solvespace/sketch.cpp
Jonathan Westhues cc03fe40aa Big structural change; eliminate the Point type in SolveSpace. The
points are now entities like any others; so a line segment request
will generate three entities, the line segment and its endpoints. I
think that's cleaner.

When I do step and repeats (and imports, and other similar), I'll
need a consistent way to assign those entity ids. That assignment
must not change if the sketch is edited. I don't have a clean way
to do that; best thought right now is to keep a record of what maps
have been used previously, and not pick a new map as long as it's
possible to use one that was used previously.

This all means that more crap gets pushed in to the Entity
structure, so that they can keep track of what solver variables
define them. Still seems better, though. I'm closer to ready
to start solving.

[git-p4: depot-paths = "//depot/solvespace/": change = 1673]
2008-04-19 03:09:47 -08:00

108 lines
3.0 KiB
C++

#include "solvespace.h"
const hEntity Entity::NO_CSYS = { 0 };
const hGroup Group::HGROUP_REFERENCES = { 1 };
const hRequest Request::HREQUEST_REFERENCE_XY = { 1 };
const hRequest Request::HREQUEST_REFERENCE_YZ = { 2 };
const hRequest Request::HREQUEST_REFERENCE_ZX = { 3 };
char *Group::DescriptionString(void) {
static char ret[100];
if(name.str[0]) {
sprintf(ret, "g%04x-%s", h.v, name.str);
} else {
sprintf(ret, "g%04x-(unnamed)", h.v);
}
return ret;
}
hParam Request::AddParam(IdList<Param,hParam> *param, hParam hp) {
Param pa;
memset(&pa, 0, sizeof(pa));
pa.h = hp;
param->Add(&pa);
return hp;
}
void Request::Generate(IdList<Entity,hEntity> *entity,
IdList<Param,hParam> *param)
{
int points = 0;
int params = 0;
int et = 0;
int i;
Group *g = SS.group.FindById(group);
Entity e;
memset(&e, 0, sizeof(e));
switch(type) {
case Request::CSYS_2D:
et = Entity::CSYS_2D; points = 1; params = 4; goto c;
case Request::DATUM_POINT:
et = 0; points = 1; params = 0; goto c;
case Request::LINE_SEGMENT:
et = Entity::LINE_SEGMENT; points = 2; params = 0; goto c;
c: {
// Generate the entity that's specific to this request.
e.type = et;
e.h = h.entity(0);
// And generate entities for the points
for(i = 0; i < points; i++) {
Entity p;
memset(&p, 0, sizeof(p));
p.csys = csys;
// points start from entity 1, except for datum point case
p.h = h.entity(i+(et ? 1 : 0));
p.symbolic = true;
if(csys.v == Entity::NO_CSYS.v) {
p.type = Entity::POINT_IN_3D;
// params for x y z
p.param.h[0] = AddParam(param, h.param(16 + 3*i + 0));
p.param.h[1] = AddParam(param, h.param(16 + 3*i + 1));
p.param.h[2] = AddParam(param, h.param(16 + 3*i + 2));
} else {
p.type = Entity::POINT_IN_2D;
// params for u v
p.param.h[0] = AddParam(param, h.param(16 + 3*i + 0));
p.param.h[1] = AddParam(param, h.param(16 + 3*i + 1));
}
entity->Add(&p);
e.assoc[i] = p.h;
}
// And generate any params not associated with the point that
// we happen to need.
for(i = 0; i < params; i++) {
e.param.h[i] = AddParam(param, h.param(i));
}
if(et) entity->Add(&e);
break;
}
default:
oops();
}
}
char *Request::DescriptionString(void) {
static char ret[100];
if(name.str[0]) {
sprintf(ret, "r%03x-%s", h.v, name.str);
} else {
sprintf(ret, "r%03x-(unnamed)", h.v);
}
return ret;
}
void Param::ForceTo(double v) {
val = v;
known = true;
}