This is the first part of a change, suggested in #64, to remove operators in favour of functions (which will also allow user-defined operators).
The ticket suggested removed operators after the parser, but the way it's working out, it is fine to just never represent as anything other than function calls.
All the knock-on changes will be recorded in later patches.
This may seem like an odd change, but it simplifies the logic a lot. I kept having problems with passes not operating on externals (e.g. functions-to-procs, adding array sizes, constant folding in array dimensions) and adding a special case every time to also process the externals was getting silly.
Putting the externals in the AST therefore made sense, but I didn't want to just add dummy bodies as this would cause them to throw up errors (e.g. in the type-checking for functions). So I turned the bodies into a Maybe type, and that has worked out well.
I also stopped storing the formals in csExternals (since they are now in csNames, and the tree), which streamlined that nicely, and stopped me having to keep them up to date.
At the moment, the information is only needed in the parser, which must define recursive names before parsing the body of the function. But in future, we should keep the information when the function becomes a proc, and then the C/C++ backends may need to use it (for example, when calculating stack space usage)
Previously, such a function was an IntrinsicFunctionCall inside one expression of an ExpressionList, which the type-checker rejected. I've had to add a new constructor to ExpressionList, and I've quickly hacked together the line in the C backend to make it work -- but it does seem to work.
This fixes the AST, parser and typechecker, and adds a pass to
transform Result back into Abbrev, but doesn't transform Initial yet.
(It actually works for trivial stuff anyway, but it won't do the right
thing for complex types or PROC parameters.)
It appears (to me) to make sense to support INITIAL/RESULT reshaping
and retyping too, so this does.
Refs #42.
NameType is only really needed in the parser, so this takes it out of
NameDef, meaning that later passes defining names no longer need to
set an arbitrary NameType for them. The parser gets slightly more
complicated (because some productions now have to return a SpecType
and a NameType too), but lots of other code gets simpler.
The code that removed free names was the only thing outside the parser
using NameType, and it now makes a more sensible decision based on the
SpecType. Since unscoped names previously didn't have a SpecType at
all, I've added an Unscoped constructor to it and arranged matters
such that unscoped names now get a proper entry in csNames.
Fixes#61.
This makes it possible to mark a slice as not needing runtime
checking, which is immediately useful for _sizes arrays.
This fixes cgtest03, which was previously failing to compile because
the _sizes array for one of the constants in it contained a runtime
check and thus wasn't itself constant. I've added a testcase file for
the relevant bit of code.
Previously they had a list of the types they needed to generate
instances for. This patch adds some helper code that can be used to
list all the AST.* types in the AST automatically. The result is that we
should be able to add new types to the AST without needing to change the
generator code.
This also means that GenOrdAST is now generating *all* the instances of
Ord for the AST; previously the trivial ones were derived by the
compiler.
Previously the parser set it to the element type, but everything that used it
set it to the type of the whole array. Now it's documented in AST.hs, and the
parser makes it the type of the whole array, since that's almost always what
you really want later on.
It's redundant, since you can always compute them from the variable, and it
makes the code that deals with actuals rather cleaner.
On the other hand, it slightly complicates some of the tests, because any names
you use in an Actual need to be defined...
This touches an awful lot of code, but cgtest07/17 (arrays and retyping) pass.
This is useful because there are going to be places in the future where we'll
want to represent dimensions that are known at runtime but not at compile time
-- for example, mobile allocations, or dynamically-sized arrays. It simplifies
the code in a number of places.
However, we do now need to be careful that expressions containing variables do
not leak into the State, since they won't be affected by later passes.
Two caveats (marked as FIXMEs in the source):
- Retypes checking in the occam parser is disabled, since the plan is to move
it out to a pass anyway.
- There's some (now very obvious) duplication, particularly in the backend, of
bits of code that construct expressions for the total size of an array
(either in bytes or elements); this should be moved to a couple of helper
functions that everything can use.