Merge pull request #1 from soegaard/master

sync latest soegaard changes (including new image lib) into my fork
This commit is contained in:
Darren Cruse 2015-02-01 06:48:54 -06:00
commit 127f5bc9ca
7 changed files with 2079 additions and 984 deletions

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@ -1,6 +1,8 @@
Whalesong
=========
IMPORTANT: Use -j 1 to build Whalesong (this turns off parallel builds)
This fork of Whalesong differs from dyoo/whalesong in the following ways:
* Builds on latest release of Racket
@ -11,9 +13,13 @@ This fork of Whalesong differs from dyoo/whalesong in the following ways:
(require whalesong/lang/match)
* Adds on-release
(as a complement to on-key)
Contributed by Darren Cruse
* Adds parameters
(require whalesong/lang/parameters)
* Extended whalesong/image and whalesong/images
(more functions, bug fixes, not matches WeScheme)
Contributed by Emmanuel Schanzer
Note: The implementation of parameters works fine,
as long as you don't mix parameterize with non-local-exits
and reentries (i.e. call/cc and friends)

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@ -37,9 +37,12 @@ var isFontWeight = function(x){
|| (x === false); // false is also acceptable
};
var isMode = function(x) {
return ((isString(x) || isSymbol(x)) &&
(x.toString().toLowerCase() == "solid" ||
x.toString().toLowerCase() == "outline"));
return ((isString(x) || isSymbol(x)) &&
(x.toString().toLowerCase() == "solid" ||
x.toString().toLowerCase() == "outline")) ||
((jsnums.isReal(x)) &&
(jsnums.greaterThanOrEqual(x, 0) &&
jsnums.lessThanOrEqual(x, 255)));
};
var isPlaceX = function(x) {
@ -67,6 +70,24 @@ var isStyle = function(x) {
// Useful trigonometric functions based on htdp teachpack
// excess : compute the Euclidean excess
// Note: If the excess is 0, then C is 90 deg.
// If the excess is negative, then C is obtuse.
// If the excess is positive, then C is acuse.
function excess(sideA, sideB, sideC) {
return sideA*sideA + sideB*sideB - sideC*sideC;
}
// return c^2 = a^2 + b^2 - 2ab cos(C)
function cosRel(sideA, sideB, angleC) {
return (sideA*sideA) + (sideB*sideB) - (2*sideA*sideB*Math.cos(angleC * Math.PI/180));
}
var less = function(lhs, rhs) {
return (rhs - lhs) > 0.00001;
}
@ -137,7 +158,7 @@ var checkAngle = plt.baselib.check.makeCheckArgumentType(
var checkMode = plt.baselib.check.makeCheckArgumentType(
isMode,
'solid or outline');
'solid or outline or [0-255]');
var checkSideCount = plt.baselib.check.makeCheckArgumentType(
@ -161,10 +182,18 @@ var checkListofColor = plt.baselib.check.makeCheckListofArgumentType(
//////////////////////////////////////////////////////////////////////
EXPORTS['image=?'] =
makePrimitiveProcedure(
'image=?',
2,
function(MACHINE) {
var img1 = checkImageOrScene(MACHINE,'image=?', 0);
var img2 = checkImageOrScene(MACHINE,'image=?', 1);
return img1.equals(img2);
});
EXPORTS['image-color?'] =
makePrimitiveProcedure(
@ -322,6 +351,40 @@ EXPORTS['image-url'] =
'image-url');
EXPORTS['video/url'] =
makeClosure(
'video/url',
1,
function(MACHINE) {
var path = checkString(MACHINE, 'video/url', 0);
PAUSE(
function(restart) {
var rawVideo = document.createElement('video');
rawVideo.src = path.toString();
rawVideo.addEventListener('canplay', function() {
restart(function(MACHINE) {
