The array for the channel-ends was not being allocated storage, so the array (a pointer to some random location) was being written to and causing a seg-fault
Previously, such a function was an IntrinsicFunctionCall inside one expression of an ExpressionList, which the type-checker rejected. I've had to add a new constructor to ExpressionList, and I've quickly hacked together the line in the C backend to make it work -- but it does seem to work.
Fixes#37. The change itself was very easy, but the main problem was to then go and change everything in GenerateCTest that had been written using A.Int as a test type.
This is mostly straightforward: modify the parser to allow direction
decorators in the right places, and extend the type checker to match.
There's some slight awkwardness in that some of the Types functions
have to perform the same checks as the type checker (e.g. directing a
non-channel), so I've tidied up their error messages a bit.
At the backend, I've just added a little pass to strip out all the
DirectedVariables, since the other backend passes don't handle them
gracefully. From the occam/C point of view this is fine, but I'm not
sure if it's going to cause problems for C++.
This also refactors the sizes-array-declaring code, pulling the
declaration of static sizes out to a helper function, and does a
couple of other minor cleanups to match.
I'm pretty sure this test used to fail and got fixed, but I think the
test was fixed to match the incorrect code rather than the other way
around. What it's testing is the abbreviation of a channel end as an
identically-typed channel end, which (since they're both pointers)
should look something like:
Channel *c;
Channel *d = c;
Instead it was generating "d = &c", which broke cgtest87.
The change made to GenerateC to fix this feels a bit awkward to me --
it's very simple, but it's yet another special case in genVariableAM.
All of the genVariable code could really use reworking (again),
perhaps to use some internal representation of the C expression...
All the passes now have their information (name, pre-requisites and post- properties) stored at the point where the pass is declared, which means the pass lists are just a simple list of pass functions.
The main consequence of this change was that the tests had to be changed. Now, instead of taking a "pass applied to data" item (type: PassM b), they take both the pass (type: Pass) and source data (type: b), and apply them later. This was the decision that involved the simplest changes to the existing tests (simply unbracketing the application of the pass to the source). I also had to include a few old-style versions though (testPass', testPassShouldFail') for where the functions were being used to test things that weren't actually passes (mainly StructureOccam).
Fixes#48
NameType is only really needed in the parser, so this takes it out of
NameDef, meaning that later passes defining names no longer need to
set an arbitrary NameType for them. The parser gets slightly more
complicated (because some productions now have to return a SpecType
and a NameType too), but lots of other code gets simpler.
The code that removed free names was the only thing outside the parser
using NameType, and it now makes a more sensible decision based on the
SpecType. Since unscoped names previously didn't have a SpecType at
all, I've added an Unscoped constructor to it and arranged matters
such that unscoped names now get a proper entry in csNames.
Fixes#61.
This makes it possible to mark a slice as not needing runtime
checking, which is immediately useful for _sizes arrays.
This fixes cgtest03, which was previously failing to compile because
the _sizes array for one of the constants in it contained a runtime
check and thus wasn't itself constant. I've added a testcase file for
the relevant bit of code.
This changes the Traversal API to the one that I've been working on in
the Polyplate branch, but implemented in terms of Data. The
performance isn't as good as the Polyplate version, but the code is a
lot simpler because it doesn't need all the type constraints (and it
doesn't make GHC struggle).
This also reworks all the passes in Tock to use the new API, including
those that previously used makeGeneric (which I've now removed) or
everywhereM. Most of the passes are simpler because of this, and I
suspect it's fixed a few subtle bugs resulting from missing recursion
in makeGeneric code.
I haven't yet profiled this, but subjectively it seems about the same
as the old Traversal (and thus faster for all the passes that didn't
yet use it).