solid black Is
|
||||
|
||||
;; see-thru : I number -> I
|
||||
;; applies an alpha value to the I, making it translucent
|
||||
|
||||
|
||||
;; -- as in the current I library, but they don't actually create
|
||||
;; bitmaps, but instead just records that are rendered right as they are
|
||||
;; about to be drawn
|
||||
|
||||
;; rectangle
|
||||
|
||||
(define/chk (rectangle width height mode color)
|
||||
(make-image (make-polygon (rectangle-points width height)
|
||||
mode
|
||||
color)
|
||||
(make-bb width
|
||||
height
|
||||
height)
|
||||
#f))
|
||||
|
||||
(define (rectangle-points width height)
|
||||
(list (make-point 0 0)
|
||||
(make-point width 0)
|
||||
(make-point width height)
|
||||
(make-point 0 height)))
|
||||
|
||||
|
||||
;; circle
|
||||
;; ellipse
|
||||
;; triangle
|
||||
;; line
|
||||
;; star
|
||||
;; text
|
||||
;; regular-polygon
|
||||
|
||||
(define/chk (ellipse width height mode color)
|
||||
(make-image (make-ellipse width height
|
||||
0
|
||||
mode
|
||||
color)
|
||||
(make-bb width height height)
|
||||
#f))
|
||||
|
||||
(define (mode-color->pen mode color)
|
||||
(send the-pen-list find-or-create-pen color 1
|
||||
(case mode
|
||||
|
@ -960,15 +464,24 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
[(outline) 'transparent]
|
||||
[(solid) 'solid])))
|
||||
|
||||
;; add-line : I number number number number -> I
|
||||
;; add-line : string string I number number number number -> I
|
||||
;; like add-line, but adapted to use coordinates relative the top-left of the I,
|
||||
;; or to the user-specified spot
|
||||
|
||||
;; add-curve : I posn number number posn number number -> I
|
||||
;; add-curve : string string I posn number number posn number number -> I
|
||||
;; the posns are the start and end points of the curve
|
||||
;; the pair of numbers following each posn are the angle and "pull" of the curve
|
||||
;; see pin-line in slideshow
|
||||
;; the initial strings in the second instance of add-curve are like the strings in add-line
|
||||
|
||||
(provide make-image image-shape
|
||||
|
||||
(struct-out bb)
|
||||
(struct-out point)
|
||||
make-overlay overlay? overlay-top overlay-bottom
|
||||
make-translate translate? translate-dx translate-dy translate-shape
|
||||
make-ellipse ellipse? ellipse-width ellipse-height ellipse-angle ellipse-mode ellipse-color
|
||||
make-text text? text-string text-angle text-font
|
||||
make-polygon polygon? polygon-points polygon-mode polygon-color
|
||||
make-bitmap bitmap? bitmap-bitmap bitmap-angle
|
||||
|
||||
degrees->radians
|
||||
normalize-shape
|
||||
|
||||
image?
|
||||
image-right
|
||||
image-bottom
|
||||
image-baseline
|
||||
|
||||
show-image)
|
|
@ -1,41 +1,7 @@
|
|||
#lang scheme/base
|
||||
|
||||
#|
|
||||
|
||||
improvments/changes wrt to htdp/image:
|
||||
|
||||
- copying and pasting does not introduce jaggies
|
||||
- equal comparisions are more efficient
|
||||
- added rotation & scaling
|
||||
- got rid of pinholes (see the new overlay, beside, and above functions)
|
||||
|
||||
todo: sort out wxme library support (loading in text mode).
|
||||
|
||||
;; when rendering these things in error messages,
|
||||
;; they should come out as #<picture: {THE ACTUAL PICTURE}>
|
||||
;; (automatically scale them down so they fit)
|
||||
|
||||
;; redex randomized testing: see if normalization produces normalized shapes.
|
||||
;; see if normalization always puts things in the right order
|
||||
|
||||
;; need to change error messages to say "the width (second) argument"
|
||||
;; by passing "width (second)" to the check-arg function
|
||||
|
||||
|
||||
From Matthias: (to use to compare with this library)
|
||||
|
||||
|
||||
You asked about exercises and code snippets for HtDP/2e yesterday. I actually do have a bunch of stuff in
|
||||
|
||||
svn: 2HtDP/SampleCode/
|
||||
|
||||
and they all have good sample contracts. (It is amazing what we can do with kids who have just a few weeks of cs down; I would have never dared to write an editor after six weeks in Algol.)
