
I've got the user interface to pan and rotate an object, more or less works. [git-p4: depot-paths = "//depot/solvespace/": change = 1654]
15 lines
200 B
C++
15 lines
200 B
C++
#include "solvespace.h"
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SolveSpace SS;
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void SolveSpace::Init(void) {
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TW.Init();
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GW.Init();
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int i;
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for(i = 0; i < 20; i++) {
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TW.Printf("this is line number %d", i);
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}
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}
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