solvespace/group.cpp
Jonathan Westhues 8498a99588 Add preliminary lathe (solid of revolution) support. I'm generating
just the mesh, no derived entities (but I suppose that I could turn
all points into circles).

And fix some bugs where equations didn't get unique IDs, and make
it possible to lock on to the group's workplane automatically, if
you press W while free in 3d with no workplane selected.

[git-p4: depot-paths = "//depot/solvespace/": change = 1780]
2008-06-06 03:35:28 -08:00

625 lines
20 KiB
C++

#include "solvespace.h"
const hParam Param::NO_PARAM = { 0 };
#define NO_PARAM (Param::NO_PARAM)
const hGroup Group::HGROUP_REFERENCES = { 1 };
#define gs (SS.GW.gs)
void Group::AddParam(IdList<Param,hParam> *param, hParam hp, double v) {
Param pa;
memset(&pa, 0, sizeof(pa));
pa.h = hp;
pa.val = v;
param->Add(&pa);
}
void Group::MenuGroup(int id) {
Group g;
ZERO(&g);
g.visible = true;
if(id >= RECENT_IMPORT && id < (RECENT_IMPORT + MAX_RECENT)) {
strcpy(g.impFile, RecentFile[id-RECENT_IMPORT]);
id = GraphicsWindow::MNU_GROUP_IMPORT;
}
SS.GW.GroupSelection();
switch(id) {
case GraphicsWindow::MNU_GROUP_3D:
g.type = DRAWING_3D;
g.name.strcpy("draw-in-3d");
break;
case GraphicsWindow::MNU_GROUP_WRKPL:
g.type = DRAWING_WORKPLANE;
g.name.strcpy("draw-in-plane");
if(gs.points == 1 && gs.n == 1) {
g.subtype = WORKPLANE_BY_POINT_ORTHO;
Vector u = SS.GW.projRight, v = SS.GW.projUp;
u = u.ClosestOrtho();
v = v.Minus(u.ScaledBy(v.Dot(u)));
v = v.ClosestOrtho();
g.predef.q = Quaternion::From(u, v);
g.predef.origin = gs.point[0];
} else if(gs.points == 1 && gs.lineSegments == 2 && gs.n == 3) {
g.subtype = WORKPLANE_BY_LINE_SEGMENTS;
g.predef.origin = gs.point[0];
g.predef.entityB = gs.entity[0];
g.predef.entityC = gs.entity[1];
Vector ut = SS.GetEntity(g.predef.entityB)->VectorGetNum();
Vector vt = SS.GetEntity(g.predef.entityC)->VectorGetNum();
ut = ut.WithMagnitude(1);
vt = vt.WithMagnitude(1);
if(fabs(SS.GW.projUp.Dot(vt)) < fabs(SS.GW.projUp.Dot(ut))) {
SWAP(Vector, ut, vt);
g.predef.swapUV = true;
}
if(SS.GW.projRight.Dot(ut) < 0) g.predef.negateU = true;
if(SS.GW.projUp. Dot(vt) < 0) g.predef.negateV = true;
} else {
Error("Bad selection for new drawing in workplane.");
return;
}
SS.GW.ClearSelection();
break;
case GraphicsWindow::MNU_GROUP_EXTRUDE:
g.type = EXTRUDE;
g.opA = SS.GW.activeGroup;
g.color = RGB(100, 100, 100);
g.predef.entityB = SS.GW.ActiveWorkplane();
g.subtype = ONE_SIDED;
g.name.strcpy("extrude");
break;
case GraphicsWindow::MNU_GROUP_LATHE:
if(gs.points == 1 && gs.vectors == 1 && gs.n == 2) {
g.predef.origin = gs.point[0];
g.predef.entityB = gs.vector[0];
} else if(gs.lineSegments == 1 && gs.n == 1) {
g.predef.origin = SS.GetEntity(gs.entity[0])->point[0];
g.predef.entityB = gs.entity[0];
// since a line segment is a vector
} else {
Error("Bad selection for new lathe group.");
return;
}
g.type = LATHE;
g.opA = SS.GW.activeGroup;