|
||||
|
||||
|
||||
|#
|
||||
|
||||
|
||||
(require scheme/class
|
||||
(require "image-core.ss"
|
||||
scheme/class
|
||||
scheme/gui/base
|
||||
htdp/error
|
||||
scheme/math
|
||||
|
@ -55,326 +21,9 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
ellipse
|
||||
rectangle
|
||||
|
||||
;; internal stuff, for the test suite
|
||||
|
||||
show-picture
|
||||
|
||||
normalize-shape
|
||||
rotate-atomic
|
||||
rotate-simple
|
||||
simple-bb
|
||||
make-picture picture-shape
|
||||
|
||||
make-bb
|
||||
make-overlay
|
||||
make-translate
|
||||
make-ellipse
|
||||
make-text
|
||||
make-polygon
|
||||
make-point
|
||||
bring-between)
|
||||
|
||||
|
||||
(define-for-syntax id-constructor-pairs '())
|
||||
(define-for-syntax (add-id-constructor-pair a b)
|
||||
(set! id-constructor-pairs (cons (list a b) id-constructor-pairs)))
|
||||
|
||||
(define-syntax (define-struct/reg-mk stx)
|
||||
(syntax-case stx ()
|
||||
[(_ id . rest)
|
||||
(let ([build-name
|
||||
(λ (fmt)
|
||||
(datum->syntax #'id (string->symbol (format fmt (syntax->datum #'id)))))])
|
||||
(add-id-constructor-pair (build-name "struct:~a")
|
||||
(build-name "make-~a"))
|
||||
#'(define-struct id . rest))]))
|
||||
|
||||
(define-syntax (define-id->constructor stx)
|
||||
(syntax-case stx ()
|
||||
[(_ fn)
|
||||
#`(define (fn x)
|
||||
(case x
|
||||
#,@(map (λ (x)
|
||||
(with-syntax ([(struct: maker) x])
|
||||
#`[(struct:) maker]))
|
||||
id-constructor-pairs)))]))
|
||||
|
||||
(define-struct/reg-mk point (x y) #:transparent)
|
||||
|
||||
|
||||
;
|
||||
;
|
||||
;
|
||||
;
|
||||
;
|
||||
;
|
||||
; ;; ;; ;; ;;;
|
||||
; ;; ;;; ;; ;;;
|
||||
; ;;;;; ;;;; ;;;;; ;;;; ;;;;; ;;;; ;;;;; ;; ;;;
|
||||
; ;;;;;; ;; ;; ;;;; ;; ;; ;;;;;; ;; ;; ;;;; ;;;;;;
|
||||
; ;;; ;; ;;;; ;;; ;;;; ;;; ;; ;;;;;;;; ;; ;; ;;
|
||||
; ;;; ;; ;;; ;; ;;; ;;; ;; ;;; ;; ;;; ;; ;; ;;
|
||||
; ;;;;;; ;;; ;; ;;;;;;; ;; ;;;;;; ;;; ;; ;; ;; ;;
|
||||
; ;;;;; ;;;;;; ;;; ;;;;;; ;;;;; ;;;; ;; ;; ;;
|
||||
;
|
||||
;
|
||||
;
|
||||
;
|
||||
|
||||
|
||||
;; a picture is
|
||||
;; (make-picture shape bb boolean)
|
||||
;; NOTE: the shape field is mutated when normalized, as
|
||||
;; is the normalized? field.
|
||||
(define (make-picture shape bb normalized?) (new picture% [shape shape] [bb bb] [normalized? normalized?]))
|
||||
(define (picture-shape p) (send p get-shape))
|
||||
(define (picture-bb p) (send p get-bb))
|
||||
(define (picture-normalized? p) (send p get-normalized?))
|
||||
(define (set-picture-shape! p s) (send p set-shape s))
|
||||
(define (set-picture-normalized?! p n?) (send p set-normalized? n?))
|
||||
(define (picture-right picture) (bb-right (picture-bb picture)))
|
||||
(define (picture-bottom picture) (bb-bottom (picture-bb picture)))
|
||||
(define (picture-baseline picture) (bb-baseline (picture-bb picture)))
|
||||
(define (picture? p) (is-a? p picture%))
|
||||
|
||||
|
||||
;; a bb is (bounding box)
|
||||
;; (make-bb number number number)
|
||||
(define-struct/reg-mk bb (right bottom baseline) #:transparent)
|
||||
|
||||
;; a shape is either:
|
||||
;;
|
||||
;; - (make-overlay shape shape)
|
||||
;; the shapes are in the order passed to the overlay or beside,
|
||||
;; which means the bottom one should be drawn first so as to appear
|
||||
;; underneath the top one.
