Do not clear selection during operations that don't need it.
Specifically, during "Align View onto Workplane" when we are locked in workplane (in which case it always aligns onto that workplane).
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@ -488,7 +488,6 @@ void GraphicsWindow::MenuView(int id) {
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case MNU_ONTO_WORKPLANE:
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case MNU_ONTO_WORKPLANE:
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if(SS.GW.LockedInWorkplane()) {
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if(SS.GW.LockedInWorkplane()) {
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SS.GW.AnimateOntoWorkplane();
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SS.GW.AnimateOntoWorkplane();
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SS.GW.ClearSuper();
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SS.ScheduleShowTW();
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SS.ScheduleShowTW();
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break;
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break;
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} // if not in 2d mode fall through and use ORTHO logic
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} // if not in 2d mode fall through and use ORTHO logic
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