g.color = RGB(100, 100, 100);
g.name.strcpy("lathe");
break;
case GraphicsWindow::MNU_GROUP_ROT: {
Vector n;
if(gs.points == 1 && gs.n == 1 && SS.GW.LockedInWorkplane()) {
g.predef.p = (SS.GetEntity(gs.point[0]))->PointGetNum();
Entity *w = SS.GetEntity(SS.GW.ActiveWorkplane());
n = (w->Normal()->NormalN());
g.activeWorkplane = w->h;
} else if(gs.points == 1 && gs.vectors == 1 && gs.n == 2) {
g.predef.p = (SS.GetEntity(gs.point[0]))->PointGetNum();
n = SS.GetEntity(gs.vector[0])->VectorGetNum();
} else {
Error("Bad selection for new rotation.");
return;
}
n = n.WithMagnitude(1);
g.predef.q = Quaternion::From(0, n.x, n.y, n.z);
g.type = ROTATE;
g.opA = SS.GW.activeGroup;
g.exprA = Expr::From(3)->DeepCopyKeep();
g.subtype = ONE_SIDED;
g.name.strcpy("rotate");
SS.GW.ClearSelection();
break;
}
case GraphicsWindow::MNU_GROUP_TRANS:
g.type = TRANSLATE;
g.opA = SS.GW.activeGroup;
g.exprA = Expr::From(3)->DeepCopyKeep();
g.subtype = ONE_SIDED;
g.name.strcpy("translate");
break;
case GraphicsWindow::MNU_GROUP_IMPORT: {
g.type = IMPORTED;
g.opA = SS.GW.activeGroup;
if(strlen(g.impFile) == 0) {
if(!GetOpenFile(g.impFile, SLVS_EXT, SLVS_PATTERN)) return;
}
g.name.strcpy("import");
break;
}
default: oops();
}
SS.UndoRemember();
SS.group.AddAndAssignId(&g);
Group *gg = SS.GetGroup(g.h);
if(gg->type == IMPORTED) {
SS.ReloadAllImported();
}
gg->clean = false;
SS.GW.activeGroup = gg->h;
SS.GenerateAll();
if(gg->type == DRAWING_WORKPLANE) {
gg->activeWorkplane = gg->h.entity(0);
}
gg->Activate();
SS.GW.AnimateOntoWorkplane();
TextWindow::ScreenSelectGroup(0, gg->h.v);
SS.later.showTW = true;
}
char *Group::DescriptionString(void) {
static char ret[100];
if(name.str[0]) {
sprintf(ret, "g%03x-%s", h.v, name.str);
} else {
sprintf(ret, "g%03x-(unnamed)", h.v);
}
return ret;
}
void Group::Activate(void) {
if(type == EXTRUDE || type == IMPORTED) {
SS.GW.showFaces = true;
} else {
SS.GW.showFaces = false;
}
SS.MarkGroupDirty(h); // for good measure; shouldn't be needed
SS.later.generateAll = true;
SS.later.showTW = true;
}
void Group::Generate(IdList<Entity,hEntity> *entity,
IdList<Param,hParam> *param)
{
Vector gn = (SS.GW.projRight).Cross(SS.GW.projUp);
Vector gp = SS.GW.projRight.Plus(SS.GW.projUp);
Vector gc = (SS.GW.offset).ScaledBy(-1);
gn = gn.WithMagnitude(200/SS.GW.scale);
gp = gp.WithMagnitude(200/SS.GW.scale);
int a, i;
switch(type) {
case DRAWING_3D:
break;
case DRAWING_WORKPLANE: {
Quaternion q;
if(subtype == WORKPLANE_BY_LINE_SEGMENTS) {
Vector u = SS.GetEntity(predef.entityB)->VectorGetNum();
Vector v = SS.GetEntity(predef.entityC)->VectorGetNum();
u = u.WithMagnitude(1);
Vector n = u.Cross(v);
v = (n.Cross(u)).WithMagnitude(1);
if(predef.swapUV) SWAP(Vector, u, v);
if(predef.negateU) u = u.ScaledBy(-1);
if(predef.negateV) v = v.ScaledBy(-1);
q = Quaternion::From(u, v);
} else if(subtype == WORKPLANE_BY_POINT_ORTHO) {
// Already given, numerically.
