
separate groups. The section is swept normal to the trajectory, producing a mesh. I'm doing the triangles only now, not copying over any entities. Also fix a bug in the PNG export; rows are 4-aligned, so that was breaking when the width of the image wasn't divisible by four. Also fix a bug in lathes, where it generated overlapping triangles for one segment. And change the groups to record both "this mesh", the contribution due to the extrude/lathe/whatever, and the "running mesh", that we get after applying the requested Boolean op between "this mesh" and the previous group's "running mesh". I'll use that to make step and repeats step the mesh too. [git-p4: depot-paths = "//depot/solvespace/": change = 1801]
685 lines
23 KiB
C++
685 lines
23 KiB
C++
#include "solvespace.h"
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const hParam Param::NO_PARAM = { 0 };
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#define NO_PARAM (Param::NO_PARAM)
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const hGroup Group::HGROUP_REFERENCES = { 1 };
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#define gs (SS.GW.gs)
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void Group::AddParam(IdList<Param,hParam> *param, hParam hp, double v) {
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Param pa;
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memset(&pa, 0, sizeof(pa));
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pa.h = hp;
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pa.val = v;
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param->Add(&pa);
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}
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void Group::MenuGroup(int id) {
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Group g;
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ZERO(&g);
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g.visible = true;
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if(id >= RECENT_IMPORT && id < (RECENT_IMPORT + MAX_RECENT)) {
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strcpy(g.impFile, RecentFile[id-RECENT_IMPORT]);
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id = GraphicsWindow::MNU_GROUP_IMPORT;
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}
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SS.GW.GroupSelection();
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switch(id) {
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case GraphicsWindow::MNU_GROUP_3D:
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g.type = DRAWING_3D;
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g.name.strcpy("draw-in-3d");
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break;
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case GraphicsWindow::MNU_GROUP_WRKPL:
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g.type = DRAWING_WORKPLANE;
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g.name.strcpy("draw-in-plane");
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if(gs.points == 1 && gs.n == 1) {
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g.subtype = WORKPLANE_BY_POINT_ORTHO;
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Vector u = SS.GW.projRight, v = SS.GW.projUp;
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u = u.ClosestOrtho();
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v = v.Minus(u.ScaledBy(v.Dot(u)));
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v = v.ClosestOrtho();
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g.predef.q = Quaternion::From(u, v);
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g.predef.origin = gs.point[0];
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} else if(gs.points == 1 && gs.lineSegments == 2 && gs.n == 3) {
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g.subtype = WORKPLANE_BY_LINE_SEGMENTS;
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g.predef.origin = gs.point[0];
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g.predef.entityB = gs.entity[0];
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g.predef.entityC = gs.entity[1];
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Vector ut = SS.GetEntity(g.predef.entityB)->VectorGetNum();
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Vector vt = SS.GetEntity(g.predef.entityC)->VectorGetNum();
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ut = ut.WithMagnitude(1);
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vt = vt.WithMagnitude(1);
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if(fabs(SS.GW.projUp.Dot(vt)) < fabs(SS.GW.projUp.Dot(ut))) {
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SWAP(Vector, ut, vt);
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g.predef.swapUV = true;
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}
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if(SS.GW.projRight.Dot(ut) < 0) g.predef.negateU = true;
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if(SS.GW.projUp. Dot(vt) < 0) g.predef.negateV = true;
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} else {
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Error("Bad selection for new drawing in workplane.");
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return;
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}
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SS.GW.ClearSelection();
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break;
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case GraphicsWindow::MNU_GROUP_EXTRUDE:
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g.type = EXTRUDE;
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g.opA = SS.GW.activeGroup;
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g.color = RGB(100, 100, 100);
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g.predef.entityB = SS.GW.ActiveWorkplane();
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g.subtype = ONE_SIDED;
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g.name.strcpy("extrude");
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break;
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case GraphicsWindow::MNU_GROUP_LATHE:
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if(gs.points == 1 && gs.vectors == 1 && gs.n == 2) {
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g.predef.origin = gs.point[0];
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g.predef.entityB = gs.vector[0];
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} else if(gs.lineSegments == 1 && gs.n == 1) {
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g.predef.origin = SS.GetEntity(gs.entity[0])->point[0];
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g.predef.entityB = gs.entity[0];
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// since a line segment is a vector
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} else {
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Error("Bad selection for new lathe group.");
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return;
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}
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g.type = LATHE;
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g.opA = SS.GW.activeGroup;
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g.color = RGB(100, 100, 100);
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g.name.strcpy("lathe");
