Commit Graph

222 Commits

Author SHA1 Message Date
Robby Findler
d228790ed9 change chat noir so that 'h' toggles help
(instead of requiring it to be pressed down all
the time, as that generates lots of extra events)
2013-01-04 21:39:11 -06:00
Robby Findler
87d25ba02a adjust scribble/lp language so drracket syntax colors it properly
Also fix a spelling mistake (now that spell checking works) and Rackety
2013-01-04 21:39:11 -06:00
Robby Findler
353da62843 added make-module-language-tag and use it and make-section-tag
in a few places
2012-12-27 11:10:40 -06:00
J.C. Whittier
1bcb984266 reduce dependencies of `games/ginrummy/ginrummy' 2012-12-19 19:46:47 -07:00
J.C. Whittier
1f3b9d39b6 fix some status messages in the Rummy game
Changes set-status-text to set-status so that status messages are displayed to user.
Also, changed lang to `racket/gui' from `mzscheme'.
2012-12-19 19:45:59 -07:00
Eli Barzilay
672910f27b Lots of bad TAB eliminations.
I started from tabs that are not on the beginning of lines, and in
several places I did further cleanings.

If you're worried about knowing who wrote some code, for example, if you
get to this commit in "git blame", then note that you can use the "-w"
flag in many git commands to ignore whitespaces.  For example, to see
per-line authors, use "git blame -w <file>".  Another example: to see
the (*much* smaller) non-whitespace changes in this (or any other)
commit, use "git log -p -w -1 <sha1>".
2012-11-07 11:22:20 -05:00
Robby Findler
cd923bb8f8 disable the preferences menu in paint-by-numbers (since it does nothing)
so that other games can call preferences:set-default.

closes PR 12851
2012-06-14 04:24:22 -05:00
Robby Findler
21c60bfa8b fix bug in find-scroll-step in the implementation of Parcheesi's
rules overview window
2012-06-14 04:24:22 -05:00
Asumu Takikawa
cfe1711494 Convert all uses of mzlib/class100 to racket/class 2012-05-26 11:12:55 -04:00
Eli Barzilay
17090fca4f A bunch of fprintf' -> eprintf' conversions (and a few related things). 2012-05-06 12:06:00 -04:00
Eli Barzilay
3157955d40 ".ss" -> ".rkt" scan done. 2011-07-02 10:37:53 -04:00
Vincent St-Amour
80bea07d5c Fix typo. 2011-07-01 21:27:04 -04:00
Ryan Culpepper
1b702a2ae3 docs reorganization
added tutorial, racket categories
  relabeled some other categories
  normalized manual names: de-bolded, changed some names
2011-07-01 17:16:53 -06:00
Eli Barzilay
40124a0619 A long overdue scan to eliminate files without terminating newlines.
(DrRacket should really do that.)
2011-06-28 02:01:41 -04:00
Eli Barzilay
a38f384a00 Finish converting scheme' -> racket'.
Everything compiles fine now even if the compatibility bindings are
gone.
2011-06-28 00:45:38 -04:00
Eli Barzilay
ac26fe7554 A ton of @scheme*' -> @racket*' and related updates.
Also, updates some of the mzlib files to point at `racket/*' libraries
rather than to `scheme/*' ones.
2011-06-25 04:08:47 -04:00
Eli Barzilay
debd1f9f1e Recketizing much in `net/*', mass ".ss" -> ".rkt" conversion in .scrbl files.
(Some other minor things here and there.)
2011-06-20 04:27:14 -04:00
Matthew Flatt
f34a31cac9 "under <platform>" -> "on <platform>"; "X" -> "Unix"
I originally picked "under" as the preposition to go before
 a platform name, but obviously you should build "on" a
 platform, and "under" suddenly annoys me. The choice of "on"
 is now codified in the documentation style guide. Meanwhile,
 "Unix" insted of "X" seems more clear and consistent in the
 `racket/gui' docs.