function pause(){ rawVideo.pause(); return true;};
finalizeClosureCall(
MACHINE,
makeFileVideo(path.toString(), rawVideo));
// aState.addBreakRequestedListener(pause);
});
});
rawVideo.addEventListener('error', function(e) {
restart(function(MACHINE) {
plt.baselib.exceptions.raiseFailure(
MACHINE,
plt.baselib.format.format(
"unable to load ~a: ~a",
[url,
e.message]));
});
});
rawVideo.src = path.toString();
}
);
});
EXPORTS['overlay'] =
@ -580,6 +643,28 @@ EXPORTS['empty-scene'] =
true);
});
EXPORTS['put-image'] =
makePrimitiveProcedure(
'put-image',
4,
function(MACHINE) {
var picture = checkImage(MACHINE, "put-image", 0);
var x = checkReal(MACHINE, "put-image", 1);
var y = checkReal(MACHINE, "put-image", 2);
var background = checkImageOrScene(MACHINE, "place-image", 3);
if (isScene(background)) {
return background.add(picture, jsnums.toFixnum(x), background.getHeight() - jsnums.toFixnum(y));
} else {
var newScene = makeSceneImage(background.getWidth(),
background.getHeight(),
[],
false);
newScene = newScene.add(background, background.getWidth()/2, background.getHeight()/2);
newScene = newScene.add(picture, jsnums.toFixnum(x), background.getHeight() - jsnums.toFixnum(y));
return newScene;
}
});
EXPORTS['place-image'] =
@ -598,8 +683,8 @@ EXPORTS['place-image'] =
background.getHeight(),
[],
false);
newScene = newScene.add(background.updatePinhole(0, 0), 0, 0);
newScene = newScene.add(picture, jsnums.toFixnum(x), jsnums.toFixnum(y));
newScene = newScene.add(background, background.getWidth()/2, background.getHeight()/2);
newScene = newScene.add(picture, jsnums.toFixnum(x), jsnums.toFixnum(y));
return newScene;
}
@ -632,8 +717,8 @@ EXPORTS['place-image/align'] =
background.getHeight(),
[],
false);
newScene = newScene.add(background.updatePinhole(0, 0), 0, 0);
newScene = newScene.add(img, jsnums.toFixnum(x), jsnums.toFixnum(y));
newScene = newScene.add(background, background.getWidth()/2, background.getHeight()/2);
newScene = newScene.add(img, jsnums.toFixnum(x), jsnums.toFixnum(y));
return newScene;
}
});
@ -784,17 +869,19 @@ EXPORTS['scene+line'] =
var c = checkColor(MACHINE, "scene+line", 5);
// make a scene containing the image
var newScene = makeSceneImage(jsnums.toFixnum(img.getWidth()),
jsnums.toFixnum(img.getHeight()),
[],
true);
newScene = newScene.add(img.updatePinhole(0, 0), 0, 0);
jsnums.toFixnum(img.getHeight()),
[],
false);
newScene = newScene.add(img, img.getWidth()/2, img.getHeight()/2);
// make an image containing the line
var line = makeLineImage(jsnums.toFixnum(x2-x1),
jsnums.toFixnum(y2-y1),
c,
false);
jsnums.toFixnum(y2-y1),
c,
false),
leftMost = Math.min(x1,x2),
topMost = Math.min(y1,y2);
// add the line to scene, offset by the original amount
return newScene.add(line, jsnums.toFixnum(x1), jsnums.toFixnum(y1));
return newScene.add(line, line.getWidth()/2+leftMost, line.getHeight()/2+topMost);
});
@ -836,9 +923,27 @@ EXPORTS['rectangle'] =
s.toString(),
c);
});
/*
need to port over checks for isListofPosns and isListOfLength
EXPORTS['polygon'] =
makePrimitiveProcedure(
'polygon',
3,
function(MACHINE) {
function isPosnList(lst){ return isListOf(lst, types.isPosn); }
var points = checkListOfLength(MACHINE, "polygon", 0);
var points = checkListOfPosns(MACHINE, "polygon", 0);