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SS.GW.ClearSelection();
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break;
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case GraphicsWindow::MNU_GROUP_SWEEP: {
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g.type = SWEEP;
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// Get the group one before the active group; that's our
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// trajectory
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int i;
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for(i = 1; i < SS.group.n - 1; i++) {
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Group *gnext = &(SS.group.elem[i+1]);
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if(gnext->h.v == SS.GW.activeGroup.v) {
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g.opA = SS.group.elem[i].h;
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break;
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}
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}
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if(i >= SS.group.n - 1) {
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Error("At least one sketch before the active sketch must "
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"exist; that specifies the sweep trajectory.");
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return;
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}
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// The active group is our section
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g.opB = SS.GW.activeGroup;
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g.color = RGB(100, 100, 100);
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g.name.strcpy("sweep");
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break;
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}
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case GraphicsWindow::MNU_GROUP_ROT: {
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if(gs.points == 1 && gs.n == 1 && SS.GW.LockedInWorkplane()) {
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g.predef.origin = gs.point[0];
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Entity *w = SS.GetEntity(SS.GW.ActiveWorkplane());
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g.predef.entityB = w->Normal()->h;
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g.activeWorkplane = w->h;
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} else if(gs.points == 1 && gs.vectors == 1 && gs.n == 2) {
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g.predef.origin = gs.point[0];
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g.predef.entityB = gs.vector[0];
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} else {
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Error("Bad selection for new rotation.");
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return;
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}
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g.type = ROTATE;
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g.opA = SS.GW.activeGroup;
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g.valA = 3;
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g.subtype = ONE_SIDED;
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g.name.strcpy("rotate");
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SS.GW.ClearSelection();
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break;
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}
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case GraphicsWindow::MNU_GROUP_TRANS:
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g.type = TRANSLATE;
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g.opA = SS.GW.activeGroup;
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g.valA = 3;
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g.subtype = ONE_SIDED;
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g.predef.entityB = SS.GW.ActiveWorkplane();
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g.activeWorkplane = SS.GW.ActiveWorkplane();
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g.name.strcpy("translate");
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break;
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case GraphicsWindow::MNU_GROUP_IMPORT: {
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g.type = IMPORTED;
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g.opA = SS.GW.activeGroup;
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if(strlen(g.impFile) == 0) {
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if(!GetOpenFile(g.impFile, SLVS_EXT, SLVS_PATTERN)) return;
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}
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g.name.strcpy("import");
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break;
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}
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default: oops();
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}
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SS.UndoRemember();
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SS.group.AddAndAssignId(&g);
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Group *gg = SS.GetGroup(g.h);
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if(gg->type == IMPORTED) {
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SS.ReloadAllImported();
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}
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gg->clean = false;
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SS.GW.activeGroup = gg->h;
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SS.GenerateAll();
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if(gg->type == DRAWING_WORKPLANE) {
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gg->activeWorkplane = gg->h.entity(0);
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}
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gg->Activate();
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SS.GW.AnimateOntoWorkplane();
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TextWindow::ScreenSelectGroup(0, gg->h.v);
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SS.later.showTW = true;
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}
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char *Group::DescriptionString(void) {
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static char ret[100];
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if(name.str[0]) {
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sprintf(ret, "g%03x-%s", h.v, name.str);
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} else {
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sprintf(ret, "g%03x-(unnamed)", h.v);
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}
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return ret;
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}
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void Group::Activate(void) {
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if(type == EXTRUDE || type == IMPORTED) {
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SS.GW.showFaces = true;
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} else {
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SS.GW.showFaces = false;
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}