|
||||
(define-struct/reg-mk overlay (top bottom) #:transparent #:omit-define-syntaxes)
|
||||
;;
|
||||
;; - (make-translate dx dy shape)
|
||||
(define-struct/reg-mk translate (dx dy shape) #:transparent #:omit-define-syntaxes)
|
||||
;;
|
||||
;; - atomic-shape
|
||||
|
||||
;; an atomic-shape is either:
|
||||
;; - polygon
|
||||
;; - np-atomic-shape
|
||||
|
||||
;; a np-atomic-shape is:
|
||||
;;
|
||||
;; - (make-ellipse width height angle mode color)
|
||||
(define-struct/reg-mk ellipse (width height angle mode color) #:transparent #:omit-define-syntaxes)
|
||||
;;
|
||||
;; - (make-text string angle font)
|
||||
(define-struct/reg-mk text (string angle font) #:omit-define-syntaxes #:transparent)
|
||||
;;
|
||||
;; - (make-bitmap (is-a?/c bitmap%) angle)
|
||||
(define-struct/reg-mk bitmap (bitmap angle))
|
||||
|
||||
;; a polygon is:
|
||||
;;
|
||||
;; - (make-polygon (listof points) angle pen brush)
|
||||
(define-struct/reg-mk polygon (points mode color) #:transparent #:omit-define-syntaxes
|
||||
#:property prop:equal+hash
|
||||
(list (λ (a b rec) (polygon-equal? a b rec)) (λ (x y) 42) (λ (x y) 3)))
|
||||
|
||||
;; a normalized-shape (subtype of shape) is either
|
||||
;; - (make-overlay normalized-shape simple-shape)
|
||||
;; - simple-shape
|
||||
|
||||
;; a simple-shape (subtype of shape) is
|
||||
;; - (make-translate dx dy np-atomic-shape)
|
||||
;; - polygon
|
||||
|
||||
;; an angle is a number between 0 and 360 (degrees)
|
||||
|
||||
(define (polygon-equal? p1 p2 eq-recur)
|
||||
(and (eq-recur (polygon-mode p1) (polygon-mode p2))
|
||||
(eq-recur (polygon-color p1) (polygon-color p2))
|
||||
(let ([p1-points (polygon-points p1)]
|
||||
[p2-points (polygon-points p2)])
|
||||
(or (and (null? p1-points)
|
||||
(null? p2-points))
|
||||
(and (not (or (null? p1-points)
|
||||
(null? p2-points)))
|
||||
(eq-recur (rotate-to-zero (closest-to-zero p1-points) p1-points)
|
||||
(rotate-to-zero (closest-to-zero p2-points) p2-points)))))))
|
||||
|
||||
(define (rotate-to-zero zero-p points)
|
||||
(let loop ([points points]
|
||||
[acc null])
|
||||
(cond
|
||||
[(equal? (car points) zero-p)
|
||||
(append points (reverse acc))]
|
||||
[else
|
||||
(loop (cdr points)
|
||||
(cons (car points) acc))])))
|
||||
|
||||
(define (closest-to-zero points)
|
||||
(car (sort points < #:key (λ (p) (+ (point-x p) (point-y p))))))
|
||||
|
||||
|
||||
;
|
||||
;
|
||||
;
|
||||
; ;; ;; ;;
|
||||
; ;; ;;;; ;
|
||||
; ; ; ;; ;
|
||||
; ;; ;;;;;;;;; ;;;;; ;;;;;; ;;;; ; ;; ;
|
||||
; ;; ;; ;;; ;;;; ;; ;; ;; ;;; ;; ;; ;
|
||||
; ;; ;; ;;; ;;; ;;;; ;;; ;; ;;;;;; ; ;;;
|
||||
; ;; ;; ;;; ;;;;; ;; ;;; ;; ;;; ;;
|
||||
; ;; ;; ;;; ;;;;; ;; ;;;;; ;;; ; ; ;; ;;
|
||||
; ;; ;; ;;; ;;;;;;;;;; ;;;;;; ;;;; ;; ;;;
|
||||
; ;; ;;
|
||||
; ;; ;
|
||||
; ;;;;
|
||||
|
||||
(define-local-member-name get-shape set-shape get-bb get-normalized? set-normalized get-normalized-shape)
|
||||
|
||||
(define picture%
|
||||
(class* snip% (equal<%>)
|
||||
(init-field shape bb normalized?)
|
||||
(define/public (equal-to? that eq-recur)
|
||||
(eq-recur (get-normalized-shape)
|
||||
(send that get-normalized-shape)))
|
||||
(define/public (equal-hash-code-of y) 42)
|
||||
(define/public (equal-secondary-hash-code-of y) 3)
|
||||
|
||||
(define/public (get-shape) shape)
|
||||
(define/public (set-shape s) (set! shape s))
|
||||
(define/public (get-bb) bb)
|
||||
(define/public (get-normalized?) normalized?)
|
||||
(define/public (set-normalized? n?) (set! normalized? n?))
|
||||
|
||||
(define/public (get-normalized-shape)
|
||||
(unless normalized?
|
||||
(set! shape (normalize-shape shape values))
|
||||
(set! normalized? #t))
|
||||
shape)
|
||||
|
||||
(define/override (copy) (make-picture shape bb normalized?))
|
||||
(define/override (draw dc x y left top right bottom dx dy draw-caret?)
