Actually set the height of the under- or over-script when baseline spacing is not wanted, and make sure the proper node type is created for mover.
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@ -63,7 +63,6 @@
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"mjx-base": {display:"block"},
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"mjx-under": {display:"table-cell"},
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"mjx-over": {display:"block"},
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"mjx-table > mjxover": {display:"table-cell"},
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"mjx-mphantom": {"visibility":"hidden"},
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@ -1018,9 +1017,10 @@
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//
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// Get the nodes for base and limits
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//
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var types = ["mjx-base","mjx-under","mjx-over"];
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if (this.over === 1) types[1] = types[2];
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node = this.CHTMLdefaultNode(node,{
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childNodes:["mjx-base","mjx-under","mjx-over"], noBBox:true, forceChild:true,
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minChildren: 2
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childNodes:types, noBBox:true, forceChild:true, minChildren: 2
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});
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var base, under, over;
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base = node.removeChild(node.firstChild);
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@ -1116,13 +1116,13 @@
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//
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var stack = HTML.Element("mjx-stack");
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stack.appendChild(over); stack.appendChild(base);
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if (obox.d < 0) {
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if (obox.d < 0 || obox.h < .25) {
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//
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// For negative depths, set the height and align to top
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// in order to avoid extra baseline space
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//
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over.firstChild.style.verticalAlign = "top";
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over.style.height = obox.h+obox.d;
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over.style.height = CHTML.Em(obox.h+obox.d);
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}
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//
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// Determine the spacing
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@ -1165,13 +1165,13 @@
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]);
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node.firstChild.firstChild.firstChild.appendChild(stack);
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node.firstChild.lastChild.appendChild(under);
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if (ubox.d < 0) {
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if (ubox.d < 0 || ubox.h < .25) {
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//
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// For negative depths, set the height and align to top
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// in order to avoid extra baseline space
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//
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under.firstChild.style.verticalAlign = "top";
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under.style.height = ubox.h+ubox.d;
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under.style.height = CHTML.Em(ubox.h+ubox.d);
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}
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//
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// determine the spacing
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