racket/collects/waterworld
2010-04-27 16:50:15 -06:00
..
jolly-large-ce.gif Adding collects, with all the right properties (except eoln-style). 2005-05-27 18:56:37 +00:00
jolly-large.gif Adding collects, with all the right properties (except eoln-style). 2005-05-27 18:56:37 +00:00
jolly-small-ce.gif Adding collects, with all the right properties (except eoln-style). 2005-05-27 18:56:37 +00:00
jolly-small.gif Adding collects, with all the right properties (except eoln-style). 2005-05-27 18:56:37 +00:00
README Adding collects, with all the right properties (except eoln-style). 2005-05-27 18:56:37 +00:00
waterworld.rkt rename all files .ss -> .rkt 2010-04-27 16:50:15 -06:00
wwdoc.rkt rename all files .ss -> .rkt 2010-04-27 16:50:15 -06:00

This is WaterWorld, a MineSweeper-like game played on a triangular
grid.  The game will be used in an undergraduate logic course.

The game was designed by Ian Barland, and coded by Paul Steckler,
with some implementation ideas taken from Robby Findler's MineSweeper
game in the games collection.