 More usefully, this patch also fixes a few out-of-date
 platform-specific claims.
2011-06-17 18:54:43 -06:00
Asumu Takikawa
47db06ac6f round -> ceiling in paint-by-numbers 2011-05-16 21:12:17 -04:00
Robby Findler
507b1cd8fd moved the docs-complete library into rackunit
to avoid having a separate, new manual for the
  one library
2011-05-05 16:10:42 -05:00
Robby Findler
e7d0029aea added lots of new tests that our documentation is complete 2011-04-25 13:24:43 -05:00
Asumu Takikawa
45253454c7 plt-games: Fix minor bug in paint-by-numbers game. 2011-04-21 13:11:46 -04:00
Eli Barzilay
0a2d5fd4ac Avoid using a xor brush for highlights. 2011-02-14 13:35:04 -05:00
David Van Horn
760a58b65d Fixes more spelling errors. 2011-02-04 19:44:13 -07:00
Matthew Flatt
66d63f1067 fix Same docs to not depend on `racket/gui' 2011-01-15 18:28:36 -07:00
Robby Findler
34b0d794dc added docs explaining how blobs break up and reform 2011-01-15 06:42:51 -06:00
Robby Findler
4ffb16905e upped the min sizes for the same score controls 2011-01-15 05:42:07 -06:00
Robby Findler
73d71d7597 refactored to make it easier to write docs that have example boards in them and started on the docs (not finished tho) 2011-01-14 20:58:14 -06:00
Robby Findler
90dbf3a56b same: up the bonus scores to 100 per ball
this means a max of 5,000 and so closer to what good scores for the other way to score
2011-01-14 20:58:11 -06:00
Robby Findler
9c63710b14 same: refactor drawing of the board to have a bitmap background
(speeds up redraws on my win7 machine from about 200msec to about 15msec)
  also use that refactoring to draw a bitmap for the icon using the
  same, new style
2011-01-14 20:58:08 -06:00
Robby Findler
0d72df472f same: draw mouse-under blob in a slightly darker color and make the scoring bonus easier to get (and worth more) 2011-01-12 17:32:30 -06:00
Robby Findler
fc39113895 same: made the board taller and made the boards a little bit more likely to have more connected things initially 2011-01-11 09:47:39 -06:00
Robby Findler
2c50190294 same: brought back the 'this score' message% object 2011-01-11 07:00:34 -06:00
Robby Findler
070549101f same: spread the bonus out to last 20 cells and don't do the double-color thing 2011-01-10 20:48:33 -06:00
Robby Findler
de8ba4b11a improved the way scoring works for same 2011-01-10 17:12:22 -06:00
Robby Findler
f86fbad226 fix stupid stuff, plus make purple a little more different than brown 2011-01-10 12:19:20 -06:00
Robby Findler
2553553f09 improved same game
- new drawing algorithm (makes the connected regions easier to see)
  - different scoring mechanism (give points for having few pieces left)
  - make the window resizable
  - general cleanup of the code
2011-01-10 11:49:52 -06:00
Matthew Flatt
d2f16ee36e win32: fix canvas flicker 2011-01-04 13:30:30 -07:00
Matthew Flatt
241bb79cb0 allow a button% to have both a string and a bitmap for its label 2011-01-01 13:54:45 -07:00
Robby Findler
56b27975a4 added in missing solutions (Racket and the machines it runs on
got a lot faster in the last 12 or so years. who knew!)
2010-12-29 09:05:48 -06:00
Matthew Flatt
b2981f05b2 gtk: more gl 2010-11-05 15:54:37 -06:00
Matthew Flatt
ff90587223 fix region use in card-game library 2010-11-05 15:54:26 -06:00
Robby Findler
4f236386a9 fixed an (apparently VERY old) problem with lights out and the built-in boards
please merge to release branch
2010-10-22 14:43:58 -05:00
Eli Barzilay
8e0f8dd39c More "~n" -> "\n" changes 2010-08-26 12:11:00 -04:00
Eli Barzilay
606b7f60dc Lots of "~e" to "~.s" changes. 2010-08-25 17:17:01 -04:00
Robby Findler
83cde5c8fb got rid of some uses of collection-path 2010-07-25 15:15:57 -05:00
Robby Findler
61f03beaee fixed problems with chat noir's h key implementation (and added a note about the new 'n' key) 2010-05-24 12:42:38 -05:00
Matthew Flatt
f0e7e40465 fix paint-by-numbers path problem 2010-05-17 07:11:04 -06:00
Eli Barzilay
9c352f5704 More svn -> git changes.
Some mentions of svn/subversion are replaced with git, and some patterns
for paths to ignore include ".git*".  (Note ".mailmap" not added, might
need to.)
2010-05-17 05:41:04 -04:00
Eli Barzilay
7f6efdc8be A lot of "MrEd" -> "GRacket"s. 2010-05-16 23:46:05 -04:00