racket/collects/plot/plot3d/surface.rkt
Neil Toronto a23808dd95 Use rational? instead of regular-real?, cut some cruft
Make docs compile without warnings
2011-11-20 22:23:38 -08:00

52 lines
2.4 KiB
Racket

#lang racket/base
(require racket/class racket/match racket/list racket/flonum racket/contract
plot/utils
"../common/contract-doc.rkt")
(provide (all-defined-out))
;; ===================================================================================================
;; Surface plots of R R -> R functions
(define ((surface3d-render-proc f samples color style line-color line-width line-style alpha label)
area)
(match-define (vector (ivl x-min x-max) (ivl y-min y-max) (ivl z-min z-max))
(send area get-bounds-rect))
(define sample (f x-min x-max (animated-samples samples)
y-min y-max (animated-samples samples)))
(send area put-alpha alpha)
(send area put-brush color style)
(send area put-pen line-color line-width line-style)
(let* ([flonum-ok? (flonum-ok-for-3d? x-min x-max y-min y-max z-min z-max)]
[sample (if flonum-ok? (2d-sample-exact->inexact sample) sample)])
(for-2d-sample
(xa xb ya yb z1 z2 z3 z4) sample
(send area put-polygon
(list (vector xa ya z1) (vector xb ya z2) (vector xb yb z3) (vector xa yb z4)))))
(cond [label (rectangle-legend-entry label color style line-color line-width line-style)]
[else empty]))
(defproc (surface3d
[f (real? real? . -> . real?)]
[x-min (or/c rational? #f) #f] [x-max (or/c rational? #f) #f]
[y-min (or/c rational? #f) #f] [y-max (or/c rational? #f) #f]
[#:z-min z-min (or/c rational? #f) #f] [#:z-max z-max (or/c rational? #f) #f]
[#:samples samples (and/c exact-integer? (>=/c 2)) (plot3d-samples)]
[#:color color plot-color/c (surface-color)]
[#:style style plot-brush-style/c (surface-style)]
[#:line-color line-color plot-color/c (surface-line-color)]
[#:line-width line-width (>=/c 0) (surface-line-width)]
[#:line-style line-style plot-pen-style/c (surface-line-style)]
[#:alpha alpha (real-in 0 1) (surface-alpha)]
[#:label label (or/c string? #f) #f]
) renderer3d?
(define g (2d-function->sampler f))
(renderer3d (vector (ivl x-min x-max) (ivl y-min y-max) (ivl z-min z-max))
(surface3d-bounds-fun g samples)
default-ticks-fun
(surface3d-render-proc g samples color style
line-color line-width line-style alpha label)))