var s = checkMode(MACHINE, "polygon", 2);
var c = checkColor(MACHINE, "polygon", 3);
return makePosnImage(points,
s.toString(),
c);
});
EXPORTS['regular-polygon'] =
*/
EXPORTS['regular-polygon'] =
makePrimitiveProcedure(
'regular-polygon',
4,
@ -880,14 +985,219 @@ EXPORTS['triangle'] =
var s = checkNonNegativeReal(MACHINE, "triangle", 0);
var m = checkMode(MACHINE, "triangle", 1);
var c = checkColor(MACHINE, "triangle", 2);
return makeTriangleImage(jsnums.toFixnum(s),
60,
m.toString(),
c);
return makeTriangleImage(jsnums.toFixnum(s),
jsnums.toFixnum(360-60),
jsnums.toFixnum(s),
m.toString(),
c);
});
EXPORTS['right-triangle'] =
EXPORTS['triangle/sas'] =
makePrimitiveProcedure(
'triangle/sas',
5,
function(MACHINE) {
var sideA = checkNonNegativeReal(MACHINE, "triangle/sas", 0);
var angleB = checkAngle(MACHINE, "triangle/sas", 1);
var sideC = checkNonNegativeReal(MACHINE, "triangle/sas", 2);
var style = checkMode(MACHINE, "triangle/sas", 3);
var color = checkColor(MACHINE, "triangle/sas", 4);
// cast to fixnums
sideA = jsnums.toFixnum(sideA); angleB = jsnums.toFixnum(angleB); sideC = jsnums.toFixnum(sideC);
var sideB2 = cosRel(sideA, sideC, angleB);
var sideB = Math.sqrt(sideB2);
if (sideB2 <= 0) {
raise( types.incompleteExn(types.exnFailContract, "The given side, angle and side will not form a triangle: "
+ sideA + ", " + angleB + ", " + sideC, []) );
} else {
if (less(sideA + sideC, sideB) ||
less(sideB + sideC, sideA) ||
less(sideA + sideB, sideC)) {
raise( types.incompleteExn(types.exnFailContract, "The given side, angle and side will not form a triangle: "
+ sideA + ", " + angleB + ", " + sideC, []) );
}
}
var angleA = Math.acos(excess(sideB, sideC, sideA) / (2 * sideB * sideC)) * (180 / Math.PI);
return makeTriangleImage(jsnums.toFixnum(sideC),
jsnums.toFixnum(angleA),
jsnums.toFixnum(sideB),
style.toString(),
color);
});
EXPORTS['triangle/sss'] =
makePrimitiveProcedure(
'triangle/sss',
5,
function(MACHINE) {
var sideA = checkNonNegativeReal(MACHINE, "triangle/sss", 0);
var sideB = checkNonNegativeReal(MACHINE, "triangle/sss", 1);
var sideC = checkNonNegativeReal(MACHINE, "triangle/sss", 2);
var style = checkMode(MACHINE, "triangle/sss", 3);
var color = checkColor(MACHINE, "triangle/sss", 4);
// cast to fixnums
sideA = jsnums.toFixnum(sideA); sideB = jsnums.toFixnum(sideB); sideC = jsnums.toFixnum(sideC);
if (less(sideA + sideB, sideC) ||
less(sideC + sideB, sideA) ||
less(sideA + sideC, sideB)) {
raise( types.incompleteExn(types.exnFailContract, "The given sides will not form a triangle: "
+ sideA+", "+sideB+", "+sideC, []) );
}
var angleA = Math.acos(excess(sideB, sideC, sideA) / (2 * sideB * sideC)) * (180 / Math.PI);
return makeTriangleImage(jsnums.toFixnum(sideC),
jsnums.toFixnum(angleA),
jsnums.toFixnum(sideB),
style.toString(),
color);
});
EXPORTS['triangle/ass'] =
makePrimitiveProcedure(
'triangle/ass',
5,
function(MACHINE) {
var angleA = checkAngle(MACHINE, "triangle/ass", 0);
var sideB = checkNonNegativeReal(MACHINE, "triangle/ass", 1);
var sideC = checkNonNegativeReal(MACHINE, "triangle/ass", 2);
var style = checkMode(MACHINE, "triangle/ass", 3);
var color = checkColor(MACHINE, "triangle/ass", 4);
// cast to fixnums
angleA = jsnums.toFixnum(angleA); sideB = jsnums.toFixnum(sideB); sideC = jsnums.toFixnum(sideC);