|
||||
(render-picture this dc x y))
|
||||
(define/override (get-extent dc x y [w #f] [h #f] [descent #f] [space #f] [lspace #f] [rspace #f])
|
||||
(send (get-the-snip-class-list) add snip-class)
|
||||
(let ([bottom (bb-bottom bb)])
|
||||
(set-box/f! w (bb-right bb))
|
||||
(set-box/f! h bottom)
|
||||
(set-box/f! descent (- bottom (bb-baseline bb)))
|
||||
(set-box/f! space 0)
|
||||
(set-box/f! lspace 0)
|
||||
(set-box/f! rspace 0)))
|
||||
|
||||
(define/override (write f)
|
||||
(send f put (string->bytes/utf-8 (format "~s" (list shape bb)))))
|
||||
|
||||
(super-new)
|
||||
|
||||
(inherit set-snipclass)
|
||||
(set-snipclass snip-class)))
|
||||
|
||||
(define scheme/base:read read)
|
||||
|
||||
(define picture-snipclass%
|
||||
(class snip-class%
|
||||
(define/override (read f)
|
||||
(let* ([str (bytes->string/utf-8 (send f get-unterminated-bytes))]
|
||||
[lst (parse
|
||||
(scheme/base:read
|
||||
(open-input-string
|
||||
str)))])
|
||||
(if lst
|
||||
(make-picture (list-ref lst 0)
|
||||
(list-ref lst 1)
|
||||
#f)
|
||||
(rectangle 20 20 'solid 'black))))
|
||||
(super-new)))
|
||||
|
||||
(provide snip-class)
|
||||
(define snip-class (new picture-snipclass%))
|
||||
(send snip-class set-classname (format "~s" '(lib "picture.ss" "2htdp/private")))
|
||||
(send snip-class set-version 1)
|
||||
(send (get-the-snip-class-list) add snip-class)
|
||||
|
||||
(define (set-box/f! b v) (when (box? b) (set-box! b v)))
|
||||
|
||||
(define (parse sexp)
|
||||
(let/ec k
|
||||
(let loop ([sexp sexp])
|
||||
(cond
|
||||
[(pair? sexp) (cons (loop (car sexp)) (loop (cdr sexp)))]
|
||||
[(vector? sexp)
|
||||
(if (= (vector-length sexp) 0)
|
||||
(k #f)
|
||||
(let ([constructor (id->constructor (vector-ref sexp 0))]
|
||||
[args (cdr (vector->list sexp))])
|
||||
(if (and constructor
|
||||
(procedure-arity-includes? constructor (length args)))
|
||||
(apply constructor (map loop args))
|
||||
(k #f))))]
|
||||
[else sexp]))))
|
||||
|
||||
(define-id->constructor id->constructor)
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
;; normalize-shape : shape (atomic-shape -> atomic-shape) -> normalized-shape
|
||||
;; normalizes 'shape', calling 'f' on each atomic shape in the normalized shape.
|
||||
(define (normalize-shape shape [f values])
|
||||
(let loop ([shape shape]
|
||||
[dx 0]
|
||||
[dy 0]
|
||||
[bottom #f])
|
||||
(cond
|
||||
[(translate? shape)
|
||||
(loop (translate-shape shape)
|
||||
(+ dx (translate-dx shape))
|
||||
(+ dy (translate-dy shape))
|
||||
bottom)]
|
||||
[(overlay? shape)
|
||||
(loop (overlay-bottom shape)
|
||||
dx dy
|
||||
(loop (overlay-top shape)
|
||||
dx dy bottom))]
|
||||
[(polygon? shape)
|
||||
(let ([this-one (make-polygon (map (λ (p)
|
||||
(make-point (+ dx (point-x p))
|
||||
(+ dy (point-y p))))
|
||||
(polygon-points shape))
|
||||
(polygon-mode shape)
|
||||
(polygon-color shape))])
|
||||
(if bottom
|
||||
(make-overlay bottom (f this-one))
|
||||
(f this-one)))]
|
||||
[(np-atomic-shape? shape)
|
||||
(let ([this-one (make-translate dx dy shape)])
|
||||
(if bottom
|
||||
(make-overlay bottom (f this-one))
|
||||
(f this-one)))]
|
||||
[else
|
||||
(error 'normalize-shape "unknown shape ~s\n" shape)])))
|
||||
|
||||
(define (atomic-shape? shape)
|
||||
(or (ellipse? shape)
|
||||
(text? shape)
|
||||
(polygon? shape)
|
||||
(bitmap? shape)))
|
||||
|
||||
(define (np-atomic-shape? shape)
|
||||
