From 01ae45250703cba72b0a4d2218d724bd5ad2d091 Mon Sep 17 00:00:00 2001 From: EvilSpirit Date: Sat, 19 Nov 2016 15:16:41 +0700 Subject: [PATCH] Unbreak drawing of DEPTH_ONLY meshes via OpenGL 2 batch canvas. --- src/render/rendergl2.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/rendergl2.cpp b/src/render/rendergl2.cpp index d488269..eae9a96 100644 --- a/src/render/rendergl2.cpp +++ b/src/render/rendergl2.cpp @@ -852,8 +852,8 @@ struct CompareDrawCall { bool operator()(const std::shared_ptr &a, const std::shared_ptr &b) { const Canvas::Layer stackup[] = { Canvas::Layer::BACK, - Canvas::Layer::NORMAL, Canvas::Layer::DEPTH_ONLY, + Canvas::Layer::NORMAL, Canvas::Layer::OCCLUDED, Canvas::Layer::FRONT };