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SS.MarkGroupDirty(h); // for good measure; shouldn't be needed
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SS.later.generateAll = true;
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SS.later.showTW = true;
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}
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void Group::Generate(IdList<Entity,hEntity> *entity,
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IdList<Param,hParam> *param)
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{
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Vector gn = (SS.GW.projRight).Cross(SS.GW.projUp);
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Vector gp = SS.GW.projRight.Plus(SS.GW.projUp);
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Vector gc = (SS.GW.offset).ScaledBy(-1);
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gn = gn.WithMagnitude(200/SS.GW.scale);
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gp = gp.WithMagnitude(200/SS.GW.scale);
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int a, i;
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switch(type) {
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case DRAWING_3D:
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break;
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case DRAWING_WORKPLANE: {
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Quaternion q;
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if(subtype == WORKPLANE_BY_LINE_SEGMENTS) {
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Vector u = SS.GetEntity(predef.entityB)->VectorGetNum();
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Vector v = SS.GetEntity(predef.entityC)->VectorGetNum();
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u = u.WithMagnitude(1);
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Vector n = u.Cross(v);
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v = (n.Cross(u)).WithMagnitude(1);
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if(predef.swapUV) SWAP(Vector, u, v);
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if(predef.negateU) u = u.ScaledBy(-1);
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if(predef.negateV) v = v.ScaledBy(-1);
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q = Quaternion::From(u, v);
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} else if(subtype == WORKPLANE_BY_POINT_ORTHO) {
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// Already given, numerically.
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q = predef.q;
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} else oops();
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Entity normal;
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memset(&normal, 0, sizeof(normal));
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normal.type = Entity::NORMAL_N_COPY;
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normal.numNormal = q;
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normal.point[0] = h.entity(2);
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normal.group = h;
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normal.h = h.entity(1);
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entity->Add(&normal);
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Entity point;
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memset(&point, 0, sizeof(point));
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point.type = Entity::POINT_N_COPY;
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point.numPoint = SS.GetEntity(predef.origin)->PointGetNum();
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point.group = h;
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point.h = h.entity(2);
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entity->Add(&point);
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Entity wp;
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memset(&wp, 0, sizeof(wp));
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wp.type = Entity::WORKPLANE;
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wp.normal = normal.h;
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wp.point[0] = point.h;
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wp.group = h;
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wp.h = h.entity(0);
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entity->Add(&wp);
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break;
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}
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case EXTRUDE: {
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AddParam(param, h.param(0), gn.x);
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AddParam(param, h.param(1), gn.y);
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AddParam(param, h.param(2), gn.z);
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int ai, af;
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if(subtype == ONE_SIDED) {
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ai = 0; af = 2;
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} else if(subtype == TWO_SIDED) {
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ai = -1; af = 1;
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} else oops();
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// Get some arbitrary point in the sketch, that will be used
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// as a reference when defining top and bottom faces.
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hEntity pt = { 0 };
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for(i = 0; i < entity->n; i++) {
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Entity *e = &(entity->elem[i]);
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if(e->group.v != opA.v) continue;
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if(e->IsPoint()) pt = e->h;
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e->CalculateNumerical(false);
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hEntity he = e->h; e = NULL;
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// As soon as I call CopyEntity, e may become invalid! That
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// adds entities, which may cause a realloc.
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CopyEntity(entity, SS.GetEntity(he), ai, REMAP_BOTTOM,
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h.param(0), h.param(1), h.param(2),
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NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
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true, false);
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CopyEntity(entity, SS.GetEntity(he), af, REMAP_TOP,
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h.param(0), h.param(1), h.param(2),
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NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
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true, false);
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MakeExtrusionLines(entity, he);
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}
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// Remapped versions of that arbitrary point will be used to
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// provide points on the plane faces.