q = predef.q;
} else oops();
Entity normal;
memset(&normal, 0, sizeof(normal));
normal.type = Entity::NORMAL_N_COPY;
normal.numNormal = q;
normal.point[0] = h.entity(2);
normal.group = h;
normal.h = h.entity(1);
entity->Add(&normal);
Entity point;
memset(&point, 0, sizeof(point));
point.type = Entity::POINT_N_COPY;
point.numPoint = SS.GetEntity(predef.origin)->PointGetNum();
point.group = h;
point.h = h.entity(2);
entity->Add(&point);
Entity wp;
memset(&wp, 0, sizeof(wp));
wp.type = Entity::WORKPLANE;
wp.normal = normal.h;
wp.point[0] = point.h;
wp.group = h;
wp.h = h.entity(0);
entity->Add(&wp);
break;
}
case EXTRUDE: {
AddParam(param, h.param(0), gn.x);
AddParam(param, h.param(1), gn.y);
AddParam(param, h.param(2), gn.z);
int ai, af;
if(subtype == ONE_SIDED) {
ai = 0; af = 2;
} else if(subtype == TWO_SIDED) {
ai = -1; af = 1;
} else oops();
// Get some arbitrary point in the sketch, that will be used
// as a reference when defining top and bottom faces.
hEntity pt = { 0 };
for(i = 0; i < entity->n; i++) {
Entity *e = &(entity->elem[i]);
if(e->group.v != opA.v) continue;
if(e->IsPoint()) pt = e->h;
e->CalculateNumerical();
hEntity he = e->h; e = NULL;
// As soon as I call CopyEntity, e may become invalid! That
// adds entities, which may cause a realloc.
CopyEntity(entity, SS.GetEntity(he), ai, REMAP_BOTTOM,
h.param(0), h.param(1), h.param(2),
NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
true, false);
CopyEntity(entity, SS.GetEntity(he), af, REMAP_TOP,
h.param(0), h.param(1), h.param(2),
NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
true, false);
MakeExtrusionLines(entity, he);
}
// Remapped versions of that arbitrary point will be used to
// provide points on the plane faces.
MakeExtrusionTopBottomFaces(entity, pt);
break;
}
case LATHE: {
break;
}
case TRANSLATE: {
// The translation vector
AddParam(param, h.param(0), gp.x);
AddParam(param, h.param(1), gp.y);
AddParam(param, h.param(2), gp.z);
int n = (int)(exprA->Eval());
for(a = 0; a < n; a++) {
for(i = 0; i < entity->n; i++) {
Entity *e = &(entity->elem[i]);
if(e->group.v != opA.v) continue;
e->CalculateNumerical();
CopyEntity(entity, e,
a*2 - (subtype == ONE_SIDED ? 0 : (n-1)),
(a == (n - 1)) ? REMAP_LAST : a,
h.param(0), h.param(1), h.param(2),
NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
true, false);
}
}
break;
}
case ROTATE: {
// The center of rotation
AddParam(param, h.param(0), gc.x);
AddParam(param, h.param(1), gc.y);
AddParam(param, h.param(2), gc.z);
// The rotation quaternion
AddParam(param, h.param(3), 15*PI/180);
AddParam(param, h.param(4), gn.x);
AddParam(param, h.param(5), gn.y);
AddParam(param, h.param(6), gn.z);
int n = (int)(exprA->Eval());
for(a = 0; a < n; a++) {
for(i = 0; i < entity->n; i++) {
Entity *e = &(entity->elem[i]);
if(e->group.v != opA.v) continue;
e->CalculateNumerical();
CopyEntity(entity, e,
a*2 - (subtype == ONE_SIDED ? 0 : (n-1)),
(a == (n - 1)) ? REMAP_LAST : a,
h.param(0), h.param(1), h.param(2),
h.param(3), h.param(4), h.param(5), h.param(6),
false, true);
}
}
break;
}
case IMPORTED:
// The translation vector
AddParam(param, h.param(0), gp.x);
AddParam(param, h.param(1), gp.y);
AddParam(param, h.param(2), gp.z);
// The rotation quaternion
AddParam(param, h.param(3), 1);
AddParam(param, h.param(4), 0);
AddParam(param, h.param(5), 0);
AddParam(param, h.param(6), 0);
for(i = 0; i < impEntity.n; i++) {
Entity *ie = &(impEntity.elem[i]);
CopyEntity(entity, ie, 0, 0,
h.param(0), h.param(1), h.param(2),
h.param(3), h.param(4), h.param(5), h.param(6),
false, false);
}
break;
default: oops();
}
}
void Group::AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index) {
Equation eq;
eq.e = expr;
eq.h = h.equation(index);
l->Add(&eq);
}
void Group::GenerateEquations(IdList<Equation,hEquation> *l) {
Equation eq;
ZERO(&eq);
if(type == IMPORTED) {
// Normalize the quaternion
ExprQuaternion q = {
Expr::From(h.param(3)),
Expr::From(h.param(4)),
Expr::From(h.param(5)),
Expr::From(h.param(6)) };
AddEq(l, (q.Magnitude())->Minus(Expr::From(1)), 0);
} else if(type == ROTATE) {
// The axis and center of rotation are specified numerically
#define EC(x) (Expr::From(x))
#define EP(x) (Expr::From(h.param(x)))
AddEq(l, (EC(predef.p.x))->Minus(EP(0)), 0);
AddEq(l, (EC(predef.p.y))->Minus(EP(1)), 1);
AddEq(l, (EC(predef.p.z))->Minus(EP(2)), 2);
// param 3 is the angle, which is free
AddEq(l, (EC(predef.q.vx))->Minus(EP(4)), 3);
AddEq(l, (EC(predef.q.vy))->Minus(EP(5)), 4);
AddEq(l, (EC(predef.q.vz))->Minus(EP(6)), 5);
} else if(type == EXTRUDE) {
if(predef.entityB.v != Entity::FREE_IN_3D.v) {
// The extrusion path is locked along a line, normal to the
// specified workplane.