if (colorDb.get(color)) { color = colorDb.get(color); }
if (less(180, angleA)) {
raise( types.incompleteExn(types.exnFailContract, "The given angle, side and side will not form a triangle: "
+ angleA + ", " + sideB + ", " + sideC, []) );
}
return makeTriangleImage(jsnums.toFixnum(sideC),
jsnums.toFixnum(angleA),
jsnums.toFixnum(sideB),
style.toString(),
color);
});
EXPORTS['triangle/ssa'] =
makePrimitiveProcedure(
'triangle/ssa',
5,
function(MACHINE) {
var sideA = checkNonNegativeReal(MACHINE, "triangle/ssa", 0);
var sideB = checkNonNegativeReal(MACHINE, "triangle/ssa", 1);
var angleC = checkAngle(MACHINE, "triangle/ssa", 2);
var style = checkMode(MACHINE, "triangle/ssa", 3);
var color = checkColor(MACHINE, "triangle/ssa", 4);
// cast to fixnums
sideA = jsnums.toFixnum(sideA); sideB = jsnums.toFixnum(sideB); angleC = jsnums.toFixnum(angleC);
if (less(180, angleC)) {
raise( types.incompleteExn(types.exnFailContract, "The given side, side and angle will not form a triangle: "
+ sideA + ", " + sideB + ", " + angleC, []) );
}
var sideC2 = cosRel(sideA, sideB, angleC);
var sideC = Math.sqrt(sideC2);
if (sideC2 <= 0) {
raise( types.incompleteExn(types.exnFailContract, "The given side, side and angle will not form a triangle: "
+ sideA + ", " + sideB + ", " + angleC, []) );
} else {
if (less(sideA + sideB, sideC) ||
less(sideC + sideB, sideA) ||
less(sideA + sideC, sideB)) {
raise( types.incompleteExn(types.exnFailContract, "The given side, side and angle will not form a triangle: "
+ sideA + ", " + sideB + ", " + angleC, []) );
}
}
var angleA = Math.acos(excess(sideB, sideC, sideA) / (2 * sideB * sideC)) * (180 / Math.PI);
return makeTriangleImage(jsnums.toFixnum(sideC),
jsnums.toFixnum(angleA),
jsnums.toFixnum(sideB),
style.toString(),
color);
});
EXPORTS['triangle/aas'] =
makePrimitiveProcedure(
'triangle/aas',
5,
function(MACHINE) {
var angleA = checkAngle(MACHINE, "triangle/aas", 0);
var angleB = checkAngle(MACHINE, "triangle/aas", 1);
var sideC = checkNonNegativeReal(MACHINE, "triangle/aas", 2);
var style = checkMode(MACHINE, "triangle/aas", 3);
var color = checkColor(MACHINE, "triangle/aas", 4);
// cast to fixnums
var angleA = jsnums.toFixnum(angleA); angleB = jsnums.toFixnum(angleB); sideC = jsnums.toFixnum(sideC);
var angleC = (180 - angleA - angleB);
if (less(angleC, 0)) {
raise( types.incompleteExn(types.exnFailContract, "The given angle, angle and side will not form a triangle: "
+ angleA + ", " + angleB + ", " + sideC, []) );
}
var hypotenuse = sideC / (Math.sin(angleC*Math.PI/180))
var sideB = hypotenuse * Math.sin(angleB*Math.PI/180);
return makeTriangleImage(jsnums.toFixnum(sideC),
jsnums.toFixnum(angleA),
jsnums.toFixnum(sideB),
style.toString(),
color);
});
EXPORTS['triangle/asa'] =
makePrimitiveProcedure(
'triangle/asa',
5,
function(MACHINE) {
var angleA = checkAngle(MACHINE, "triangle/asa", 0);
var sideB = checkNonNegativeReal(MACHINE, "triangle/asa", 1);
var angleC = checkAngle(MACHINE, "triangle/asa", 2);
var style = checkMode(MACHINE, "triangle/asa", 3);
var color = checkColor(MACHINE, "triangle/asa", 4);
// cast to fixnums
var angleA = jsnums.toFixnum(angleA); sideB = jsnums.toFixnum(sideB); angleC = jsnums.toFixnum(angleC);
var angleB = (180 - angleA - angleC);
