Get position of overscript correct, and don't combine bboxes unnecessarily.
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@ -1151,7 +1151,7 @@
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// Get the maximum width
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//
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for (i = 0; i < m; i++) {
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bbox[i] = this.CHTMLbboxFor(i);
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bbox[i] = this.CHTMLbboxFor(i); bbox[i].x = bbox[i].y = 0;
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if (this.data[i]) bbox[i].stretch = this.data[i].CHTMLcanStretch("Horizontal");
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SCALE = (i === this.base ? 1 : i === this.over ? values.oscale : values.uscale);
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W = Math.max(W,SCALE*(bbox[i].w + (bbox[i].L||0) + (bbox[i].R||0)));
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@ -1206,7 +1206,7 @@
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z2 = CHTML.TEX.big_op_spacing3;
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k = Math.max(z1,z2-Math.max(0,scale*obox.d));
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}
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obox.x += delta/2; obox.y = BBOX.h + k + z3;
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obox.x += delta/2; obox.y = BBOX.h + k + z3 + scale*obox.d;
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//
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// Position the overscript
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//
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@ -1270,12 +1270,14 @@
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if (boxes[i].x < dx) dx = boxes[i].x;
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}
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for (i = 0; i < m; i++) {
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var SCALE = (i === this.base ? 1 : i === this.over ? values.oscale : values.uscale);
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if (boxes[i].x - dx) {
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var node = (i === this.base ? base : i === this.over ? over : under);
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node.style.paddingLeft = CHTML.Em((boxes[i].x-dx)/SCALE);
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if (this.data[i]) {
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var SCALE = (i === this.base ? 1 : i === this.over ? values.oscale : values.uscale);
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if (boxes[i].x - dx) {
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var node = (i === this.base ? base : i === this.over ? over : under);
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node.style.paddingLeft = CHTML.Em((boxes[i].x-dx)/SCALE);
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}
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CHTML.combineBBoxes(BBOX,boxes[i],boxes[i].x-dx,boxes[i].y,SCALE);
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}
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CHTML.combineBBoxes(BBOX,boxes[i],boxes[i].x-dx,boxes[i].y,SCALE)
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}
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}
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});
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