change the number printed at the bottom of tally maze to be the board
index of the current board, not the initial board
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591147dd02
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983eaa5284
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@ -80,6 +80,7 @@
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(define (current-state) (car the-states))
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(define (set-the-states! new-states)
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(set! the-states new-states)
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(send game-number-canvas refresh)
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(send game-canvas refresh))
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(define (next-state! state)
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@ -207,10 +208,25 @@
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(and (loop neighbor (+ dist 1))
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neighbor))])])))
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(values dir (hash-ref visited end)))
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(define (add1/f n) (and n (+ n 1)))
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(define game-number-canvas%
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(class canvas%
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(inherit get-dc get-client-size)
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(define/override (on-paint)
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(define-values (w h) (get-client-size))
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(define dc (get-dc))
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(define s (str (state-maze-index (current-state))))
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(define-values (tw _1 _2 _3) (send dc get-text-extent s))
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(send dc draw-text s (/ (- w tw) 2) 0))
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(define/private (str n) (format "Board #~a" n))
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(super-new [style '(transparent)])
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(inherit min-height)
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(let ()
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(define-values (_ h _2 _3) (send (get-dc) get-text-extent (str 0)))
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(min-height (inexact->exact (ceiling h))))))
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(define game-canvas%
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(class canvas%
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(inherit get-dc get-client-size)
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@ -267,8 +283,8 @@
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[min-width (* maze-w min-cell-size)]
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[min-height (* maze-h min-cell-size)]))
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(define hp (new horizontal-panel% [parent f] [alignment '(right center)] [stretchable-height #f]))
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(define msg (new message% [parent hp] [label (format "Game #~a" initial-number)]))
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(void (new vertical-panel% [parent hp]))
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(define game-number-canvas (new game-number-canvas% [parent hp] [stretchable-height #f]))
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(void (new vertical-panel% [parent hp] [stretchable-width #f]))
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(define show-help (show-scribbling
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'(lib "games/scribblings/games.scrbl")
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"tally-maze"))
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@ -468,5 +468,3 @@
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(send f show #t))
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(module+ main (show-mazes))
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