racket/c/schsig.c
Matthew Flatt fd3b903c1c sync with https://github.com/cisco/ChezScheme on fasl compression
Merge changes in the way that fasl streams are compressed. The new
approach makes compression explicit in the fasl representation, which
means that tricks like uzing zcat on a fasl file will no longer work
(at least not efficiently).

original commit: 167ac7294a2dc400821e4336f0cfc4de621efe97
2020-07-12 19:07:05 -06:00

826 lines
25 KiB
C

/* schsig.c
* Copyright 1984-2017 Cisco Systems, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "system.h"
#include <setjmp.h>
/* locally defined functions */
static void split PROTO((ptr k, ptr *s));
static void reset_scheme PROTO((void));
static NORETURN void do_error PROTO((iptr type, const char *who, const char *s, ptr args));
static void handle_call_error PROTO((ptr tc, iptr type, ptr x));
static void init_signal_handlers PROTO((void));
static void keyboard_interrupt PROTO((ptr tc));
ptr S_get_scheme_arg(tc, n) ptr tc; iptr n; {
if (n <= asm_arg_reg_cnt) return REGARG(tc, n);
else return FRAME(tc, n - asm_arg_reg_cnt);
}
void S_put_scheme_arg(tc, n, x) ptr tc; iptr n; ptr x; {
if (n <= asm_arg_reg_cnt) REGARG(tc, n) = x;
else FRAME(tc, n - asm_arg_reg_cnt) = x;
}
void S_promote_to_multishot(k) ptr k; {
while (CONTLENGTH(k) != CONTCLENGTH(k)) {
CONTLENGTH(k) = CONTCLENGTH(k);
k = CONTLINK(k);
}
}
/* k must be is a multi-shot continuation, and s (the split point)
* must be strictly between the base and end of k's stack segment. */
static void split(k, s) ptr k; ptr *s; {
iptr m, n;
seginfo *si;
tc_mutex_acquire()
/* set m to size of lower piece, n to size of upper piece */
m = (uptr)s - (uptr)CONTSTACK(k);
n = CONTCLENGTH(k) - m;
si = SegInfo(ptr_get_segment(k));
/* insert a new continuation between k and link(k) */
CONTLINK(k) = S_mkcontinuation(si->space,
si->generation,
CLOSENTRY(k),
CONTSTACK(k),
m, m,
CONTLINK(k),
*s,
Snil,
Sfalse);
CONTLENGTH(k) = CONTCLENGTH(k) = n;
CONTSTACK(k) = (ptr)s;
*s = (ptr)DOUNDERFLOW;
tc_mutex_release()
}
/* We may come in to S_split_and_resize with a multi-shot contination whose
* stack segment exceeds the copy bound or is too large to fit along
* with the return values in the current stack. We may also come in to
* S_split_and_resize with a one-shot continuation for which all of the
* above is true and for which there is insufficient space between the
* top frame and the end of the stack. If we have to split a 1-shot, we
* promote it to multi-shot; doing otherwise is too much trouble. */
void S_split_and_resize() {
ptr tc = get_thread_context();
ptr k; iptr value_count; iptr n;
/* cp = continuation, ac0 = return value count */
k = CP(tc);
value_count = (iptr)AC0(tc);
if (CONTCLENGTH(k) > underflow_limit) {
iptr frame_size;
ptr *front_stack_ptr, *end_stack_ptr, *split_point, *guard;
front_stack_ptr = (ptr *)CONTSTACK(k);
end_stack_ptr = (ptr *)((uptr)front_stack_ptr + CONTCLENGTH(k));
guard = (ptr *)((uptr)end_stack_ptr - underflow_limit);
/* set split point to base of top frame */