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MakeExtrusionTopBottomFaces(entity, pt);
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break;
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}
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case LATHE: {
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break;
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}
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case SWEEP: {
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break;
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}
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case TRANSLATE: {
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// The translation vector
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AddParam(param, h.param(0), gp.x);
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AddParam(param, h.param(1), gp.y);
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AddParam(param, h.param(2), gp.z);
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int n = (int)valA, a0 = 0;
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if(subtype == ONE_SIDED && skipFirst) {
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a0++; n++;
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}
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for(a = a0; a < n; a++) {
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for(i = 0; i < entity->n; i++) {
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Entity *e = &(entity->elem[i]);
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if(e->group.v != opA.v) continue;
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e->CalculateNumerical(false);
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CopyEntity(entity, e,
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a*2 - (subtype == ONE_SIDED ? 0 : (n-1)),
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(a == (n - 1)) ? REMAP_LAST : a,
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h.param(0), h.param(1), h.param(2),
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NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
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true, false);
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}
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}
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break;
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}
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case ROTATE: {
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// The center of rotation
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AddParam(param, h.param(0), gc.x);
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AddParam(param, h.param(1), gc.y);
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AddParam(param, h.param(2), gc.z);
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// The rotation quaternion
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AddParam(param, h.param(3), 15*PI/180);
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AddParam(param, h.param(4), gn.x);
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AddParam(param, h.param(5), gn.y);
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AddParam(param, h.param(6), gn.z);
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int n = (int)valA, a0 = 0;
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if(subtype == ONE_SIDED && skipFirst) {
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a0++; n++;
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}
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for(a = a0; a < n; a++) {
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for(i = 0; i < entity->n; i++) {
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Entity *e = &(entity->elem[i]);
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if(e->group.v != opA.v) continue;
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e->CalculateNumerical(false);
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CopyEntity(entity, e,
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a*2 - (subtype == ONE_SIDED ? 0 : (n-1)),
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(a == (n - 1)) ? REMAP_LAST : a,
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h.param(0), h.param(1), h.param(2),
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h.param(3), h.param(4), h.param(5), h.param(6),
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false, true);
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}
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}
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break;
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}
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case IMPORTED:
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// The translation vector
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AddParam(param, h.param(0), gp.x);
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AddParam(param, h.param(1), gp.y);
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AddParam(param, h.param(2), gp.z);
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// The rotation quaternion
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AddParam(param, h.param(3), 1);
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AddParam(param, h.param(4), 0);
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AddParam(param, h.param(5), 0);
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AddParam(param, h.param(6), 0);
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for(i = 0; i < impEntity.n; i++) {
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Entity *ie = &(impEntity.elem[i]);
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CopyEntity(entity, ie, 0, 0,
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h.param(0), h.param(1), h.param(2),
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h.param(3), h.param(4), h.param(5), h.param(6),
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false, false);
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}
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break;
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default: oops();
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}
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}
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void Group::AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index) {
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Equation eq;
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eq.e = expr;
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eq.h = h.equation(index);
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l->Add(&eq);
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}
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void Group::GenerateEquations(IdList<Equation,hEquation> *l) {
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Equation eq;
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ZERO(&eq);
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if(type == IMPORTED) {
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// Normalize the quaternion
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ExprQuaternion q = {
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Expr::From(h.param(3)),
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Expr::From(h.param(4)),
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Expr::From(h.param(5)),
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Expr::From(h.param(6)) };
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AddEq(l, (q.Magnitude())->Minus(Expr::From(1)), 0);
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} else if(type == ROTATE) {
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// The axis and center of rotation are specified numerically
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#define EC(x) (Expr::From(x))
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#define EP(x) (Expr::From(h.param(x)))
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ExprVector orig = SS.GetEntity(predef.origin)->PointGetExprs();
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AddEq(l, (orig.x)->Minus(EP(0)), 0);
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AddEq(l, (orig.y)->Minus(EP(1)), 1);
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AddEq(l, (orig.z)->Minus(EP(2)), 2);
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// param 3 is the angle, which is free
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Vector axis = SS.GetEntity(predef.entityB)->VectorGetNum();
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axis = axis.WithMagnitude(1);
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AddEq(l, (EC(axis.x))->Minus(EP(4)), 3);
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AddEq(l, (EC(axis.y))->Minus(EP(5)), 4);
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AddEq(l, (EC(axis.z))->Minus(EP(6)), 5);
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} else if(type == EXTRUDE) {
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if(predef.entityB.v != Entity::FREE_IN_3D.v) {
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// The extrusion path is locked along a line, normal to the
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// specified workplane.