if (less(angleB, 0)) {
raise( types.incompleteExn(types.exnFailContract, "The given angle, side and angle will not form a triangle: "
+ angleA + ", " + sideB + ", " + angleC, []) );
}
var base = (sideB * Math.sin(angleA*Math.PI/180)) / (Math.sin(angleB*Math.PI/180));
var sideC = (sideB * Math.sin(angleC*Math.PI/180)) / (Math.sin(angleB*Math.PI/180));
return makeTriangleImage(jsnums.toFixnum(sideC),
jsnums.toFixnum(angleA),
jsnums.toFixnum(sideB),
style.toString(),
color);
});
EXPORTS['triangle/saa'] =
makePrimitiveProcedure(
'triangle/saa',
5,
function(MACHINE) {
var sideA = checkNonNegativeReal(MACHINE, "triangle/saa", 0);
var angleB = checkAngle(MACHINE, "triangle/saa", 1);
var angleC = checkAngle(MACHINE, "triangle/saa", 2);
var style = checkMode(MACHINE, "triangle/saa", 3);
var color = checkColor(MACHINE, "triangle/saa", 4);
// cast to fixnums
var sideA = jsnums.toFixnum(sideA); angleB = jsnums.toFixnum(angleB); angleC = jsnums.toFixnum(angleC);
var angleA = (180 - angleC - angleB);
var hypotenuse = sideA / (Math.sin(angleA*Math.PI/180));
var sideC = hypotenuse * Math.sin(angleC*Math.PI/180);
var sideB = hypotenuse * Math.sin(angleB*Math.PI/180);
return makeTriangleImage(jsnums.toFixnum(sideC),
jsnums.toFixnum(angleA),
jsnums.toFixnum(sideB),
style.toString(),
color);
});
EXPORTS['right-triangle'] =
makePrimitiveProcedure(
'right-triangle',
4,
@ -896,10 +1206,11 @@ EXPORTS['right-triangle'] =
var side2 = checkNonNegativeReal(MACHINE, "right-triangle", 1);
var s = checkMode(MACHINE, "right-triangle", 2);
var c = checkColor(MACHINE, "right-triangle", 3);
return makeRightTriangleImage(jsnums.toFixnum(side1),
jsnums.toFixnum(side2),
s.toString(),
c);
return makeTriangleImage(jsnums.toFixnum(side1),
jsnums.toFixnum(360-90),
jsnums.toFixnum(side2),
s.toString(),
c);
});
@ -909,13 +1220,18 @@ EXPORTS['isosceles-triangle'] =
4,
function(MACHINE) {
var side = checkNonNegativeReal(MACHINE, "isosceles-triangle", 0);
var angle = checkAngle(MACHINE, "isosceles-triangle", 1);
var angleC = checkAngle(MACHINE, "isosceles-triangle", 1);
var s = checkMode(MACHINE, "isosceles-triangle", 2);
var c = checkColor(MACHINE, "isosceles-triangle", 3);
return makeTriangleImage(jsnums.toFixnum(side),
jsnums.toFixnum(angle),
s.toString(),
c);
// cast to fixnums
side = jsnums.toFixnum(side); angleC = jsnums.toFixnum(angleC);
var angleAB = (180-angleC)/2;
var base = 2*side*Math.sin((angleC*Math.PI/180)/2);
return makeTriangleImage(jsnums.toFixnum(base),
jsnums.toFixnum(360-angleAB),// add 180 to make the triangle point up
jsnums.toFixnum(side),
s.toString(),
c);
});

File diff suppressed because it is too large Load Diff

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@ -12,11 +12,12 @@
"js-impl.js")
#:provided-values (text
text/font
bitmap/url
image-url ;; older name for bitmap/url
open-image-url ;; older name for bitmap/url
video/url
play-sound
overlay
overlay/xy
overlay/align
@ -28,6 +29,7 @@
above
above/align
empty-scene
put-image
place-image
place-image/align
rotate
@ -43,9 +45,17 @@
circle
square
rectangle
polygon
regular-polygon
ellipse
triangle
triangle/sas
triangle/sss
triangle/ass
triangle/ssa
triangle/aas
triangle/asa
triangle/saa
right-triangle
isosceles-triangle
star
@ -66,6 +76,6 @@
side-count?