frame_size = ENTRYFRAMESIZE(CONTRET(k));
split_point = (ptr *)((uptr)end_stack_ptr - frame_size);
/* split only if we have more than one frame */
if (split_point != front_stack_ptr) {
/* walk the stack to set split_point at first frame above guard */
/* note that first frame may have put us below the guard already */
for (;;) {
ptr *p;
frame_size = ENTRYFRAMESIZE(*split_point);
p = (ptr *)((uptr)split_point - frame_size);
if (p < guard) break;
split_point = p;
}
/* promote to multi-shot if necessary */
S_promote_to_multishot(k);
/* split */
split(k, split_point);
}
}
/* make sure the stack is big enough to hold continuation
* this is conservative: really need stack-base + clength <= esp
* and clength + size(values) < stack-size; also, size may include
* argument register values */
n = CONTCLENGTH(k) + (value_count * sizeof(ptr)) + stack_slop;
if (n >= SCHEMESTACKSIZE(tc)) {
tc_mutex_acquire()
S_reset_scheme_stack(tc, n);
tc_mutex_release()
}
}
iptr S_continuation_depth(k) ptr k; {
iptr n, frame_size; ptr *stack_base, *stack_ptr;
n = 0;
/* terminate on shot 1-shot, which could be null_continuation */
while (CONTLENGTH(k) != scaled_shot_1_shot_flag) {
stack_base = (ptr *)CONTSTACK(k);
frame_size = ENTRYFRAMESIZE(CONTRET(k));
stack_ptr = (ptr *)((uptr)stack_base + CONTCLENGTH(k));
for (;;) {
stack_ptr = (ptr *)((uptr)stack_ptr - frame_size);
n += 1;
if (stack_ptr == stack_base) break;
frame_size = ENTRYFRAMESIZE(*stack_ptr);
}
k = CONTLINK(k);
}
return n;
}
ptr S_single_continuation(k, n) ptr k; iptr n; {
iptr frame_size; ptr *stack_base, *stack_top, *stack_ptr;
/* bug out on shot 1-shots, which could be null_continuation */
while (CONTLENGTH(k) != scaled_shot_1_shot_flag) {
stack_base = (ptr *)CONTSTACK(k);
stack_top = (ptr *)((uptr)stack_base + CONTCLENGTH(k));
stack_ptr = stack_top;
frame_size = ENTRYFRAMESIZE(CONTRET(k));
for (;;) {
if (n == 0) {
/* promote to multi-shot if necessary, even if we don't end
* up in split, since inspector assumes multi-shot */
S_promote_to_multishot(k);
if (stack_ptr != stack_top) {
split(k, stack_ptr);
k = CONTLINK(k);
}
stack_ptr = (ptr *)((uptr)stack_ptr - frame_size);
if (stack_ptr != stack_base)
split(k, stack_ptr);
return k;
} else {
n -= 1;
stack_ptr = (ptr *)((uptr)stack_ptr - frame_size);
if (stack_ptr == stack_base) break;
frame_size = ENTRYFRAMESIZE(*stack_ptr);
}
}
k = CONTLINK(k);
}
return Sfalse;
}
void S_handle_overflow() {
ptr tc = get_thread_context();
/* default frame size is enough */
S_overflow(tc, 0);
}
void S_handle_overflood() {
ptr tc = get_thread_context();
/* xp points to where esp needs to be */
S_overflow(tc, ((ptr *)XP(tc) - (ptr *)SFP(tc))*sizeof(ptr));
}
void S_handle_apply_overflood() {
ptr tc = get_thread_context();
/* ac0 contains the argument count for the called procedure */
/* could reduce request by default frame size and number of arg registers */
/* the "+ 1" is for the return address slot */
S_overflow(tc, ((iptr)AC0(tc) + 1) * sizeof(ptr));
}
/* allocates a new stack
