Robby Findler
e7d0029aea
added lots of new tests that our documentation is complete
2011-04-25 13:24:43 -05:00
Asumu Takikawa
45253454c7
plt-games: Fix minor bug in paint-by-numbers game.
2011-04-21 13:11:46 -04:00
Eli Barzilay
0a2d5fd4ac
Avoid using a xor brush for highlights.
2011-02-14 13:35:04 -05:00
David Van Horn
760a58b65d
Fixes more spelling errors.
2011-02-04 19:44:13 -07:00
Matthew Flatt
66d63f1067
fix Same docs to not depend on `racket/gui'
2011-01-15 18:28:36 -07:00
Robby Findler
34b0d794dc
added docs explaining how blobs break up and reform
2011-01-15 06:42:51 -06:00
Robby Findler
4ffb16905e
upped the min sizes for the same score controls
2011-01-15 05:42:07 -06:00
Robby Findler
73d71d7597
refactored to make it easier to write docs that have example boards in them and started on the docs (not finished tho)
2011-01-14 20:58:14 -06:00
Robby Findler
90dbf3a56b
same: up the bonus scores to 100 per ball
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this means a max of 5,000 and so closer to what good scores for the other way to score
2011-01-14 20:58:11 -06:00
Robby Findler
9c63710b14
same: refactor drawing of the board to have a bitmap background
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(speeds up redraws on my win7 machine from about 200msec to about 15msec)
also use that refactoring to draw a bitmap for the icon using the
same, new style
2011-01-14 20:58:08 -06:00
Robby Findler
0d72df472f
same: draw mouse-under blob in a slightly darker color and make the scoring bonus easier to get (and worth more)
2011-01-12 17:32:30 -06:00
Robby Findler
fc39113895
same: made the board taller and made the boards a little bit more likely to have more connected things initially
2011-01-11 09:47:39 -06:00
Robby Findler
2c50190294
same: brought back the 'this score' message% object
2011-01-11 07:00:34 -06:00
Robby Findler
070549101f
same: spread the bonus out to last 20 cells and don't do the double-color thing
2011-01-10 20:48:33 -06:00
Robby Findler
de8ba4b11a
improved the way scoring works for same
2011-01-10 17:12:22 -06:00
Robby Findler
f86fbad226
fix stupid stuff, plus make purple a little more different than brown
2011-01-10 12:19:20 -06:00
Robby Findler
2553553f09
improved same game
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- new drawing algorithm (makes the connected regions easier to see)
- different scoring mechanism (give points for having few pieces left)
- make the window resizable
- general cleanup of the code
2011-01-10 11:49:52 -06:00
Matthew Flatt
d2f16ee36e
win32: fix canvas flicker
2011-01-04 13:30:30 -07:00
Matthew Flatt
241bb79cb0
allow a button% to have both a string and a bitmap for its label
2011-01-01 13:54:45 -07:00
Robby Findler
56b27975a4
added in missing solutions (Racket and the machines it runs on
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got a lot faster in the last 12 or so years. who knew!)
2010-12-29 09:05:48 -06:00
Matthew Flatt
b2981f05b2
gtk: more gl
2010-11-05 15:54:37 -06:00
Matthew Flatt
ff90587223
fix region use in card-game library
2010-11-05 15:54:26 -06:00
Robby Findler
4f236386a9
fixed an (apparently VERY old) problem with lights out and the built-in boards
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please merge to release branch
2010-10-22 14:43:58 -05:00
Eli Barzilay
8e0f8dd39c
More "~n" -> "\n" changes
2010-08-26 12:11:00 -04:00
Eli Barzilay
606b7f60dc
Lots of "~e" to "~.s" changes.
2010-08-25 17:17:01 -04:00
Robby Findler
83cde5c8fb
got rid of some uses of collection-path
2010-07-25 15:15:57 -05:00
Robby Findler
61f03beaee
fixed problems with chat noir's h key implementation (and added a note about the new 'n' key)
2010-05-24 12:42:38 -05:00
Matthew Flatt
f0e7e40465
fix paint-by-numbers path problem
2010-05-17 07:11:04 -06:00
Eli Barzilay
9c352f5704
More svn -> git changes.
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Some mentions of svn/subversion are replaced with git, and some patterns
for paths to ignore include ".git*". (Note ".mailmap" not added, might
need to.)
2010-05-17 05:41:04 -04:00
Eli Barzilay
7f6efdc8be
A lot of "MrEd" -> "GRacket"s.
2010-05-16 23:46:05 -04:00
Matthew Flatt
947bf8e109
misc doc fixes
2010-05-05 11:07:34 -06:00
Matthew Flatt
fae14aed03
doc repairs
2010-05-03 17:59:54 -06:00
Matthew Flatt
28b4043077
rename all files .ss -> .rkt
2010-04-27 16:50:15 -06:00
Robby Findler
e4e3d71299
checking in a fix for the previous revision
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svn: r18782
2010-04-10 18:43:17 +00:00
Robby Findler
1671102fdc
checking in a broken chat-noir-literate to make sure I've set the drdr properties right
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svn: r18781
2010-04-10 18:42:33 +00:00
Robby Findler
dcaa17e860
refactored so that the chat-noir tests run in drdr
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svn: r18770
2010-04-09 19:19:14 +00:00
Robby Findler
895b207916
likely fixed an initialization problem (but I only saw the problem once so Im not sure); pls. include in release
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svn: r18649
2010-03-27 15:55:50 +00:00
Robby Findler
5c2f79a3fa
removed a now-bogus test case; pls. include this commit in the release
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svn: r18647
2010-03-27 14:26:26 +00:00
Robby Findler
99638b8853
got rid of loa, since I can no longer remember what it was and it does not run
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svn: r18486
2010-03-08 12:13:41 +00:00
Jay McCarthy
2c408dbcdd
* Allowing for restarting with 'n' on win/defeat
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* Disallowing passing on a turn when clicking a cell twice
Patch from Everett Morse, BYU.
svn: r18339
2010-02-25 20:54:24 +00:00
Eli Barzilay
c88a5a6856
A bunch of additional typos
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svn: r17976
2010-02-05 03:21:52 +00:00
Robby Findler
e821a0c461
separated 2htdp/universe from htdp/image, allowing either htdp/image or 2htdp/image to be used
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svn: r17430
2009-12-29 23:59:39 +00:00
Matthew Flatt
6395be3347
work around GL drawing problem that appears in Snow Leopard (merge to 4.2.3)
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svn: r16966
2009-11-22 20:26:21 +00:00
Eli Barzilay
44d88cee6b
newlines at EOFs
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svn: r16630
2009-11-09 03:49:50 +00:00
Robby Findler
3c1fa0e0e1
better error message when a game fails
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svn: r16444
2009-10-28 16:03:44 +00:00
Jay McCarthy
98488a89ef
DrDr bugs and spurious errors
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svn: r16412
2009-10-22 18:45:02 +00:00
Robby Findler
03a98ac66c
svn: r16387
2009-10-20 18:57:58 +00:00
Robby Findler
8bd7de80e3
cleaned up old code so it now at least compiles (and, in some cases, runs)
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svn: r16331
2009-10-15 21:08:15 +00:00
Robby Findler
5c94d7fe25
svn: r15872
2009-09-04 05:03:12 +00:00
Robby Findler
0c251a80de
adapting to change in universe.ss
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svn: r15524
2009-07-22 03:48:02 +00:00