(or (ellipse? shape)
|
||||
(text? shape)
|
||||
(bitmap? shape)))
|
||||
|
||||
;; rotate-point : x,y angle -> x,y
|
||||
(define (rotate-point x y θ)
|
||||
(c->xy (* (make-polar 1 (degrees->radians θ))
|
||||
(xy->c x y))))
|
||||
|
||||
(define (xy->c x y) (make-rectangular x (- y)))
|
||||
(define (c->xy c)
|
||||
(values (real-part c)
|
||||
(- (imag-part c))))
|
||||
|
||||
|
||||
;
|
||||
;
|
||||
|
@ -454,10 +103,10 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
(if (eq? sym 'center)
|
||||
'middle
|
||||
sym))]
|
||||
[(picture picture1 picture2 picture3)
|
||||
[(image image1 image2 image3)
|
||||
(check-arg fn-name
|
||||
(picture? arg)
|
||||
'picture
|
||||
(image? arg)
|
||||
'image
|
||||
i
|
||||
arg)
|
||||
arg]
|
||||
|
@ -509,107 +158,6 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
argname)]))
|
||||
|
||||
|
||||
|
||||
;
|
||||
;
|
||||
;
|
||||
;
|
||||
;
|
||||
;
|
||||
; ;; ;;
|
||||
; ;; ;;
|
||||
; ;;;; ;;;; ;; ;;; ;;;;; ;;;; ;;;;;;; ;; ;;; ;;;;;;
|
||||
; ;;;; ;; ;; ;;;;;; ;;;;;; ;; ;; ;;;; ;; ;;;;;; ;;;;;;
|
||||
; ;; ;;;;;;;; ;; ;; ;;; ;; ;;;;;;;; ;; ;; ;; ;; ;;; ;;
|
||||
; ;; ;;; ;; ;; ;;; ;; ;;; ;; ;; ;; ;; ;;; ;;
|
||||
; ;; ;;; ;; ;; ;; ;;;;;; ;;; ;; ;; ;; ;; ;; ;;;;;;
|
||||
; ;; ;;;; ;; ;; ;;;;; ;;;; ;; ;; ;; ;; ;;;;;
|
||||
; ;; ;;;
|
||||
; ;;;;;
|
||||
;
|
||||
;
|
||||
|
||||
(define (show-picture g [extra-space 0])
|
||||
(letrec ([f (new frame% [label ""])]
|
||||
[c (new canvas%
|
||||
[parent f]
|
||||
[min-width (+ extra-space (inexact->exact (floor (picture-right g))))]
|
||||
[min-height (+ extra-space (inexact->exact (floor (picture-bottom g))))]
|
||||
[paint-callback
|
||||
(λ (c dc)
|
||||
(send dc set-smoothing 'aligned)
|
||||
(let-values ([(w h) (send c get-client-size)])
|
||||
(let ([scale (send sl get-value)])
|
||||
(send dc set-scale scale scale)
|
||||
(render-picture
|
||||
g
|
||||
dc
|
||||
(inexact->exact (floor (- (/ w 2 scale) (/ (picture-right g) 2))))
|
||||
(inexact->exact (floor (- (/ h 2 scale) (/ (picture-bottom g) 2))))))))])]
|
||||
[min-scale 1]
|
||||
[max-scale 10]
|
||||
[sl (new slider%
|
||||
[label "Scale factor"]
|
||||
[parent f]
|
||||
[min-value min-scale]
|
||||
[max-value max-scale]
|
||||
[callback (λ ignore (send c refresh))])]
|
||||
[bp (new horizontal-panel% [parent f] [alignment '(center center)] [stretchable-height #f])]
|
||||
[scale-adjust
|
||||
(λ (f)
|
||||
(send sl set-value (max min-scale (min max-scale (f (send sl get-value)))))
|
||||
(send c refresh))])
|
||||
(send (new button% [label "√"] [callback (λ x (scale-adjust sub1))] [parent bp]) min-width 100)
|
||||
(send (new button% [label "²"] [callback (λ x (scale-adjust add1))] [parent bp]) min-width 100)
|
||||
(send f show #t)))
|
||||
|
||||
;; render-picture : normalized-shape dc dx dy -> void
|
||||
(define (render-picture picture dc dx dy)
|
||||
(let loop ([shape (send picture get-normalized-shape)])
|
||||
(cond
|
||||
[(overlay? shape)
|
||||
(render-simple-shape (overlay-bottom shape) dc dx dy)
|
||||
(loop (overlay-top shape))]
|
||||
[else
|
||||
(render-simple-shape shape dc dx dy)])))
|
||||
|
||||
(define (render-simple-shape simple-shape dc dx dy)
|
||||
(cond
|
||||
[(polygon? simple-shape)
|
||||
(let ([path (new dc-path%)]
|
||||
[points (polygon-points simple-shape)])
|
||||
(send path move-to (point-x (car points)) (point-y (car points)))
|
||||
(let loop ([points (cdr points)])
|
||||