* --the old stack below the sfp is turned into a continuation
* --the old stack above the sfp is copied to the new stack
* --return address must be in first frame location
* --scheme registers are preserved or reset
* frame_request is how much (in bytes) to increase the default frame size
*/
void S_overflow(tc, frame_request) ptr tc; iptr frame_request; {
ptr *sfp;
iptr above_split_size, sfp_offset;
ptr *split_point, *guard, *other_guard;
iptr split_stack_length, split_stack_clength;
ptr nuate;
sfp = (ptr *)SFP(tc);
nuate = SYMVAL(S_G.nuate_id);
if (!Scodep(nuate)) {
S_error_abort("overflow: nuate not yet defined");
}
guard = (ptr *)((uptr)sfp - underflow_limit);
/* leave at least stack_slop headroom in the old stack to reduce the need for return-point overflow checks */
other_guard = (ptr *)((uptr)SCHEMESTACK(tc) + (uptr)SCHEMESTACKSIZE(tc) - (uptr)stack_slop);
if ((uptr)other_guard < (uptr)guard) guard = other_guard;
/* split only if old stack contains more than underflow_limit bytes */
if (guard > (ptr *)SCHEMESTACK(tc)) {
iptr frame_size;
/* set split point to base of the frame below the current one */
frame_size = ENTRYFRAMESIZE(*sfp);
split_point = (ptr *)((uptr)sfp - frame_size);
/* split only if we have more than one frame */
if (split_point != (ptr *)SCHEMESTACK(tc)) {
/* walk the stack to set split_point at first frame above guard */
/* note that first frame may have put us below the guard already */
for (;;) {
ptr *p;
frame_size = ENTRYFRAMESIZE(*split_point);
p = (ptr *)((uptr)split_point - frame_size);
if (p < guard) break;
split_point = p;
}
split_stack_clength = (uptr)split_point - (uptr)SCHEMESTACK(tc);
/* promote to multi-shot if current stack is shrimpy */
if (SCHEMESTACKSIZE(tc) < default_stack_size / 4) {
split_stack_length = split_stack_clength;
S_promote_to_multishot(STACKLINK(tc));
} else {
split_stack_length = SCHEMESTACKSIZE(tc);
}
/* create a continuation */
tc_mutex_acquire()
STACKLINK(tc) = S_mkcontinuation(space_new,
0,
CODEENTRYPOINT(nuate),
SCHEMESTACK(tc),
split_stack_length,
split_stack_clength,
STACKLINK(tc),
*split_point,
Snil,
Sfalse);
tc_mutex_release()
/* overwrite old return address with dounderflow */
*split_point = (ptr)DOUNDERFLOW;
}
} else {
split_point = (ptr *)SCHEMESTACK(tc);
}
above_split_size = SCHEMESTACKSIZE(tc) - ((uptr)split_point - (uptr)SCHEMESTACK(tc));
/* allocate a new stack, retaining same relative sfp */
sfp_offset = (uptr)sfp - (uptr)split_point;
tc_mutex_acquire()
S_reset_scheme_stack(tc, above_split_size + frame_request);
tc_mutex_release()
SFP(tc) = (ptr)((uptr)SCHEMESTACK(tc) + sfp_offset);
/* copy up everything above the split point. we don't know where the
current frame ends, so we copy through the end of the old stack */
{ptr *p, *q; iptr n;
p = (ptr *)SCHEMESTACK(tc);
q = split_point;
for (n = above_split_size; n != 0; n -= sizeof(ptr)) *p++ = *q++;
}
}
void S_error_abort(s) const char *s; {
fprintf(stderr, "%s\n", s);
S_abnormal_exit();
}
void S_abnormal_exit() {