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Entity *w = SS.GetEntity(predef.entityB);
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ExprVector u = w->Normal()->NormalExprsU();
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ExprVector v = w->Normal()->NormalExprsV();
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ExprVector extruden = {
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Expr::From(h.param(0)),
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Expr::From(h.param(1)),
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Expr::From(h.param(2)) };
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AddEq(l, u.Dot(extruden), 0);
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AddEq(l, v.Dot(extruden), 1);
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}
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} else if(type == TRANSLATE) {
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if(predef.entityB.v != Entity::FREE_IN_3D.v) {
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Entity *w = SS.GetEntity(predef.entityB);
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ExprVector n = w->Normal()->NormalExprsN();
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ExprVector trans;
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trans = ExprVector::From(h.param(0), h.param(1), h.param(2));
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// The translation vector is parallel to the workplane
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AddEq(l, trans.Dot(n), 0);
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}
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}
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}
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hEntity Group::Remap(hEntity in, int copyNumber) {
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// A hash table is used to accelerate the search
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int hash = ((unsigned)(in.v*61 + copyNumber)) % REMAP_PRIME;
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int i = remapCache[hash];
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if(i >= 0 && i < remap.n) {
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EntityMap *em = &(remap.elem[i]);
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if(em->input.v == in.v && em->copyNumber == copyNumber) {
|
|
return h.entity(em->h.v);
|
|
}
|
|
}
|
|
// but if we don't find it in the hash table, then linear search
|
|
for(i = 0; i < remap.n; i++) {
|
|
EntityMap *em = &(remap.elem[i]);
|
|
if(em->input.v == in.v && em->copyNumber == copyNumber) {
|
|
// We already have a mapping for this entity.
|
|
remapCache[hash] = i;
|
|
return h.entity(em->h.v);
|
|
}
|
|
}
|
|
// And if we still don't find it, then create a new entry.
|
|
EntityMap em;
|
|
em.input = in;
|
|
em.copyNumber = copyNumber;
|
|
remap.AddAndAssignId(&em);
|
|
return h.entity(em.h.v);
|
|
}
|
|
|
|
void Group::MakeExtrusionLines(IdList<Entity,hEntity> *el, hEntity in) {
|
|
Entity *ep = SS.GetEntity(in);
|
|
|
|
Entity en;
|
|
ZERO(&en);
|
|
if(ep->IsPoint()) {
|
|
// A point gets extruded to form a line segment
|
|
en.point[0] = Remap(ep->h, REMAP_TOP);
|
|
en.point[1] = Remap(ep->h, REMAP_BOTTOM);
|
|
en.group = h;
|
|
en.h = Remap(ep->h, REMAP_PT_TO_LINE);
|
|
en.type = Entity::LINE_SEGMENT;
|
|
el->Add(&en);
|
|
} else if(ep->type == Entity::LINE_SEGMENT) {
|
|
// A line gets extruded to form a plane face; an endpoint of the
|
|
// original line is a point in the plane, and the line is in the plane.
