#lang racket/base (require racket/match racket/list "../common/math.rkt" "../common/vector.rkt" "../common/sample.rkt" "renderer.rkt") (provide renderer3d-bounds-fixpoint surface3d-bounds-fun) ;; =================================================================================================== ;; Fixpoint computation of bounds for multiple renderers ;; Attempts to comptute a fixpoint of, roughly, the bounds functions for the given renderers. ;; More precisely, starting with the given plot bounds, it attempts to compute a fixpoint of ;; apply-bounds*, overridden at every iteration by the plot bounds (if given). ;; Because a fixpoint doesn't always exist, or may only exist in the limit, it stops after max-iters. (define (renderer3d-bounds-fixpoint renderers plot-x-min plot-x-max plot-y-min plot-y-max plot-z-min plot-z-max [max-iters 2]) (let/ec break ;; Shortcut eval: if the plot bounds are all specified, the code below just returns them (when (and plot-x-min plot-x-max plot-y-min plot-y-max plot-z-min plot-z-max) (break plot-x-min plot-x-max plot-y-min plot-y-max plot-z-min plot-z-max)) ;; Iterate joint bounds to (hopefully) a fixed point (for/fold ([x-min plot-x-min] [x-max plot-x-max] [y-min plot-y-min] [y-max plot-y-max] [z-min plot-z-min] [z-max plot-z-max]) ([n (in-range max-iters)]) ;(printf "bounds = ~v ~v ~v ~v ~v ~v~n" x-min x-max y-min y-max z-min z-max) ;; Get new bounds from the renderers' bounds functions (define-values (new-x-min new-x-max new-y-min new-y-max new-z-min new-z-max) (let-values ([(new-x-min new-x-max new-y-min new-y-max new-z-min new-z-max) (apply-bounds* renderers x-min x-max y-min y-max z-min z-max)]) ;; Override by plot bounds (values (if plot-x-min plot-x-min new-x-min) (if plot-x-max plot-x-max new-x-max) (if plot-y-min plot-y-min new-y-min) (if plot-y-max plot-y-max new-y-max) (if plot-z-min plot-z-min new-z-min) (if plot-z-max plot-z-max new-z-max)))) ;; Shortcut eval: if the bounds haven't changed, another iteration won't change them (cond [(and (equal? new-x-min x-min) (equal? new-x-max x-max) (equal? new-y-min y-min) (equal? new-y-max y-max) (equal? new-z-min z-min) (equal? new-z-max z-max)) (break new-x-min new-x-max new-y-min new-y-max new-z-min new-z-max)] [else (values new-x-min new-x-max new-y-min new-y-max new-z-min new-z-max)])))) ;; Applies the bounds functions of multiple renderers, in parallel. Returns the smallest rectangle ;; that contains all the new bounds. ;; This function is monotone because renderer2d-apply-bounds is monotone. If iterating it is bounded, ;; a fixed point exists. (define (apply-bounds* renderers x-min x-max y-min y-max z-min z-max) (define-values (x-mins x-maxs y-mins y-maxs z-mins z-maxs) (for/lists (x-mins x-maxs y-mins y-maxs z-mins z-maxs) ([renderer (in-list renderers)]) (renderer3d-apply-bounds renderer x-min x-max y-min y-max z-min z-max))) (values (apply maybe-min x-mins) (apply maybe-max x-maxs) (apply maybe-min y-mins) (apply maybe-max y-maxs) (apply maybe-min z-mins) (apply maybe-max z-maxs))) ;; =================================================================================================== ;; Bounds functions (define ((surface3d-bounds-fun f samples) x-min x-max y-min y-max z-min z-max) (cond [(and x-min x-max y-min y-max) (match-define (list xs ys zss) (f x-min x-max samples y-min y-max samples)) (define zs (filter regular? (2d-sample->list zss))) (cond [(empty? zs) (values x-min x-max y-min y-max z-min z-max)] [else (values x-min x-max y-min y-max (apply min* zs) (apply max* zs))])] [else (values x-min x-max y-min y-max z-min z-max)]))