Commit Graph

212 Commits

Author SHA1 Message Date
Eli Barzilay
3157955d40 ".ss" -> ".rkt" scan done. 2011-07-02 10:37:53 -04:00
Vincent St-Amour
80bea07d5c Fix typo. 2011-07-01 21:27:04 -04:00
Ryan Culpepper
1b702a2ae3 docs reorganization
added tutorial, racket categories
  relabeled some other categories
  normalized manual names: de-bolded, changed some names
2011-07-01 17:16:53 -06:00
Eli Barzilay
40124a0619 A long overdue scan to eliminate files without terminating newlines.
(DrRacket should really do that.)
2011-06-28 02:01:41 -04:00
Eli Barzilay
a38f384a00 Finish converting scheme' -> racket'.
Everything compiles fine now even if the compatibility bindings are
gone.
2011-06-28 00:45:38 -04:00
Eli Barzilay
ac26fe7554 A ton of @scheme*' -> @racket*' and related updates.
Also, updates some of the mzlib files to point at `racket/*' libraries
rather than to `scheme/*' ones.
2011-06-25 04:08:47 -04:00
Eli Barzilay
debd1f9f1e Recketizing much in `net/*', mass ".ss" -> ".rkt" conversion in .scrbl files.
(Some other minor things here and there.)
2011-06-20 04:27:14 -04:00
Matthew Flatt
f34a31cac9 "under <platform>" -> "on <platform>"; "X" -> "Unix"
I originally picked "under" as the preposition to go before
 a platform name, but obviously you should build "on" a
 platform, and "under" suddenly annoys me. The choice of "on"
 is now codified in the documentation style guide. Meanwhile,
 "Unix" insted of "X" seems more clear and consistent in the
 `racket/gui' docs.

