racket/collects/frtime/demos
Jay McCarthy 12397710c7 DrDr settings...
svn: r15485
2009-07-18 04:15:53 +00:00
..
analog-clock.ss Making the language level compatible with the module language 2009-06-25 19:15:29 +00:00
ball-on-string.ss Turning to #lang when possible 2009-06-24 19:46:24 +00:00
delay-mouse.ss Making the language level compatible with the module language 2009-06-25 19:15:29 +00:00
growing-points.ss Clarify what are frp reimplementations of other std libraries 2009-06-25 22:18:33 +00:00
mirror-lens.ss Making the language level compatible with the module language 2009-06-25 19:15:29 +00:00
mouse.ss Turning to #lang when possible 2009-06-24 19:46:24 +00:00
needles.ss Clarify what are frp reimplementations of other std libraries 2009-06-25 22:18:33 +00:00
orbit-mouse.ss Making the language level compatible with the module language 2009-06-25 19:15:29 +00:00
piston.ss DrDr settings... 2009-07-18 04:15:53 +00:00
pong.ss Turning to #lang when possible 2009-06-24 19:46:24 +00:00
push-pull-ball.ss Clarify what are frp reimplementations of other std libraries 2009-06-25 22:18:33 +00:00
README - disabled creation of tcp listener in erl.ss, which caused infinite loop 2006-06-18 18:18:35 +00:00
rotation.ss Turning to #lang when possible 2009-06-24 19:46:24 +00:00
tetris.ss Making the language level compatible with the module language 2009-06-25 19:15:29 +00:00
tile-game.ss Making the language level compatible with the module language 2009-06-25 19:15:29 +00:00
ufo.ss Turning to #lang when possible 2009-06-24 19:46:24 +00:00

This directory contains the source code for a collection of demos for
FrTime.

To run the animation/GUI demos, simply open the corresponding file,
set the language level to FrTime, and Execute.  See the demo source
code for more information.

orbit-mouse.ss : A collection of balls that move in circles around
the mouse pointer.

piston.ss : Simulation of a piston/cylinder.

rotation.ss : Balls moving in circles.

delay-mouse.ss : A trail of balls following the mouse.

ball-on-string.ss : A ball chasing the mouse.

pong.ss : A simple pong/air-hockey game.  The left paddle moves with
numeric keypad; the right paddle moves with the mouse.  The 'r' key
resets the score.

pizza.ss : A simple "pizza ordering" user interface based on an HtDP
exercise.

calculator.ss : A simple calculator interface, also based on an HtDP
exercise except that the result updates continuously as the arguments
and operator change.

Robb Cutler's Examples

analog-clock.ss : An animated real-time clock.  A slider adjusts the radius
of the face.  Click and drag to move the face around.

growing-points.ss : A field of points that grow as the mouse approaches.

needles.ss : A field of needles that point at the mouse.