|
|
Vector a = SS.GetEntity(ep->point[0])->PointGetNum();
|
|
Vector b = SS.GetEntity(ep->point[1])->PointGetNum();
|
|
Vector ab = b.Minus(a);
|
|
|
|
en.param[0] = h.param(0);
|
|
en.param[1] = h.param(1);
|
|
en.param[2] = h.param(2);
|
|
en.numPoint = a;
|
|
en.numNormal = Quaternion::From(0, ab.x, ab.y, ab.z);
|
|
|
|
en.group = h;
|
|
en.h = Remap(ep->h, REMAP_LINE_TO_FACE);
|
|
en.type = Entity::FACE_XPROD;
|
|
el->Add(&en);
|
|
}
|
|
}
|
|
|
|
void Group::MakeExtrusionTopBottomFaces(IdList<Entity,hEntity> *el, hEntity pt)
|
|
{
|
|
if(pt.v == 0) return;
|
|
Group *src = SS.GetGroup(opA);
|
|
Vector n = src->poly.normal;
|
|
|
|
Entity en;
|
|
ZERO(&en);
|
|
en.type = Entity::FACE_NORMAL_PT;
|
|
en.group = h;
|
|
|
|
en.numNormal = Quaternion::From(0, n.x, n.y, n.z);
|
|
en.point[0] = Remap(pt, REMAP_TOP);
|
|
en.h = Remap(Entity::NO_ENTITY, REMAP_TOP);
|
|
el->Add(&en);
|
|
|
|
en.point[0] = Remap(pt, REMAP_BOTTOM);
|
|
en.h = Remap(Entity::NO_ENTITY, REMAP_BOTTOM);
|
|
el->Add(&en);
|
|
}
|
|
|
|
void Group::CopyEntity(IdList<Entity,hEntity> *el,
|
|
Entity *ep, int timesApplied, int remap,
|
|
hParam dx, hParam dy, hParam dz,
|
|
hParam qw, hParam qvx, hParam qvy, hParam qvz,
|
|
bool asTrans, bool asAxisAngle)
|
|
{
|
|
Entity en;
|
|
memset(&en, 0, sizeof(en));
|
|
en.type = ep->type;
|
|
en.h = Remap(ep->h, remap);
|
|
en.timesApplied = timesApplied;
|
|
en.group = h;
|
|
en.construction = ep->construction;
|
|
|
|
switch(ep->type) {
|
|
case Entity::WORKPLANE:
|
|
// Don't copy these.
|
|
return;
|
|
|
|
case Entity::LINE_SEGMENT:
|
|
en.point[0] = Remap(ep->point[0], remap);
|
|
en.point[1] = Remap(ep->point[1], remap);
|
|
break;
|
|
|
|
case Entity::CUBIC:
|
|
en.point[0] = Remap(ep->point[0], remap);
|
|
en.point[1] = Remap(ep->point[1], remap);
|
|
en.point[2] = Remap(ep->point[2], remap);
|
|
en.point[3] = Remap(ep->point[3], remap);
|
|
break;
|
|
|
|
case Entity::CIRCLE:
|
|
en.point[0] = Remap(ep->point[0], remap);
|
|
en.normal = Remap(ep->normal, remap);
|
|
en.distance = Remap(ep->distance, remap);
|
|
break;
|
|
|
|
case Entity::ARC_OF_CIRCLE:
|
|
en.point[0] = Remap(ep->point[0], remap);
|
|
en.point[1] = Remap(ep->point[1], remap);
|
|
en.point[2] = Remap(ep->point[2], remap);
|
|
en.normal = Remap(ep->normal, remap);
|
|
break;
|
|
|
|
case Entity::POINT_N_COPY:
|
|
case Entity::POINT_N_TRANS:
|
|
