Set sh and sd on svg object (not mml object).
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4e9a33e256
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@ -1666,7 +1666,7 @@
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this.SVGgetStyles();
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var svg = this.SVG();
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this.SVGhandleSpace(svg);
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if (d != null) {this.sh = h; this.sd = d}
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if (d != null) {svg.sh = h; svg.sd = d}
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for (var i = 0, m = this.data.length; i < m; i++)
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{if (this.data[i]) {svg.Check(this.data[i])}}
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svg.Stretch(); svg.Clean();
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