(unless (null? points)
|
||||
(send path line-to (point-x (car points)) (point-y (car points)))
|
||||
(loop (cdr points))))
|
||||
(send path line-to (point-x (car points)) (point-y (car points)))
|
||||
(send dc set-pen (mode-color->pen (polygon-mode simple-shape) (polygon-color simple-shape)))
|
||||
(send dc set-brush (mode-color->brush (polygon-mode simple-shape) (polygon-color simple-shape)))
|
||||
(send dc draw-path path dx dy))]
|
||||
[else
|
||||
(let ([dx (+ dx (translate-dx simple-shape))]
|
||||
[dy (+ dy (translate-dy simple-shape))]
|
||||
[atomic-shape (translate-shape simple-shape)])
|
||||
(cond
|
||||
[(ellipse? atomic-shape)
|
||||
(let ([path (new dc-path%)]
|
||||
[θ (degrees->radians (ellipse-angle atomic-shape))])
|
||||
(send path ellipse 0 0 (ellipse-width atomic-shape) (ellipse-height atomic-shape))
|
||||
(send path rotate θ)
|
||||
(send dc set-pen (mode-color->pen (ellipse-mode atomic-shape) (ellipse-color atomic-shape)))
|
||||
(send dc set-brush (mode-color->brush (ellipse-mode atomic-shape) (ellipse-color atomic-shape)))
|
||||
(send dc draw-path path dx dy))]
|
||||
|
||||
[(text? atomic-shape)
|
||||
(let ([θ (degrees->radians (text-angle atomic-shape))])
|
||||
(send dc set-font (text-font atomic-shape))
|
||||
(send dc draw-text (text-string atomic-shape) dx dy #f 0 angle))]))]))
|
||||
|
||||
(define (degrees->radians θ)
|
||||
(* θ 2 pi (/ 360)))
|
||||
|
||||
|
||||
;
|
||||
;
|
||||
;
|
||||
|
@ -627,28 +175,28 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
; ;;
|
||||
|
||||
|
||||
;; bitmap : string -> picture
|
||||
;; bitmap : string -> image
|
||||
;; gets one of the bitmaps that comes with drscheme, scales it down by 1/8 or something
|
||||
;; so that later scaling /translation/whatever will look reasonable.
|
||||
;; (the error message for a bad argument will list all of the currently installed example pictures;
|
||||
;; (the error message for a bad argument will list all of the currently installed example images;
|
||||
;; we may want to have some way teachers can stick new ones in there)
|
||||
|
||||
;; overlay : picture picture picture ... -> picture
|
||||
;; places pictures on top of each other with their upper left corners aligned. last one goes on the bottom
|
||||
;; overlay : image image image ... -> image
|
||||
;; places images on top of each other with their upper left corners aligned. last one goes on the bottom
|
||||
|
||||
(define/chk (overlay picture picture2 . picture3)
|
||||
(overlay/internal 'left 'top picture (cons picture2 picture3)))
|
||||
(define/chk (overlay image image2 . image3)
|
||||
(overlay/internal 'left 'top image (cons image2 image3)))
|
||||
|
||||
;; overlay/places : string string picture picture picture ... -> picture
|
||||
;; overlay/places : string string image image image ... -> image
|
||||
;; the first string has to be one of "center" "middle" "left" or "right" (or symbols)
|
||||
;; the second string has to be one of "center" "middle" "top" "bottom" or "baseline" (or symbols)
|
||||
;; behaves like overlay, but lines up the pictures in the various places.
|
||||
;; behaves like overlay, but lines up the images in the various places.
|
||||
;; overlay without string arguments is the same as passing "left" and "top"
|
||||
;; for the two string arguments. Passing, eg, "center" "center" lines the
|
||||
;; pictures up at their centers.
|
||||
;; images up at their centers.