case Entity::POINT_N_ROT_TRANS:
|
|
case Entity::POINT_N_ROT_AA:
|
|
case Entity::POINT_IN_3D:
|
|
case Entity::POINT_IN_2D:
|
|
if(asTrans) {
|
|
en.type = Entity::POINT_N_TRANS;
|
|
en.param[0] = dx;
|
|
en.param[1] = dy;
|
|
en.param[2] = dz;
|
|
} else {
|
|
if(asAxisAngle) {
|
|
en.type = Entity::POINT_N_ROT_AA;
|
|
} else {
|
|
en.type = Entity::POINT_N_ROT_TRANS;
|
|
}
|
|
en.param[0] = dx;
|
|
en.param[1] = dy;
|
|
en.param[2] = dz;
|
|
en.param[3] = qw;
|
|
en.param[4] = qvx;
|
|
en.param[5] = qvy;
|
|
en.param[6] = qvz;
|
|
}
|
|
en.numPoint = ep->actPoint;
|
|
break;
|
|
|
|
case Entity::NORMAL_N_COPY:
|
|
case Entity::NORMAL_N_ROT:
|
|
case Entity::NORMAL_N_ROT_AA:
|
|
case Entity::NORMAL_IN_3D:
|
|
case Entity::NORMAL_IN_2D:
|
|
if(asTrans) {
|
|
en.type = Entity::NORMAL_N_COPY;
|
|
} else {
|
|
if(asAxisAngle) {
|
|
en.type = Entity::NORMAL_N_ROT_AA;
|
|
} else {
|
|
en.type = Entity::NORMAL_N_ROT;
|
|
}
|
|
en.param[0] = qw;
|
|
en.param[1] = qvx;
|
|
en.param[2] = qvy;
|
|
en.param[3] = qvz;
|
|
}
|
|
en.numNormal = ep->actNormal;
|
|
en.point[0] = Remap(ep->point[0], remap);
|
|
break;
|
|
|
|
case Entity::DISTANCE_N_COPY:
|
|
case Entity::DISTANCE:
|
|
en.type = Entity::DISTANCE_N_COPY;
|
|
en.numDistance = ep->actDistance;
|
|
break;
|
|
|
|
case Entity::FACE_NORMAL_PT:
|
|
case Entity::FACE_XPROD:
|
|
case Entity::FACE_N_ROT_TRANS:
|
|
if(asTrans || asAxisAngle) return;
|
|
|
|
en.type = Entity::FACE_N_ROT_TRANS;
|
|
en.param[0] = dx;
|
|
en.param[1] = dy;
|
|
en.param[2] = dz;
|
|
en.param[3] = qw;
|
|
en.param[4] = qvx;
|
|
en.param[5] = qvy;
|
|
en.param[6] = qvz;
|
|
en.numPoint = ep->actPoint;
|
|
en.numNormal = ep->actNormal;
|
|
break;
|
|
|
|
default:
|
|
oops();
|
|
}
|
|
en.forceHidden = !ep->actVisible;
|
|
|
|
el->Add(&en);
|
|
}
|
|
|
|
void Group::TagEdgesFromLineSegments(SEdgeList *el) {
|
|
int i, j;
|
|
for(i = 0; i < SS.entity.n; i++) {
|
|
Entity *e = &(SS.entity.elem[i]);
|
|
if(e->group.v != opA.v) continue;
|
|
if(e->type != Entity::LINE_SEGMENT) continue;
|
|
|
|
Vector p0 = SS.GetEntity(e->point[0])->PointGetNum();
|
|
Vector p1 = SS.GetEntity(e->point[1])->PointGetNum();
|
|
|
|
for(j = 0; j < el->l.n; j++) {
|
|
SEdge *se = &(el->l.elem[j]);
|
|
if((p0.Equals(se->a) && p1.Equals(se->b))) se->tag = e->h.v;
|
|
if((p0.Equals(se->b) && p1.Equals(se->a))) se->tag = e->h.v;
|
|
}
|
|
}
|
|
}
|
|
|