S_abnormal_exit_proc();
fprintf(stderr, "abnormal_exit procedure did not exit\n");
exit(1);
}
static void reset_scheme() {
ptr tc = get_thread_context();
tc_mutex_acquire()
/* eap should always be up-to-date now that we write-through to the tc
when making any changes to eap when eap is a real register */
S_scan_dirty((ptr **)EAP(tc), (ptr **)REAL_EAP(tc));
S_reset_allocation_pointer(tc);
S_reset_scheme_stack(tc, stack_slop);
FRAME(tc,0) = (ptr)DOUNDERFLOW;
tc_mutex_release()
}
/* error_resets occur with the system in an unknown state,
* thus we must reset with no opportunity for debugging
*/
void S_error_reset(s) const char *s; {
if (!S_errors_to_console) reset_scheme();
do_error(ERROR_RESET, "", s, Snil);
}
void S_error(who, s) const char *who, *s; {
do_error(ERROR_OTHER, who, s, Snil);
}
void S_error1(who, s, x) const char *who, *s; ptr x; {
do_error(ERROR_OTHER, who, s, LIST1(x));
}
void S_error2(who, s, x, y) const char *who, *s; ptr x, y; {
do_error(ERROR_OTHER, who, s, LIST2(x,y));
}
void S_error3(who, s, x, y, z) const char *who, *s; ptr x, y, z; {
do_error(ERROR_OTHER, who, s, LIST3(x,y,z));
}
void S_boot_error(ptr who, ptr msg, ptr args) {
printf("error caught before error-handing subsystem initialized\n");
printf("who: ");
S_prin1(who);
printf("\nmsg: ");
S_prin1(msg);
printf("\nargs: ");
S_prin1(args);
printf("\n");
fflush(stdout);
S_abnormal_exit();
}
static void do_error(type, who, s, args) iptr type; const char *who, *s; ptr args; {
ptr tc = get_thread_context();
if (S_errors_to_console || tc == (ptr)0 || CCHAIN(tc) == Snil) {
if (strlen(who) == 0)
printf("Error: %s\n", s);
else
printf("Error in %s: %s\n", who, s);
S_prin1(args); putchar('\n');
fflush(stdout);
S_abnormal_exit();
}
args = Scons(FIX(type),
Scons((strlen(who) == 0 ? Sfalse : Sstring_utf8(who,-1)),
Scons(Sstring_utf8(s, -1), args)));
#ifdef PTHREADS
while (S_tc_mutex_depth > 0) {
S_mutex_release(&S_tc_mutex);
S_tc_mutex_depth -= 1;
}
#endif /* PTHREADS */
TRAP(tc) = (ptr)1;
AC0(tc) = (ptr)1;
CP(tc) = S_symbol_value(S_G.error_id);
S_put_scheme_arg(tc, 1, args);
LONGJMP(CAAR(CCHAIN(tc)), -1);
}
static void handle_call_error(tc, type, x) ptr tc; iptr type; ptr x; {
ptr p, arg1;
iptr argcnt;
argcnt = (iptr)AC0(tc);
arg1 = argcnt == 0 ? Snil : S_get_scheme_arg(tc, 1);
p = Scons(FIX(type), Scons(FIX(argcnt), Scons(x, Scons(arg1, Snil))));
if (S_errors_to_console) {
printf("Call error: ");
S_prin1(p); putchar('\n'); fflush(stdout);
S_abnormal_exit();
}
CP(tc) = S_symbol_value(S_G.error_id);
S_put_scheme_arg(tc, 1, p);
AC0(tc) = (ptr)(argcnt==0 ? 1 : argcnt);
TRAP(tc) = (ptr)1; /* Why is this here? */
}
void S_handle_docall_error() {
ptr tc = get_thread_context();
AC0(tc) = (ptr)0;
handle_call_error(tc, ERROR_CALL_NONPROCEDURE, CP(tc));
}
void S_handle_arg_error() {
ptr tc = get_thread_context();
handle_call_error(tc, ERROR_CALL_ARGUMENT_COUNT, CP(tc));
}
void S_handle_nonprocedure_symbol() {
ptr tc = get_thread_context();
ptr s;
s = XP(tc);
handle_call_error(tc,
(SYMVAL(s) == sunbound ?
