fix bug with boolean result check in stop-when, Rackety

This commit is contained in:
Matthias Felleisen 2013-10-05 12:02:42 -04:00
parent 72a574c108
commit bae9caf977
2 changed files with 80 additions and 169 deletions

View File

@ -6,8 +6,8 @@
"checked-cell.rkt" "checked-cell.rkt"
"stop.rkt" "stop.rkt"
"universe-image.rkt" "universe-image.rkt"
"pad.rkt" "pad.rkt"
(only-in 2htdp/image scale overlay/align) (only-in 2htdp/image scale overlay/align)
htdp/error htdp/error
mzlib/runtime-path mzlib/runtime-path
mrlib/bitmap-label mrlib/bitmap-label
@ -153,17 +153,17 @@
(unless (and width height) (unless (and width height)
(set! width first-width) (set! width first-width)
(set! height first-height)))) (set! height first-height))))
(when pad (when pad
(unless (>= width MIN-WIDT-FOR-GAME-PAD) (unless (>= width MIN-WIDT-FOR-GAME-PAD)
(error 'big-bang (error 'big-bang
"a game pad requires a scene whose width is greater or equal to ~a, given ~e" "a game pad requires a scene whose width is greater or equal to ~a, given ~e"
MIN-WIDT-FOR-GAME-PAD fst-scene)) MIN-WIDT-FOR-GAME-PAD fst-scene))
(set! game-pad-image (scale (/ width (image-width game-pad)) game-pad))) (set! game-pad-image (scale (/ width (image-width game-pad)) game-pad)))
(create-frame) (create-frame)
(show fst-scene))) (show fst-scene)))
(define/private (add-game-pad scene) (define/private (add-game-pad scene)
(if (boolean? pad) scene (overlay/align 'left 'bottom game-pad-image scene))) (if (boolean? pad) scene (overlay/align 'left 'bottom game-pad-image scene)))
(define/public (deal-with-key %) (define/public (deal-with-key %)
(if (and (not on-key) (not on-pad) (not on-release)) (if (and (not on-key) (not on-pad) (not on-release))
@ -174,9 +174,9 @@
(when live (when live
(let ([e:str (key-event->parts e)]) (let ([e:str (key-event->parts e)])
(cond (cond
[(string=? e:str "release") (prelease (key-release->parts e))] [(string=? e:str "release") (prelease (key-release->parts e))]
[(and pad (pad-event? e:str)) (ppad e:str)] [(and pad (pad-event? e:str)) (ppad e:str)]
[else (pkey e:str)]))))))) [else (pkey e:str)])))))))
(define/public (deal-with-mouse %) (define/public (deal-with-mouse %)
(if (not on-mouse) (if (not on-mouse)
@ -232,7 +232,7 @@
;; Image -> Void ;; Image -> Void
;; show the image in the visible world ;; show the image in the visible world
(define/public (show pict0) (define/public (show pict0)
(define pict (add-game-pad pict0)) (define pict (add-game-pad pict0))
(send visible begin-edit-sequence) (send visible begin-edit-sequence)
(send visible lock #f) (send visible lock #f)
(let ([s (send visible find-first-snip)] (let ([s (send visible find-first-snip)]
@ -270,60 +270,60 @@
(def/cback pub (name arg ...) transform (object-name transform))] (def/cback pub (name arg ...) transform (object-name transform))]
[(_ pub (name arg ...) transform tag) [(_ pub (name arg ...) transform tag)
;; Any ... -> Boolean ;; Any ... -> Boolean
(begin (define/public (name arg ...)
(define/public (name arg ...) (queue-callback
(queue-callback (lambda ()
(lambda () (define H (handler #t))
(define H (handler #t)) (with-handlers ([exn? H])
(with-handlers ([exn? H]) ; (define tag (object-name transform))
; (define tag (object-name transform)) (define nw (transform (send world get) arg ...))
(define nw (transform (send world get) arg ...)) (define (d)
(define (d) (with-handlers ((exn? H))
(with-handlers ((exn? H)) (pdraw))
(pdraw)) (set-draw#!))
(set-draw#!)) ;; ---
;; --- ;; [Listof (Box [d | void])]
;; [Listof (Box [d | void])] (define w '())
(define w '()) ;; set all to void, then w to null
;; set all to void, then w to null ;; when a high priority draw is scheduledd
;; when a high priority draw is scheduledd ;; ---
;; --- (when (package? nw)