Entity *w = SS.GetEntity(predef.entityB);
ExprVector u = w->Normal()->NormalExprsU();
ExprVector v = w->Normal()->NormalExprsV();
ExprVector extruden = {
Expr::From(h.param(0)),
Expr::From(h.param(1)),
Expr::From(h.param(2)) };
AddEq(l, u.Dot(extruden), 0);
AddEq(l, v.Dot(extruden), 1);
}
}
}
hEntity Group::Remap(hEntity in, int copyNumber) {
int i;
for(i = 0; i < remap.n; i++) {
EntityMap *em = &(remap.elem[i]);
if(em->input.v == in.v && em->copyNumber == copyNumber) {
// We already have a mapping for this entity.
return h.entity(em->h.v);
}
}
// We don't have a mapping yet, so create one.
EntityMap em;
em.input = in;
em.copyNumber = copyNumber;
remap.AddAndAssignId(&em);
return h.entity(em.h.v);
}
void Group::MakeExtrusionLines(IdList<Entity,hEntity> *el, hEntity in) {
Entity *ep = SS.GetEntity(in);
Entity en;
ZERO(&en);
if(ep->IsPoint()) {
// A point gets extruded to form a line segment
en.point[0] = Remap(ep->h, REMAP_TOP);
en.point[1] = Remap(ep->h, REMAP_BOTTOM);
en.group = h;
en.h = Remap(ep->h, REMAP_PT_TO_LINE);
en.type = Entity::LINE_SEGMENT;
el->Add(&en);
} else if(ep->type == Entity::LINE_SEGMENT) {
// A line gets extruded to form a plane face; an endpoint of the
// original line is a point in the plane, and the line is in the plane.
Vector a = SS.GetEntity(ep->point[0])->PointGetNum();
Vector b = SS.GetEntity(ep->point[1])->PointGetNum();
Vector ab = b.Minus(a);
en.param[0] = h.param(0);
en.param[1] = h.param(1);
en.param[2] = h.param(2);
en.numPoint = a;
en.numVector = ab;
en.group = h;
en.h = Remap(ep->h, REMAP_LINE_TO_FACE);
en.type = Entity::FACE_XPROD;
el->Add(&en);
}
}
void Group::MakeExtrusionTopBottomFaces(IdList<Entity,hEntity> *el, hEntity pt)
{
if(pt.v == 0) return;
Group *src = SS.GetGroup(opA);
Vector n = src->poly.normal;
Entity en;
ZERO(&en);
en.type = Entity::FACE_NORMAL_PT;
en.group = h;
en.numNormal = Quaternion::From(0, n.x, n.y, n.z);
en.point[0] = Remap(pt, REMAP_TOP);
en.h = Remap(Entity::NO_ENTITY, REMAP_TOP);
el->Add(&en);
en.point[0] = Remap(pt, REMAP_BOTTOM);
en.h = Remap(Entity::NO_ENTITY, REMAP_BOTTOM);
el->Add(&en);
}
void Group::CopyEntity(IdList<Entity,hEntity> *el,
Entity *ep, int timesApplied, int remap,
hParam dx, hParam dy, hParam dz,
hParam qw, hParam qvx, hParam qvy, hParam qvz,
bool asTrans, bool asAxisAngle)
{
Entity en;
memset(&en, 0, sizeof(en));
en.type = ep->type;
en.h = Remap(ep->h, remap);
en.timesApplied = timesApplied;
en.group = h;
en.construction = ep->construction;
switch(ep->type) {
case Entity::WORKPLANE:
// Don't copy these.