ERROR_CALL_UNBOUND :
ERROR_CALL_NONPROCEDURE_SYMBOL),
s);
}
void S_handle_values_error() {
ptr tc = get_thread_context();
handle_call_error(tc, ERROR_VALUES, Sfalse);
}
void S_handle_mvlet_error() {
ptr tc = get_thread_context();
handle_call_error(tc, ERROR_MVLET, Sfalse);
}
void S_handle_event_detour() {
ptr tc = get_thread_context();
ptr resume_proc = CP(tc);
ptr resume_args = Snil;
iptr argcnt, stack_avail, i;
argcnt = (iptr)AC0(tc);
stack_avail = (((uptr)ESP(tc) - (uptr)SFP(tc)) >> log2_ptr_bytes) - 1;
if (argcnt < (stack_avail + asm_arg_reg_cnt)) {
/* Avoid allocation by passing arguments directly. The compiler
will only use `detour-event` when the expected number is
small enough to avoid allocation (unless the function expected
to allocate a list of arguments, anyway). */
for (i = argcnt; i > 0; i--)
S_put_scheme_arg(tc, i+1, S_get_scheme_arg(tc, i));
S_put_scheme_arg(tc, 1, resume_proc);
CP(tc) = S_symbol_value(S_G.event_and_resume_id);
AC0(tc) = (ptr)(argcnt+1);
} else {
/* We're assuming that either at least one argument can go in a
register or stack slop will save us. */
for (i = argcnt; i > 0; i--)
resume_args = Scons(S_get_scheme_arg(tc, i), resume_args);
resume_args = Scons(resume_proc, resume_args);
CP(tc) = S_symbol_value(S_G.event_and_resume_star_id);
S_put_scheme_arg(tc, 1, resume_args);
AC0(tc) = (ptr)1;
}
}
static void keyboard_interrupt(ptr tc) {
KEYBOARDINTERRUPTPENDING(tc) = Strue;
SOMETHINGPENDING(tc) = Strue;
}
/* used in printf below
static uptr list_length(ls) ptr ls; {
uptr i = 0;
while (ls != Snil) { ls = Scdr(ls); i += 1; }
return i;
}
*/
void S_fire_collector() {
ptr crp_id = S_G.collect_request_pending_id;
/* printf("firing collector!\n"); fflush(stdout); */
if (!Sboolean_value(S_symbol_value(crp_id))) {
ptr ls;
/* printf("really firing collector!\n"); fflush(stdout); */
tc_mutex_acquire()
/* check again in case some other thread beat us to the punch */
if (!Sboolean_value(S_symbol_value(crp_id))) {
/* printf("firing collector nthreads = %d\n", list_length(S_threads)); fflush(stdout); */
S_set_symbol_value(crp_id, Strue);
for (ls = S_threads; ls != Snil; ls = Scdr(ls))
SOMETHINGPENDING(THREADTC(Scar(ls))) = Strue;
}
tc_mutex_release()
}
}
void S_noncontinuable_interrupt() {
ptr tc = get_thread_context();
reset_scheme();
KEYBOARDINTERRUPTPENDING(tc) = Sfalse;
do_error(ERROR_NONCONTINUABLE_INTERRUPT,"","",Snil);
}
#ifdef WIN32
ptr S_dequeue_scheme_signals(ptr tc) {
return Snil;
}
ptr S_allocate_scheme_signal_queue() {
return (ptr)0;
}
void S_register_scheme_signal(sig) iptr sig; {
S_error("register_scheme_signal", "unsupported in this version");
}
/* code courtesy Bob Burger, burgerrg@sagian.com
We cannot call noncontinuable_interrupt, because we are not allowed
to perform a longjmp inside a signal handler; instead, we don't
handle the signal, which will cause the process to terminate.