(when (package? nw) (broadcast (package-message nw))
(broadcast (package-message nw)) (set! nw (package-world nw)))
(set! nw (package-world nw))) (cond
(if (stop-the-world? nw) [(stop-the-world? nw)
(begin (set! nw (stop-the-world-world nw))
(set! nw (stop-the-world-world nw)) (send world set tag nw)
(send world set tag nw) (last-draw)
(last-draw) (callback-stop! 'name)
(callback-stop! 'name) (enable-images-button)]
(enable-images-button)) [else
(let ([changed-world? (send world set tag nw)] [define changed-world? (send world set tag nw)]
[stop? (pstop)]) [define stop? (stop (send world get))]
;; this is the old "Robby optimization" see checked-cell: ;; this is the old "Robby optimization" see checked-cell:
; unless changed-world? ; unless changed-world?
(cond (cond
[(and draw (not stop?)) [(and draw (not stop?))
(cond (cond
[(not drawing) [(not drawing)
(set! drawing #t) (set! drawing #t)
(let ([b (box d)]) (let ([b (box d)])
(set! w (cons b w)) (set! w (cons b w))
;; low priority, otherwise it's too fast ;; low priority, otherwise it's too fast
(queue-callback (lambda () ((unbox b))) #f))] (queue-callback (lambda () ((unbox b))) #f))]
[(< draw# 0) [(< draw# 0)
(set-draw#!) (set-draw#!)
(for-each (lambda (b) (set-box! b void)) w) (for-each (lambda (b) (set-box! b void)) w)
(set! w '()) (set! w '())
;; high!! the scheduled callback didn't fire ;; high!! the scheduled callback didn't fire
(queue-callback (lambda () (d)) #t)] (queue-callback (lambda () (d)) #t)]
[else [else
(set! draw# (- draw# 1))])] (set! draw# (- draw# 1))])]
[stop? [stop?
(last-draw) (last-draw)
(callback-stop! 'name) (callback-stop! 'name)
(enable-images-button)]) (enable-images-button)])
changed-world?)))))))])) changed-world?])))))]))
;; tick, tock : deal with a tick event for this world ;; tick, tock : deal with a tick event for this world
(def/cback pubment (ptock) (lambda (w) (pptock w)) (name-of-tick-handler)) (def/cback pubment (ptock) (lambda (w) (pptock w)) (name-of-tick-handler))
@ -333,10 +333,10 @@
;; key events ;; key events
(def/cback pubment (pkey ke) key) (def/cback pubment (pkey ke) key)
;; key events ;; key events
(def/cback pubment (ppad ke) pad) (def/cback pubment (ppad ke) pad)
;; release events ;; release events
(def/cback pubment (prelease ke) release) (def/cback pubment (prelease ke) release)
@ -357,21 +357,20 @@
(define/public (ppdraw) (define/public (ppdraw)
(check-scene-result (name-of draw 'your-draw) (draw (send world get)))) (check-scene-result (name-of draw 'your-draw) (draw (send world get))))
;; ----------------------------------------------------------------------- ;; ---------------------------------------------------------------------------------------------
;; stop-when ;; stop-when
(field [stop (if (procedure? stop-when) stop-when (first stop-when))] (field [stop (let ((s (if (procedure? stop-when) stop-when (first stop-when))))
(lambda (x)
(define result (s x))
(check-result (name-of s 'your-stop-when) boolean? "boolean" result)
result))]
[last-picture (if (pair? stop-when) (second stop-when) #f)]) [last-picture (if (pair? stop-when) (second stop-when) #f)])
(define/private (last-draw) (define/private (last-draw)
(when last-picture (set! draw last-picture)) (when last-picture (set! draw last-picture))
(pdraw)) (pdraw))
(define/private (pstop) ;; ---------------------------------------------------------------------------------------------
(define result (stop (send world get)))
(check-result (name-of stop 'your-stop-when) boolean? "boolean" result)
result)
;; ----------------------------------------------------------------------
;; start & stop ;; start & stop
(define/public (callback-stop! msg) (define/public (callback-stop! msg)
(stop! (send world get))) (stop! (send world get)))