|
||||
|
||||
(define/chk (overlay/places x-place y-place picture picture2 . picture3)
|
||||
(overlay/internal x-place y-place picture (cons picture2 picture3)))
|
||||
(define/chk (overlay/places x-place y-place image image2 . image3)
|
||||
(overlay/internal x-place y-place image (cons image2 image3)))
|
||||
|
||||
(define (overlay/internal x-place y-place fst rst)
|
||||
(let loop ([fst fst]
|
||||
|
@ -670,51 +218,51 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
(if (< dy 0) 0 dy))
|
||||
(cdr rst)))])))
|
||||
|
||||
(define (find-x-spot x-place picture)
|
||||
(define (find-x-spot x-place image)
|
||||
(case x-place
|
||||
[(left) 0]
|
||||
[(middle) (/ (picture-right picture) 2)]
|
||||
[(right) (picture-right picture)]))
|
||||
[(middle) (/ (image-right image) 2)]
|
||||
[(right) (image-right image)]))
|
||||
|
||||
(define (find-y-spot y-place picture)
|
||||
(define (find-y-spot y-place image)
|
||||
(case y-place
|
||||
[(top) 0]
|
||||
[(middle) (/ (picture-bottom picture) 2)]
|
||||
[(bottom) (picture-bottom picture)]
|
||||
[(baseline) (picture-baseline picture)]))
|
||||
[(middle) (/ (image-bottom image) 2)]
|
||||
[(bottom) (image-bottom image)]
|
||||
[(baseline) (image-baseline image)]))
|
||||
|
||||
;; overlay/xy : picture number number picture -> picture
|
||||
;; places pictures on top of each other with their upper-left corners offset by the two numbers
|
||||
;; overlay/xy : image number number image -> image
|
||||
;; places images on top of each other with their upper-left corners offset by the two numbers
|
||||
|
||||
(define/chk (overlay/xy picture dx dy picture2)
|
||||
(overlay/δ picture
|
||||
(define/chk (overlay/xy image dx dy image2)
|
||||
(overlay/δ image
|
||||
(if (< dx 0) (- dx) 0)
|
||||
(if (< dy 0) (- dy) 0)
|
||||
picture2
|
||||
image2
|
||||
(if (< dx 0) 0 dx)
|
||||
(if (< dy 0) 0 dy)))
|
||||
|
||||
(define (overlay/δ picture1 dx1 dy1 picture2 dx2 dy2)
|
||||
(make-picture (make-overlay (make-translate dx1 dy1 (picture-shape picture1))
|
||||
(make-translate dx2 dy2 (picture-shape picture2)))
|
||||
(make-bb (max (+ (picture-right picture1) dx1)
|
||||
(+ (picture-right picture2) dx2))
|
||||
(max (+ (picture-bottom picture1) dy1)
|
||||
(+ (picture-bottom picture2) dy2))
|
||||
(max (+ (picture-baseline picture1) dy1)
|
||||
(+ (picture-baseline picture2) dy2)))
|
||||
#f))
|
||||
(define (overlay/δ image1 dx1 dy1 image2 dx2 dy2)
|
||||
(make-image (make-overlay (make-translate dx1 dy1 (image-shape image1))
|
||||
(make-translate dx2 dy2 (image-shape image2)))
|
||||
(make-bb (max (+ (image-right image1) dx1)
|
||||
(+ (image-right image2) dx2))
|
||||
(max (+ (image-bottom image1) dy1)
|
||||
(+ (image-bottom image2) dy2))
|
||||
(max (+ (image-baseline image1) dy1)
|
||||
(+ (image-baseline image2) dy2)))
|
||||
#f))
|
||||
|
||||
;; beside : picture picture picture ... -> picture
|
||||
;; places pictures in a single horizontal row, top aligned
|
||||
(define/chk (beside picture1 picture2 . picture3)
|
||||
(beside/internal 'top picture1 (cons picture2 picture3)))
|
||||
;; beside : image image image ... -> image
|
||||
;; places images in a single horizontal row, top aligned
|
||||
(define/chk (beside image1 image2 . image3)
|
||||
(beside/internal 'top image1 (cons image2 image3)))
|
||||
|
||||
;; beside/places : string picture picture picture ... -> picture
|
||||
;; places pictures in a horizontal row where the vertical alignment is
|
||||
;; beside/places : string image image image ... -> image
|
||||
;; places images in a horizontal row where the vertical alignment is
|
||||
;; covered by the string argument
|
||||
(define/chk (beside/places y-place picture1 picture2 . picture3)
|
||||
(beside/internal y-place picture1 (cons picture2 picture3)))
|
||||
(define/chk (beside/places y-place image1 image2 . image3)
|
||||
(beside/internal y-place image1 (cons image2 image3)))
|
||||
|
||||
(define (beside/internal y-place fst rst)
|
||||
(let loop ([fst fst]
|
||||
|
@ -730,11 +278,11 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
0
|
||||
(if (< dy 0) (- dy) 0)
|
||||
(car rst)
|
||||
(picture-right fst)
|
||||
(image-right fst)
|
||||
(if (< dy 0) 0 dy))
|
||||
(cdr rst)))])))
|
||||
|
||||
;; above : picture picture picture ... -> picture
|
||||
;; above : image image image ... -> image
|
||||
;; above/places : string I I I ... -> I
|
||||
;; like beside, but vertically
|
||||
|
||||
|
@ -752,21 +300,21 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
;
|