*/
static BOOL WINAPI handle_signal(DWORD dwCtrlType) {
switch (dwCtrlType) {
case CTRL_C_EVENT:
case CTRL_BREAK_EVENT: {
#ifdef PTHREADS
/* get_thread_context() always returns 0, so assume main thread */
ptr tc = S_G.thread_context;
#else
ptr tc = get_thread_context();
#endif
if (!S_pants_down && Sboolean_value(KEYBOARDINTERRUPTPENDING(tc)))
return(FALSE);
keyboard_interrupt(tc);
return(TRUE);
}
}
return(FALSE);
}
static void init_signal_handlers() {
SetConsoleCtrlHandler(handle_signal, TRUE);
}
#else /* WIN32 */
#include <signal.h>
static void handle_signal PROTO((INT sig, siginfo_t *si, void *data));
static IBOOL enqueue_scheme_signal PROTO((ptr tc, INT sig));
static ptr allocate_scheme_signal_queue PROTO((void));
static void forward_signal_to_scheme PROTO((INT sig));
#define RESET_SIGNAL {\
sigset_t set;\
sigemptyset(&set);\
sigaddset(&set, sig);\
sigprocmask(SIG_UNBLOCK,&set,(sigset_t *)0);\
}
/* we buffer up to SIGNALQUEUESIZE - 1 unhandled signals, then start dropping them. */
#define SIGNALQUEUESIZE 64
static IBOOL scheme_signals_registered;
/* we use a simple queue for pending signals. signals are enqueued only by the
C signal handler and dequeued only by the Scheme event handler. since the signal
handler and event handler run in the same thread, there's no need for locks
or write barriers. */
struct signal_queue {
INT head;
INT tail;
INT data[SIGNALQUEUESIZE];
};
static IBOOL enqueue_scheme_signal(ptr tc, INT sig) {
struct signal_queue *queue = (struct signal_queue *)(SIGNALINTERRUPTQUEUE(tc));
/* ignore the signal if we failed to allocate the queue */
if (queue == NULL) return 0;
INT tail = queue->tail;
INT next_tail = tail + 1;
if (next_tail == SIGNALQUEUESIZE) next_tail = 0;
/* ignore the signal if the queue is full */
if (next_tail == queue->head) return 0;
queue->data[tail] = sig;
queue->tail = next_tail;
return 1;
}
ptr S_dequeue_scheme_signals(ptr tc) {
ptr ls = Snil;
struct signal_queue *queue = (struct signal_queue *)(SIGNALINTERRUPTQUEUE(tc));
if (queue == NULL) return ls;
INT head = queue->head;
INT tail = queue->tail;
INT i = tail;
while (i != head) {
if (i == 0) i = SIGNALQUEUESIZE;
i -= 1;
ls = Scons(Sfixnum(queue->data[i]), ls);
}
queue->head = tail;
return ls;
}
static void forward_signal_to_scheme(sig) INT sig; {
ptr tc = get_thread_context();
if (enqueue_scheme_signal(tc, sig)) {
SIGNALINTERRUPTPENDING(tc) = Strue;
SOMETHINGPENDING(tc) = Strue;
}
RESET_SIGNAL
}
static ptr allocate_scheme_signal_queue() {
/* silently fail to allocate space for signals if malloc returns NULL */
struct signal_queue *queue = malloc(sizeof(struct signal_queue));
if (queue != (struct signal_queue *)0) {
queue->head = queue->tail = 0;
}
return (ptr)queue;
}
ptr S_allocate_scheme_signal_queue() {
return scheme_signals_registered ? allocate_scheme_signal_queue() : (ptr)0;
}
void S_register_scheme_signal(sig) iptr sig; {
struct sigaction act;
tc_mutex_acquire()
if (!scheme_signals_registered) {
ptr ls;
scheme_signals_registered = 1;
for (ls = S_threads; ls != Snil; ls = Scdr(ls)) {
SIGNALINTERRUPTQUEUE(THREADTC(Scar(ls))) = S_allocate_scheme_signal_queue();
}
}
tc_mutex_release()
sigfillset(&act.sa_mask);
act.sa_flags = 0;
act.sa_handler = forward_signal_to_scheme;
sigaction(sig, &act, (struct sigaction *)0);
}
static void handle_signal(INT sig, UNUSED siginfo_t *si, UNUSED void *data) {
/* printf("handle_signal(%d) for tc %x\n", sig, UNFIX(get_thread_context())); fflush(stdout); */
