Don't do any delays if delay time is 0 (allows authors to go back to original functionality, if desired). Issue #872.

This commit is contained in:
Davide P. Cervone 2014-08-20 09:07:26 -04:00
parent b85e5a48ad
commit 354e18df87

View File

@ -2052,6 +2052,8 @@ MathJax.Hub = {
jaxIDs: [] // id's of jax used
};
if (ec.count) {
var delay = ["Delay",MathJax.Callback,this.processSectionDelay];
if (!delay[2]) {delay = {}}
queue.Push(
["Post",this.signal,["Begin "+action,elements]],
["Post",this.signal,["Begin Math",elements,action]],
@ -2059,15 +2061,15 @@ MathJax.Hub = {
["Post",this.signal,["Begin Math Input",elements,action]],
["processInput",this,state],
["Post",this.signal,["End Math Input",elements,action]],
["Delay",MathJax.Callback,this.processSectionDelay],
delay,
["prepareOutput",this,state,"preProcess"],
["Delay",MathJax.Callback,this.processSectionDelay],
delay,
["Post",this.signal,["Begin Math Output",elements,action]],
["processOutput",this,state],
["Post",this.signal,["End Math Output",elements,action]],
["Delay",MathJax.Callback,this.processSectionDelay],
delay,
["prepareOutput",this,state,"postProcess"],
["Delay",MathJax.Callback,this.processSectionDelay],
delay,
["Post",this.signal,["End Math",elements,action]],
["Post",this.signal,["End "+action,elements]]
);