From 2cd6ca882fd5a8aac891ed00fec33a72c7eb4c98 Mon Sep 17 00:00:00 2001 From: Jonathan Westhues Date: Sun, 16 May 2010 10:46:10 -0800 Subject: [PATCH] Oops, camera tangent was defaulting to 300, not 0.3, very bad. [git-p4: depot-paths = "//depot/solvespace/": change = 2149] --- solvespace.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/solvespace.cpp b/solvespace.cpp index f5f8e8f..44ec796 100644 --- a/solvespace.cpp +++ b/solvespace.cpp @@ -65,7 +65,7 @@ void SolveSpace::Init(char *cmdLine) { // View units viewUnits = (Unit)CnfThawDWORD((DWORD)UNIT_MM, "ViewUnits"); // Camera tangent (determines perspective) - cameraTangent = CnfThawFloat(0.3f, "CameraTangent"); + cameraTangent = CnfThawFloat(0.3f/1e3f, "CameraTangent"); // Grid spacing gridSpacing = CnfThawFloat(5.0f, "GridSpacing"); // Export scale factor