#lang scribble/doc @(require scribble/manual "shared.ss" (for-label scheme teachpack/htdp/hangman)) @teachpack["hangman"]{Hangman} @declare-exporting[teachpack/htdp/hangman] The teachpack implements the callback functions for playing a @emph{Hangman} game, based on a function designed by a student. The player guesses a letter and the program responds with an answer that indicates how many times, if at all, the letter occurs in the secret word. The teachpack provides all the drawing operations from @secref{draw} for managing a canvas into which the ``hangman'' is drawn. @defproc[(hangman [make-word (-> symbol? symbol? symbol? word?)][reveal (-> word? word? word?)][draw-next-part (-> symbol? true)]) true]{ Chooses a ``secret'' three-letter word and uses the given functions to manage the @emph{Hangman} game.} @defproc[(hangman-list [reveal-for-list (-> symbol? (list-of symbol?) (list-of symbol?) (list-of symbol?))] [draw-next-part (-> symbol? true)]) true]{ Chooses a ``secret'' word---a list of symbolic letters---and uses the given functions to manage the @emph{Hangman} game: @scheme[reveal-for-list] determines how many times the chosen letter occurs in the secret word; @scheme[draw-next-part] is given the symbolic name of a body part and draws it on a separately managed canvas. }