From fa53cbe3c364abf71ac403cc2aec2d12027026e7 Mon Sep 17 00:00:00 2001 From: Eli Barzilay Date: Sun, 15 Feb 2009 23:47:56 +0000 Subject: [PATCH] fix some scribble-isms, remove (redundant?) schememodname svn: r13633 --- collects/games/chat-noir/chat-noir-literate.ss | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/collects/games/chat-noir/chat-noir-literate.ss b/collects/games/chat-noir/chat-noir-literate.ss index 6f8d69fc9d..ecf4a678c4 100644 --- a/collects/games/chat-noir/chat-noir-literate.ss +++ b/collects/games/chat-noir/chat-noir-literate.ss @@ -11,8 +11,6 @@ Chat Noir. What a game. ] -@schememodname[htdp/world] - @section{Data Definitions} The main data structure for Chat Noir is @tt{world}. @@ -23,7 +21,7 @@ The main data structure for Chat Noir is @tt{world}. ] It consists of a structure with six fields: -@itemize{ +@itemize[ @item{ a @scheme[board], which is represented as a list of @tt{cell}s, one for each circle on the game. } @item{ @@ -40,7 +38,7 @@ a @scheme[posn] for the location of the mouse (or @scheme[#f] if the mouse is not in the window),} @item{and a boolean indicating if the @tt{h} key has been pushed down.} -} +] A @tt{cell} is a structure with two fields: @@ -49,13 +47,12 @@ A @tt{cell} is a structure with two fields: The first field contains a @scheme[posn] struct. -@verbatim[#<<--- +@verbatim{ ;; a cell is ;; (make-cell (make-posn int[0-board-size] ;; int[0-board-size]) ;; boolean) ---- -] +} @@ -1715,4 +1712,4 @@ The first field contains a @scheme[posn] struct. (on-mouse-event clack)))) (run-check-expects) -] \ No newline at end of file +]