 More usefully, this patch also fixes a few out-of-date
 platform-specific claims.
2011-06-17 18:54:43 -06:00
Asumu Takikawa
47db06ac6f round -> ceiling in paint-by-numbers 2011-05-16 21:12:17 -04:00
Robby Findler
507b1cd8fd moved the docs-complete library into rackunit
to avoid having a separate, new manual for the
  one library
2011-05-05 16:10:42 -05:00
Robby Findler
e7d0029aea added lots of new tests that our documentation is complete 2011-04-25 13:24:43 -05:00
Asumu Takikawa
45253454c7 plt-games: Fix minor bug in paint-by-numbers game. 2011-04-21 13:11:46 -04:00
Eli Barzilay
0a2d5fd4ac Avoid using a xor brush for highlights. 2011-02-14 13:35:04 -05:00
David Van Horn
760a58b65d Fixes more spelling errors. 2011-02-04 19:44:13 -07:00
Matthew Flatt
66d63f1067 fix Same docs to not depend on `racket/gui' 2011-01-15 18:28:36 -07:00
Robby Findler
34b0d794dc added docs explaining how blobs break up and reform 2011-01-15 06:42:51 -06:00
Robby Findler
4ffb16905e upped the min sizes for the same score controls 2011-01-15 05:42:07 -06:00
Robby Findler
73d71d7597 refactored to make it easier to write docs that have example boards in them and started on the docs (not finished tho) 2011-01-14 20:58:14 -06:00
Robby Findler
90dbf3a56b same: up the bonus scores to 100 per ball
this means a max of 5,000 and so closer to what good scores for the other way to score
2011-01-14 20:58:11 -06:00
Robby Findler
9c63710b14 same: refactor drawing of the board to have a bitmap background
(speeds up redraws on my win7 machine from about 200msec to about 15msec)
  also use that refactoring to draw a bitmap for the icon using the
  same, new style
2011-01-14 20:58:08 -06:00
Robby Findler
0d72df472f same: draw mouse-under blob in a slightly darker color and make the scoring bonus easier to get (and worth more) 2011-01-12 17:32:30 -06:00
Robby Findler
fc39113895 same: made the board taller and made the boards a little bit more likely to have more connected things initially 2011-01-11 09:47:39 -06:00
Robby Findler
2c50190294 same: brought back the 'this score' message% object 2011-01-11 07:00:34 -06:00
Robby Findler
070549101f same: spread the bonus out to last 20 cells and don't do the double-color thing 2011-01-10 20:48:33 -06:00
Robby Findler
de8ba4b11a improved the way scoring works for same 2011-01-10 17:12:22 -06:00
Robby Findler
f86fbad226 fix stupid stuff, plus make purple a little more different than brown 2011-01-10 12:19:20 -06:00
Robby Findler
2553553f09 improved same game
- new drawing algorithm (makes the connected regions easier to see)
  - different scoring mechanism (give points for having few pieces left)
  - make the window resizable
  - general cleanup of the code
2011-01-10 11:49:52 -06:00
Matthew Flatt
d2f16ee36e win32: fix canvas flicker 2011-01-04 13:30:30 -07:00
Matthew Flatt
241bb79cb0 allow a button% to have both a string and a bitmap for its label 2011-01-01 13:54:45 -07:00
Robby Findler
56b27975a4 added in missing solutions (Racket and the machines it runs on
got a lot faster in the last 12 or so years. who knew!)
2010-12-29 09:05:48 -06:00
Matthew Flatt
b2981f05b2 gtk: more gl 2010-11-05 15:54:37 -06:00
Matthew Flatt
ff90587223 fix region use in card-game library 2010-11-05 15:54:26 -06:00
Robby Findler
4f236386a9 fixed an (apparently VERY old) problem with lights out and the built-in boards
please merge to release branch
2010-10-22 14:43:58 -05:00
Eli Barzilay
8e0f8dd39c More "~n" -> "\n" changes 2010-08-26 12:11:00 -04:00
Eli Barzilay
606b7f60dc Lots of "~e" to "~.s" changes. 2010-08-25 17:17:01 -04:00
Robby Findler
83cde5c8fb got rid of some uses of collection-path 2010-07-25 15:15:57 -05:00
Robby Findler
61f03beaee fixed problems with chat noir's h key implementation (and added a note about the new 'n' key) 2010-05-24 12:42:38 -05:00
Matthew Flatt
f0e7e40465 fix paint-by-numbers path problem 2010-05-17 07:11:04 -06:00
Eli Barzilay
9c352f5704 More svn -> git changes.
Some mentions of svn/subversion are replaced with git, and some patterns
for paths to ignore include ".git*".  (Note ".mailmap" not added, might
need to.)
2010-05-17 05:41:04 -04:00
Eli Barzilay
7f6efdc8be A lot of "MrEd" -> "GRacket"s. 2010-05-16 23:46:05 -04:00
Matthew Flatt
947bf8e109 misc doc fixes 2010-05-05 11:07:34 -06:00
Matthew Flatt
fae14aed03 doc repairs 2010-05-03 17:59:54 -06:00
Matthew Flatt
28b4043077 rename all files .ss -> .rkt 2010-04-27 16:50:15 -06:00
Robby Findler
e4e3d71299 checking in a fix for the previous revision
svn: r18782
2010-04-10 18:43:17 +00:00
Robby Findler
1671102fdc checking in a broken chat-noir-literate to make sure I've set the drdr properties right
svn: r18781
2010-04-10 18:42:33 +00:00
Robby Findler
dcaa17e860 refactored so that the chat-noir tests run in drdr
svn: r18770
2010-04-09 19:19:14 +00:00
Robby Findler
895b207916 likely fixed an initialization problem (but I only saw the problem once so Im not sure); pls. include in release
svn: r18649
2010-03-27 15:55:50 +00:00
Robby Findler
5c2f79a3fa removed a now-bogus test case; pls. include this commit in the release
svn: r18647
2010-03-27 14:26:26 +00:00
Robby Findler
99638b8853 got rid of loa, since I can no longer remember what it was and it does not run
svn: r18486
2010-03-08 12:13:41 +00:00
Jay McCarthy
2c408dbcdd * Allowing for restarting with 'n' on win/defeat
* Disallowing passing on a turn when clicking a cell twice

Patch from Everett Morse, BYU.

svn: r18339
2010-02-25 20:54:24 +00:00