||||
;
|
||||
|
||||
;; frame : picture -> picture
|
||||
;; draws a black frame around a picture where the bounding box is
|
||||
;; (useful for debugging pictures)
|
||||
;; frame : image -> image
|
||||
;; draws a black frame around a image where the bounding box is
|
||||
;; (useful for debugging images)
|
||||
|
||||
(define/chk (frame picture)
|
||||
(make-picture (make-overlay (picture-shape picture)
|
||||
(picture-shape
|
||||
(rectangle (picture-right picture)
|
||||
(picture-bottom picture)
|
||||
'outline
|
||||
'black)))
|
||||
(make-bb (picture-right picture)
|
||||
(picture-bottom picture)
|
||||
(picture-baseline picture))
|
||||
#f))
|
||||
(define/chk (frame image)
|
||||
(make-image (make-overlay (image-shape image)
|
||||
(image-shape
|
||||
(rectangle (image-right image)
|
||||
(image-bottom image)
|
||||
'outline
|
||||
'black)))
|
||||
(make-bb (image-right image)
|
||||
(image-bottom image)
|
||||
(image-baseline image))
|
||||
#f))
|
||||
|
||||
;; scale : I number -> I
|
||||
;; scales the I by the given factor
|
||||
|
@ -775,7 +323,7 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
;; rotates the I around the top-left corner by the given angle
|
||||
;; (in degrees)
|
||||
;; LINEAR TIME OPERATION (sigh)
|
||||
(define/chk (rotate angle picture)
|
||||
(define/chk (rotate angle image)
|
||||
(define left #f)
|
||||
(define top #f)
|
||||
(define right #f)
|
||||
|
@ -788,10 +336,10 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
(set! right (if right (max this-right right) this-right))
|
||||
(set! bottom (if bottom (max this-bottom bottom) this-bottom)))
|
||||
rotated-shape))
|
||||
(let* ([rotated (normalize-shape (picture-shape picture) add-to-bounding-box/rotate)])
|
||||
(make-picture (make-translate (- left) (- top) rotated)
|
||||
(make-bb (- right left) (- bottom top) (- bottom top))
|
||||
#f)))
|
||||
(let* ([rotated (normalize-shape (image-shape image) add-to-bounding-box/rotate)])
|
||||
(make-image (make-translate (- left) (- top) rotated)
|
||||
(make-bb (- right left) (- bottom top) (- bottom top))
|
||||
#f)))
|
||||
|
||||
;; simple-bb : simple-shape -> (values number number number number)
|
||||
;; returns the bounding box of 'shape'
|
||||
|
@ -873,6 +421,17 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
(make-bitmap (bitmap-bitmap atomic-shape)
|
||||
(bring-between (+ θ (bitmap-angle atomic-shape)) 360))]))
|
||||
|
||||
;; rotate-point : x,y angle -> x,y
|
||||
(define (rotate-point x y θ)
|
||||
(c->xy (* (make-polar 1 (degrees->radians θ))
|
||||
(xy->c x y))))
|
||||
|
||||
(define (xy->c x y) (make-rectangular x (- y)))
|
||||
(define (c->xy c)
|
||||
(values (real-part c)
|
||||
(- (imag-part c))))
|
||||
|
||||
|
||||
;; bring-between : number number -> number
|
||||
;; returns a number that is much like the modulo of 'x' and 'upper-bound'
|
||||
;; but does this by repeated subtraction, since modulo only works on integers
|
||||
|
@ -903,13 +462,13 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
;; rectangle
|
||||
|
||||
(define/chk (rectangle width height mode color)
|
||||
(make-picture (make-polygon (rectangle-points width height)
|
||||
mode
|
||||
color)
|
||||
(make-bb width
|
||||
height
|
||||
height)
|
||||
#f))
|
||||
(make-image (make-polygon (rectangle-points width height)
|
||||
mode
|
||||
color)
|
||||
(make-bb width
|
||||
height
|
||||
height)
|
||||
#f))
|
||||
|
||||
(define (rectangle-points width height)
|
||||
(list (make-point 0 0)
|
||||
|
@ -927,12 +486,12 @@ and they all have good sample contracts. (It is amazing what we can do with kids
|
|||
;; regular-polygon
|
||||
|
||||
(define/chk (ellipse width height mode color)
|
||||
(make-picture (make-ellipse width height
|
||||
0
|
||||
mode
|
||||
color)
|
||||
(make-bb width height height)
|
||||
#f))
|
||||
(make-image (make-ellipse width height
|
||||
0
|
||||
mode
|
||||
color)
|
||||
(make-bb width height height)
|
||||
#f))
|
||||
|
||||
(define (mode-color->pen mode color)
|
||||
(send the-pen-list find-or-create-pen color 1
|
||||
|
|
|
@ -1,8 +1,11 @@
|
|||
#lang scheme/base
|
||||
(require "../../2htdp/private/image-core.ss"
|
||||
(require "../../2htdp/private/image-core.ss"
|
||||
"../../2htdp/private/image-more.ss"
|
||||
scheme/math
|
||||
tests/eli-tester)
|
||||
|
||||
;(define-syntax-rule (test a => b) (begin a b))
|
||||
|
||||
(show-image
|
||||
(overlay/xy (rectangle 100 10 'solid 'red)
|
||||
0
|
||||
|
|
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