Parametric 2d/3d CAD
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Jonathan Westhues 7c4d305895 Add polygon triangulation, by cheating. I'm using the gl tesselator
for that, and storing the triangles instead of rendering them
immediately. Not sure if that's smart; in theory could change from
implementation to implementation, but the results look much better
than I would get myself.

[git-p4: depot-paths = "//depot/solvespace/": change = 1733]
2008-05-22 02:28:28 -08:00
obj This is my initial checkin for solvespace, a second attempt at 2008-03-25 02:02:13 -08:00
win32 Add double-sided extrudes, and user interface for that. Also put 2008-05-17 00:02:39 -08:00
constraint.cpp Fix a crash; it was possible to attempt to draw in a workplane 2008-05-17 15:48:58 -08:00
drawconstraint.cpp Add angle constraints. I'm doing these differently from SketchFlat, 2008-05-17 03:15:14 -08:00
dsc.h Add constructive solid geometry ops. These work to some extent, but 2008-05-19 01:23:49 -08:00
entity.cpp Add polygon triangulation, by cheating. I'm using the gl tesselator 2008-05-22 02:28:28 -08:00
expr.cpp Add transformed points and normals with a rotation (as well as a 2008-05-10 22:09:46 -08:00
expr.h Add transformed points and normals with a rotation (as well as a 2008-05-10 22:09:46 -08:00
file.cpp Add angle constraints. I'm doing these differently from SketchFlat, 2008-05-17 03:15:14 -08:00
font.table Add routines to draw a vector font (public domain Hershey Simplex 2008-04-11 03:13:47 -08:00
glhelper.cpp Add polygon triangulation, by cheating. I'm using the gl tesselator 2008-05-22 02:28:28 -08:00
graphicswin.cpp Add polygon triangulation, by cheating. I'm using the gl tesselator 2008-05-22 02:28:28 -08:00
Makefile Add polygon triangulation, by cheating. I'm using the gl tesselator 2008-05-22 02:28:28 -08:00
polygon.cpp Add polygon triangulation, by cheating. I'm using the gl tesselator 2008-05-22 02:28:28 -08:00
polygon.h Add polygon triangulation, by cheating. I'm using the gl tesselator 2008-05-22 02:28:28 -08:00
sketch.cpp Add polygon triangulation, by cheating. I'm using the gl tesselator 2008-05-22 02:28:28 -08:00
sketch.h Rip out the boundary rep csg stuff. I'll redo that with a triangle 2008-05-20 19:58:14 -08:00
solvespace.cpp Clear selection etc. after deleting items due to a failed 2008-05-17 18:18:47 -08:00
solvespace.h Add polygon triangulation, by cheating. I'm using the gl tesselator 2008-05-22 02:28:28 -08:00
system.cpp Minor tweaks; and always go into the debugger after an oops(). 2008-05-17 15:21:02 -08:00
textwin.cpp Fix a crash; it was possible to attempt to draw in a workplane 2008-05-17 15:48:58 -08:00
ui.h Add angle constraints. I'm doing these differently from SketchFlat, 2008-05-17 03:15:14 -08:00
util.cpp Add polygon triangulation, by cheating. I'm using the gl tesselator 2008-05-22 02:28:28 -08:00