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Neil Toronto 04b49bcdd1 Reduce point3d rendering time by 50-70% by keeping points grouped
The old depth sort hack split up groups of identical points in order
to sort them. Now the BSP tree build keeps them grouped, only splitting
groups of points as needed. Drawing parameters like color and pen
width are set only once for each group instead of once for each point.
The speedup is from reducing the number of calls to set them.
2014-04-02 11:14:12 -06:00
native-pkgs@b698e73c35 LGPL by reference 2014-02-27 15:56:11 -07:00
pkgs Reduce point3d rendering time by 50-70% by keeping points grouped 2014-04-02 11:14:12 -06:00
racket module: disallow definition skipping 2014-04-01 18:15:01 -06:00
.gitattributes Don't include git files in archives. 2010-05-12 01:46:05 -04:00
.gitignore Add add-on to .gitignore. 2013-07-04 11:51:53 -04:00
.gitmodules access "native-pkgs" as a git submodule 2013-07-26 22:36:20 -06:00
.mailmap mailmap updates & fixes. 2013-04-03 18:10:22 -04:00
.travis.yml fix net tests on travis 2013-10-15 22:06:59 -04:00
INSTALL.txt Makefile: refine support for building an installer from a site 2014-03-11 08:10:35 -06:00
Makefile distro-build: refine client--server split 2014-03-11 08:10:35 -06:00
README.txt 2013 -> 2014 2014-01-21 15:02:21 -05:00

This is the source code for the main Racket distribution.  See
"INSTALL.txt" for information on building Racket.

License
-------

Racket
Copyright (c) 2010-2014 PLT Design Inc.

Racket is distributed under the GNU Lesser General Public License
(LGPL).  This means that you can link Racket into proprietary
applications, provided you follow the rules stated in the LGPL.  You can
also modify Racket; if you distribute a modified version, you must
distribute it under the terms of the LGPL, which in particular means
that you must release the source code for the modified software.  See
racket/src/COPYING_LESSER.txt for more information.