TARGET_BOOTCODE = bootcode.bin # # when building bootcode.bin, always ensure start.s is at the top, providing # the 0x200 byte long header and some init code. # SRCS = \ start.s \ romstage.c \ sdram.c \ arm_loader.c \ trap.c \ lib/xprintf.c \ lib/panic.c \ lib/udelay.c \ lib/memcpy.c \ chainloader_inc.s ARCH = vc4 BUILD_DIR = build TARGET_BUILD_DIR = $(BUILD_DIR)/$(ARCH)-objects PRODUCT_DIRECTORY = $(BUILD_DIR) NO_COLOR="" OK_COLOR="" ERROR_COLOR="" WARN_COLOR="" .PHONY: default all clean create_build_directory device default: $(TARGET_BOOTCODE) OBJ := $(addprefix $(TARGET_BUILD_DIR)/, $(addsuffix .o, $(basename $(SRCS)))) CROSS_COMPILE = /Developer/vc4-toolchain/prefix/bin/vc4-elf- CC = $(CROSS_COMPILE)gcc AS = $(CC) OBJCOPY = $(CROSS_COMPILE)objcopy LINKFLAGS = -nostdlib -nostartfiles CFLAGS = -c -nostdlib -std=c11 ASFLAGS = -c -nostdlib -x assembler-with-cpp HEADERS := \ $(shell find . -type f -name '*.h') \ $(shell find . -type f -name '*.hpp') create_build_directory: @mkdir -p $(TARGET_BUILD_DIR) @mkdir -p $(PRODUCT_DIRECTORY) CREATE_SUBDIR = \ @DIR="$(dir $@)"; \ if [ ! -d $$DIR ]; then mkdir -p $$DIR; fi # # rules to build c/asm files. # $(TARGET_BUILD_DIR)/%.o: %.c $(HEADERS) $(CREATE_SUBDIR) @echo $(WARN_COLOR)CC $(NO_COLOR) $@ @$(CC) $(CFLAGS) $< -o $@ $(TARGET_BUILD_DIR)/%.o: %.s $(HEADERS) $(CREATE_SUBDIR) @echo $(WARN_COLOR)AS $(NO_COLOR) $@ @$(AS) $(ASFLAGS) $< -o $@ .PRECIOUS: $(OBJ) $(TARGET_BOOTCODE): create_build_directory $(OBJ) @echo $(WARN_COLOR)LD $(NO_COLOR) $@.elf @$(CC) $(LINKFLAGS) $(OBJ) -o $(PRODUCT_DIRECTORY)/$@.elf @echo $(WARN_COLOR)OBJ$(NO_COLOR) $@ @$(OBJCOPY) -O binary $(PRODUCT_DIRECTORY)/$@.elf $(PRODUCT_DIRECTORY)/$@ clean: @echo $(ERROR_COLOR)CLEAN$(NO_COLOR) @-rm -rf ./$(BUILD_DIR)