solvespace/win32/w32util.cpp
Daniel Richard G 8bc322eb47 Various fixes for warnings and minutia
This commit consists of numerous small changes, none significant enough to
merit a commit on their own:

* Added extra braces to quash for-loop variable scoping issues for older
  compilers (or "g++ -fno-for-scope")

* Appeased "unreachable code" warnings, spurious or otherwise

* Added casts to fix integer-variable signedness warnings

* Added a dummy virtual method to the VectorFileWriter class to silence the
  -Wweak-vtables warning from Clang++

* Renamed some parameters in the Expr and GraphicsWindow classes to
  eliminate "parameter shadows a field" warnings

* Removed an inert "0 ||" from a conditional, and changed a "&& 0" into an
  "#if 0"

* Added missing elements to array/struct/class initializers to zap further
  warnings

* Indented some cpp conditionals where appropriate

* Qualified some variables and functions as static to quiet "no previous
  declaration" warnings

* toolbar.cpp needed to #include<icons-proto.h> to fix those same "no
  previous declaration" warnings from icons.h

* Added some casts and const qualifiers to the Win32 code to address
  warnings produced by g++ when compiling under MinGW

* Rewrote Cnf{Freeze,Thaw}Float() to use a union rather than pointer
  aliasing; this makes g++ a lot happier

* Removed redundant #includes from win32/w32util.cpp

* With Jonathan's blessing, shortened the last line of the About dialog
  text to better match the preceding lines
2013-10-28 00:42:39 -04:00

85 lines
2.5 KiB
C++

//-----------------------------------------------------------------------------
// Utility functions that depend on Win32. Notably, our memory allocation;
// we use two separate allocators, one for long-lived stuff and one for
// stuff that gets freed after every regeneration of the model, to save us
// the trouble of freeing the latter explicitly.
//
// Copyright 2008-2013 Jonathan Westhues.
//-----------------------------------------------------------------------------
#include "solvespace.h"
static HANDLE PermHeap, TempHeap;
void dbp(const char *str, ...)
{
va_list f;
static char buf[1024*50];
va_start(f, str);
_vsnprintf(buf, sizeof(buf), str, f);
va_end(f);
OutputDebugString(buf);
}
void GetAbsoluteFilename(char *file)
{
char absoluteFile[MAX_PATH];
GetFullPathName(file, sizeof(absoluteFile), absoluteFile, NULL);
strcpy(file, absoluteFile);
}
//-----------------------------------------------------------------------------
// A separate heap, on which we allocate expressions. Maybe a bit faster,
// since no fragmentation issues whatsoever, and it also makes it possible
// to be sloppy with our memory management, and just free everything at once
// at the end.
//-----------------------------------------------------------------------------
void *AllocTemporary(size_t n)
{
void *v = HeapAlloc(TempHeap, HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY, n);
if(!v) oops();
return v;
}
void FreeTemporary(void *p) {
HeapFree(TempHeap, HEAP_NO_SERIALIZE, p);
}
void FreeAllTemporary(void)
{
if(TempHeap) HeapDestroy(TempHeap);
TempHeap = HeapCreate(HEAP_NO_SERIALIZE, 1024*1024*20, 0);
// This is a good place to validate, because it gets called fairly
// often.
vl();
}
void *MemRealloc(void *p, size_t n) {
if(!p) {
return MemAlloc(n);
}
p = HeapReAlloc(PermHeap, HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY, p, n);
if(!p) oops();
return p;
}
void *MemAlloc(size_t n) {
void *p = HeapAlloc(PermHeap, HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY, n);
if(!p) oops();
return p;
}
void MemFree(void *p) {
HeapFree(PermHeap, HEAP_NO_SERIALIZE, p);
}
void vl(void) {
if(!HeapValidate(TempHeap, HEAP_NO_SERIALIZE, NULL)) oops();
if(!HeapValidate(PermHeap, HEAP_NO_SERIALIZE, NULL)) oops();
}
void InitHeaps(void) {
// Create the heap used for long-lived stuff (that gets freed piecewise).
PermHeap = HeapCreate(HEAP_NO_SERIALIZE, 1024*1024*20, 0);
// Create the heap that we use to store Exprs and other temp stuff.
FreeAllTemporary();
}