/* check for particular signals */
switch (sig) {
case SIGINT: {
ptr tc = get_thread_context();
/* disable keyboard interrupts in subordinate threads until we think
of something more clever to do with them */
if (tc == S_G.thread_context) {
if (!S_pants_down && Sboolean_value(KEYBOARDINTERRUPTPENDING(tc))) {
/* this is a no-no, but the only other options are to ignore
the signal or to kill the process */
RESET_SIGNAL
S_noncontinuable_interrupt();
}
keyboard_interrupt(tc);
}
RESET_SIGNAL
break;
}
#ifdef SIGQUIT
case SIGQUIT:
RESET_SIGNAL
S_abnormal_exit();
#endif /* SIGQUIT */
case SIGILL:
RESET_SIGNAL
S_error_reset("illegal instruction");
case SIGFPE:
RESET_SIGNAL
S_error_reset("arithmetic overflow");
#ifdef SIGBUS
case SIGBUS:
#endif /* SIGBUS */
case SIGSEGV:
RESET_SIGNAL
if (S_pants_down)
S_error_abort("nonrecoverable invalid memory reference");
else
S_error_reset("invalid memory reference");
default:
RESET_SIGNAL
S_error_reset("unexpected signal");
}
}
static void init_signal_handlers() {
struct sigaction act;
sigemptyset(&act.sa_mask);
/* drop pending keyboard interrupts */
act.sa_flags = 0;
act.sa_handler = SIG_IGN;
sigaction(SIGINT, &act, (struct sigaction *)0);
/* ignore broken pipe signals */
act.sa_flags = 0;
act.sa_handler = SIG_IGN;
sigaction(SIGPIPE, &act, (struct sigaction *)0);
/* set up to catch SIGINT w/no system call restart */
#ifdef SA_INTERRUPT
act.sa_flags = SA_INTERRUPT|SA_SIGINFO;
#else
act.sa_flags = SA_SIGINFO;
#endif /* SA_INTERRUPT */
act.sa_sigaction = handle_signal;
sigaction(SIGINT, &act, (struct sigaction *)0);
#ifdef BSDI
siginterrupt(SIGINT, 1);
#endif
/* set up to catch selected signals */
act.sa_flags = SA_SIGINFO;
act.sa_sigaction = handle_signal;
#ifdef SA_RESTART
act.sa_flags |= SA_RESTART;
#endif /* SA_RESTART */
#ifdef SIGQUIT
sigaction(SIGQUIT, &act, (struct sigaction *)0);
#endif /* SIGQUIT */
sigaction(SIGILL, &act, (struct sigaction *)0);
sigaction(SIGFPE, &act, (struct sigaction *)0);
#ifdef SIGBUS
sigaction(SIGBUS, &act, (struct sigaction *)0);
#endif /* SIGBUS */
sigaction(SIGSEGV, &act, (struct sigaction *)0);
}
#endif /* WIN32 */
void S_schsig_init() {
if (S_boot_time) {
ptr p;
S_protect(&S_G.nuate_id);
S_G.nuate_id = S_intern((const unsigned char *)"$nuate");
S_set_symbol_value(S_G.nuate_id, FIX(0));
S_protect(&S_G.null_continuation_id);
S_G.null_continuation_id = S_intern((const unsigned char *)"$null-continuation");
S_protect(&S_G.collect_request_pending_id);
S_G.collect_request_pending_id = S_intern((const unsigned char *)"$collect-request-pending");
p = S_code(get_thread_context(), type_code | (code_flag_continuation << code_flags_offset), 0);
CODERELOC(p) = S_relocation_table(0);
CODENAME(p) = Sfalse;
CODEARITYMASK(p) = FIX(0);
CODEFREE(p) = 0;
CODEINFO(p) = Sfalse;
CODEPINFOS(p) = Snil;
S_set_symbol_value(S_G.null_continuation_id,
S_mkcontinuation(space_new,
0,
CODEENTRYPOINT(p),
FIX(0),
scaled_shot_1_shot_flag, scaled_shot_1_shot_flag,
FIX(0),
FIX(0),
Snil,
Snil));
S_protect(&S_G.error_id);
S_G.error_id = S_intern((const unsigned char *)"$c-error");
S_protect(&S_G.event_and_resume_id);
S_G.event_and_resume_id = S_intern((const unsigned char *)"$event-and-resume");
S_protect(&S_G.event_and_resume_star_id);
S_G.event_and_resume_star_id = S_intern((const unsigned char *)"$event-and-resume*");
#ifndef WIN32
scheme_signals_registered = 0;
#endif
}
S_pants_down = 0;
S_set_symbol_value(S_G.collect_request_pending_id, Sfalse);
init_signal_handlers();
}