Avoid allocating a flonum object for floating-opint calculations
that are consumed only by other floating-point caculations.
For this first cut, unboxing applies only to fl+, fl-, fl*, fl/,
flabs, fl<, fl<=, fl=, fl>, fl>=, bytevector-ieee-double-[native-]ref,
and bytevector-ieee-double-[native-]set!. Local variables can be
unboxed in the same way as implicit temporaries, and loop arguments
can be unboxed, but values in a closure and function-call arguments
are always boxed.
arm32 support is mostly in place, but not yet right. ppc32 support is
not yet implemented.
This commit includes a small change that is incompatible with previous
Chez Scheme versions: `(fl= +nan.0)` (and similar for other
comparisons) produces true instead of false.
original commit: 36459e43f10705aa3e383376ca7d54cf2998b7ee
Change the GC so that it can mark and sweep objects in-place, instead
of always copying. This change is helpful for reducing peak memory
use while performing a collection on a large, old heap.
Some non-copying support was already in place for locked objects,
but the new implementation is faster and more general. As an
alternative to locking, the storage manager now provides "immobile"
allocation (currently only for bytevectors, vectors, and boxes),
which allocates an object that won't move but that can be GCed if
it's not referenced. A locked object is an object that has been
immobiled and that is on a global list --- mostly the old,
non-scalable implementation of locked objects brought back, since
immobile objects cover the cases that need to scale.
original commit: aecb7b736cb1d52764c292fa6364a674958dfde3
- added compress-level parameter to select a compression level for
file writing and changed the default for lz4 compression to do a
better job compressing. finished splitting glz input routines
apart from glz output routines and did a bit of other restructuring.
removed gzxfile struct-as-bytevector wrapper and moved its fd
into glzFile. moved DEACTIVATE to before glzdopen_input calls
in S_new_open_input_fd and S_compress_input_fd, since glzdopen_input
reads from the file and could block. the compress format and now
level are now recorded directly the thread context. replaced
as-gz? flag bit in compressed bytevector header word with a small
number of bits recording the compression format at the bottom of
the header word. flushed a couple of bytevector compression mats
that depended on the old representation. (these last few changes
should make adding new compression formats easier.) added
s-directory build options to choose whether to compress and, if
so, the format and level.
compress-io.h, compress-io.c, new-io.c, equates.h, system.h,
scheme.c, gc.c,
io.ss, cmacros.ss, back.ss, bytevector.ss, primdata.ss, s/Mf-base,
io.ms, mat.ss, bytevector.ms, root-experr*,
release_notes.stex, io.stex, system.stex, objects.stex
- improved the effectiveness of LZ4 boot-file compression to within
15% of gzip by increasing the lz4 output-port in_buffer size to
1<<18. With the previous size (1<<14) LZ4-compressed boot files
were about 50% larger. set the lz4 input-port in_buffer and
out_buffer sizes to 1<<12 and 1<<14. there's no clear win at
present for larger input-port buffer sizes.
compress-io.c
- To reduce the memory hit for the increased output-port in_buffer
size and the corresponding increase in computed out_buffer size,
one output-side out_buffer is now allocated (lazily) per thread
and stored in the thread context. The other buffers are now
directly a part of the lz4File_out and lz4File_in structures
rather than allocated separately.
compress-io.c, scheme.c, gc.c,
cmacros.ss
- split out the buffer emit code from glzwrite_lz4 into a
separate glzemit_lz4 helper that is now also used by gzclose
so we can avoid dealing with a NULL buffer in glzwrite_lz4.
glzwrite_lz4 also uses it to writing large buffers directly and
avoid the memcpy.
compress-io.c
- replaced lz4File_out and lz4File_in mode enumeration with the
compress format and inputp boolean. using switch to check and
raising exceptions for unexpected values to further simplify
adding new compression formats in the future.
compress-io.c
- replaced the never-defined struct lz4File pointer in glzFile
union with the more specific struct lz4File_in_r and Lz4File_out_r
pointers.
compress-io.h, compress-io.c
- added free of lz4 structures to gzclose. also changed file-close
logic generally so that (1) port is marked closed before anything is
freed to avoid dangling pointers in the case of an interrupt or
error, and (2) structures are freed even in the case of a write
or close error, before the error is reported. also now mallocing
glz and lz4 structures after possibility of errors have passed where
possible and freeing them when not.
compress-io.c,
io.ss
- added return-value checks to malloc calls and to a couple of other
C-library calls.
compress-io.c
- corrected EINTR checks to look at errno rather than return codes.
compress-io.c
- added S_ prefixes to the glz* exports
externs.h, compress-io.c, new-io.c, scheme.c, fasl.c
- added entries for mutex-name and mutex-thread
threads.stex
original commit: 722ffabef4c938bc92c0fe07f789a9ba350dc6c6
test and ephemeron gc test while resensitizing the former
8.ms, 4.ms
various formatting and comment corrections
workarea,
s/Mf-base, bytevector.ss, cpnanopass.ss, date.ss,
5_6.ms, examples.ms
original commit: 19e2505fc6477fce2d1d0e61187bd504b58ea994
to simplify ($fxu< (most-positive-fixnum) e) => (fx< e 0) so we
don't have any incentive in special casing length checks where
the maximum length happens to be (most-positive-fixnum).
5_4.ss, 5_6.ss, bytevector.ss, cmacros.ss, cp0.ss, cpnanopass.ss,
mkheader.ss, primdata.ss, prims.ss,
fasl.c, gc.c, types.h
root-experr*, patch*
original commit: 9eb63deda025fd4560b54746b21a881c01af46d6