return;
case Entity::LINE_SEGMENT:
en.point[0] = Remap(ep->point[0], remap);
en.point[1] = Remap(ep->point[1], remap);
break;
case Entity::CUBIC:
en.point[0] = Remap(ep->point[0], remap);
en.point[1] = Remap(ep->point[1], remap);
en.point[2] = Remap(ep->point[2], remap);
en.point[3] = Remap(ep->point[3], remap);
break;
case Entity::CIRCLE:
en.point[0] = Remap(ep->point[0], remap);
en.normal = Remap(ep->normal, remap);
en.distance = Remap(ep->distance, remap);
break;
case Entity::ARC_OF_CIRCLE:
en.point[0] = Remap(ep->point[0], remap);
en.point[1] = Remap(ep->point[1], remap);
en.point[2] = Remap(ep->point[2], remap);
en.normal = Remap(ep->normal, remap);
break;
case Entity::POINT_N_COPY:
case Entity::POINT_N_TRANS:
case Entity::POINT_N_ROT_TRANS:
case Entity::POINT_N_ROT_AA:
case Entity::POINT_IN_3D:
case Entity::POINT_IN_2D:
if(asTrans) {
en.type = Entity::POINT_N_TRANS;
en.param[0] = dx;
en.param[1] = dy;
en.param[2] = dz;
} else {
if(asAxisAngle) {
en.type = Entity::POINT_N_ROT_AA;
} else {
en.type = Entity::POINT_N_ROT_TRANS;
}
en.param[0] = dx;
en.param[1] = dy;
en.param[2] = dz;
en.param[3] = qw;
en.param[4] = qvx;
en.param[5] = qvy;
en.param[6] = qvz;
}
en.numPoint = ep->actPoint;
break;
case Entity::NORMAL_N_COPY:
case Entity::NORMAL_N_ROT:
case Entity::NORMAL_N_ROT_AA:
case Entity::NORMAL_IN_3D:
case Entity::NORMAL_IN_2D:
if(asTrans) {
en.type = Entity::NORMAL_N_COPY;
} else {
if(asAxisAngle) {
en.type = Entity::NORMAL_N_ROT_AA;
} else {
en.type = Entity::NORMAL_N_ROT;
}
en.param[0] = qw;
en.param[1] = qvx;
en.param[2] = qvy;
en.param[3] = qvz;
}
en.numNormal = ep->actNormal;
en.point[0] = Remap(ep->point[0], remap);
break;
case Entity::DISTANCE_N_COPY:
case Entity::DISTANCE:
en.type = Entity::DISTANCE_N_COPY;
en.numDistance = ep->actDistance;
break;
case Entity::FACE_NORMAL_PT:
case Entity::FACE_XPROD:
case Entity::FACE_N_ROT_TRANS:
if(asTrans || asAxisAngle) return;
en.type = Entity::FACE_N_ROT_TRANS;
en.param[0] = dx;
en.param[1] = dy;
en.param[2] = dz;
en.param[3] = qw;
en.param[4] = qvx;
en.param[5] = qvy;
en.param[6] = qvz;
en.numPoint = ep->numPoint;
en.numNormal = ep->numNormal;
break;
default:
oops();
}
el->Add(&en);
}
void Group::TagEdgesFromLineSegments(SEdgeList *el) {
int i, j;
for(i = 0; i < SS.entity.n; i++) {
Entity *e = &(SS.entity.elem[i]);
if(e->group.v != opA.v) continue;
if(e->type != Entity::LINE_SEGMENT) continue;
Vector p0 = SS.GetEntity(e->point[0])->PointGetNum();
Vector p1 = SS.GetEntity(e->point[1])->PointGetNum();
for(j = 0; j < el->l.n; j++) {
SEdge *se = &(el->l.elem[j]);
if((p0.Equals(se->a) && p1.Equals(se->b))) se->tag = e->h.v;
if((p0.Equals(se->b) && p1.Equals(se->a))) se->tag = e->h.v;
}
}
}