@ -508,93 +507,3 @@
(define ANIMATED-GIF-FILE "i-animated.gif") (define ANIMATED-GIF-FILE "i-animated.gif")
;; the version of aworld below records all events (pointers to functions)
;; and replays them starting from the initial world. In terms of space, this
;; is quite efficient because there are only six differente actions (pointers)
;; BUT, it doesn't work with random or other effectful stuff
;; EXPLORE: put random into the library and make it an event
(define aworld-old%
(class world% (super-new)
(inherit-field world0 tick key pad release mouse rec draw rate width height record?)
(inherit show callback-stop!)
;; Frame Custodian ->* (-> Void) (-> Void)
;; adds the stop animation and image creation button,
;; whose callbacks runs as a thread in the custodian
(define/augment (create-frame/universe frm play-back-custodian)
(define p (new horizontal-pane% [parent frm][alignment '(center center)]))
(define (pb)
(parameterize ([current-custodian play-back-custodian])
(thread (lambda () (play-back)))
(stop)))
(define (switch)
(send stop-button enable #f)
(if (and (string? record?) (directory-exists? record?))
(pb)
(send image-button enable #t)))
(define (stop)
(send image-button enable #f)
(send stop-button enable #f))
(define-syntax-rule (btn l a y ...)
(new button% [parent p] [label l] [style '(border)]
[callback (lambda a y ...)]))
(define stop-button
(btn break-button:label (b e) (callback-stop! 'stop-images) (switch)))
(define image-button
(btn image-button:label (b e) (pb)))
(send image-button enable #f)
(values switch stop))
(field [event-history '()]) ;; [Listof Evt]
;; Symbol Any *-> Void
(define/private (add-event type . stuff)
(set! event-history (cons (cons type stuff) event-history)))
;; --- new callbacks ---
(define-syntax-rule
(def/cb ovr (pname name arg ...))
(define/override (pname arg ...)
(when (super pname arg ...) (add-event name arg ...))))
(def/cb augment (ptock tick))
(def/cb augment (pkey key e))
(def/cb augment (ppad pad e))
(def/cb augment (prelease release e))
(def/cb augment (pmouse mouse x y me))
(def/cb augment (prec rec m))
;; --> Void
;; re-play the history of events; create a png per step; create animated gif
;; effect: write to user-chosen directory
(define/private (play-back)
;; World EventRecord -> World
(define (world-transition world fst) (apply (car fst) world (cdr fst)))
;; --- creating images
(define total (+ (length event-history) 1))
(define digt# (string-length (number->string total)))
(define imag# 0)
(define bmps '())
;; Image -> Void
(define (save-image img)
(define bm (make-object bitmap% width height))
(define dc (make-object bitmap-dc% bm))
(send dc clear)
(send img draw dc 0 0 0 0 width height 0 0 #f)
(set! imag# (+ imag# 1))
(send bm save-file (format "i~a.png" (zero-fill imag# digt#)) 'png)
(set! bmps (cons bm bmps)))
;; --- choose place
(define img:dir
(or (and (string? record?) (directory-exists? record?) record?)
(get-directory "image directory:" #f (current-directory))))
(when img:dir
(parameterize ([current-directory img:dir])
(define worldN
(let L ([history event-history][world world0])
(save-image (draw world))
(if (empty? history)
world
(L (rest history) (world-transition world (first history))))))
(show (text (format "creating ~a" ANIMATED-GIF-FILE) 18 'red))
(create-animated-gif rate (reverse bmps))
(show (draw worldN)))))))

View File

@ -5,7 +5,9 @@
(require 2htdp/universe 2htdp/image) (require 2htdp/universe 2htdp/image)
(with-handlers ((exn:fail? void)) (with-handlers ((exn:fail? (λ (x)
(unless (pair? (regexp-match #px"return a boolean" (exn-message x)))
(raise x)))))
(big-bang 0 (big-bang 0
(on-draw (λ _ (empty-scene 500 500))) (on-draw (λ _ (empty-scene 500 500)))
(stop-when (λ _ 5))) (stop-when (λ _ 5)))