Use racket for syntax in animation.rkt
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@ -12,7 +12,8 @@
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frtime/frlibs/math
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#;(rename mzscheme mz:define-struct define-struct))
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(require-for-syntax mzlib/etc)
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(require-for-syntax (only racket/base build-list)
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(only racket/function identity))
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(open-graphics)
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