step-count?
image?
image=?
name->color
))

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@ -15,6 +15,7 @@
above
above/align
empty-scene
put-image
place-image
place-image/align
rotate
@ -30,9 +31,17 @@
circle
square
rectangle
polygon
regular-polygon
ellipse
triangle
triangle/sas
triangle/sss
triangle/ass
triangle/ssa
triangle/aas
triangle/asa
triangle/saa
right-triangle
isosceles-triangle
star
@ -51,19 +60,22 @@
angle?
side-count?
image?
image=?
;; Something funky is happening on the Racket side of things with regards
;; to step-count? See: http://bugs.racket-lang.org/query/?cmd=view&pr=12031
;; step-count?
bitmap/url
video/url
play-sound
name->color
step-count?
image-url
open-image-url
color-list->bitmap
)
@ -99,6 +111,7 @@
above
above/align
empty-scene
put-image
place-image
place-image/align
rotate
@ -114,9 +127,17 @@
circle
square
rectangle
polygon
regular-polygon
ellipse
triangle
triangle/sas
triangle/sss
triangle/ass
triangle/ssa
triangle/aas
triangle/asa
triangle/saa
right-triangle
isosceles-triangle
star
@ -134,12 +155,15 @@
y-place?
angle?
side-count?
image?
image=?
;; Something funky is happening on the Racket side of things with regards
;; to step-count? See: http://bugs.racket-lang.org/query/?cmd=view&pr=12031
;; step-count?
bitmap/url
video/url
play-sound
name->color
step-count?
image-url
@ -149,7 +173,7 @@
;(define (my-step-count? x)
; (and (integer? x)
@ -161,9 +185,9 @@
#;(define (name->color n)
(error 'name->color "not implemented yet"))
(error 'name->color "not implemented yet"))
#;(provide (rename-out [my-step-count? step-count?]
[bitmap/url image-url]
[bitmap/url open-image-url]))
[bitmap/url image-url]
[bitmap/url open-image-url]))

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@ -24,6 +24,7 @@
"sandbox"
"examples"
"experiments"
"selfhost"
"simulator"
"tmp"))
(define can-be-loaded-with 'all)

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@ -0,0 +1,897 @@
#lang whalesong
(require whalesong/world)
(require whalesong/image)
;(play-sound "http://www.html5tutorial.info/media/vincent.mp3" true)
;; "Checking Empty scene"
;; (empty-scene 40 50 "red")
"These three circles (red, green, blue) should be left aligned"
(above/align "left"
(circle 30 "solid" "red")
(above/align "left" (circle 50 'solid 'green) (circle 20 'solid 'blue)))
"These three circles (red, green, blue) should be right aligned"
(above/align "right"
(circle 30 "solid" "red")
(above/align "right" (circle 50 'solid 'green) (circle 20 'solid 'blue)))
"These three circles (red, green, blue) should be middle aligned, vertically"
(above/align "middle"
(circle 30 "solid" "red")
(above/align "middle" (circle 50 'solid 'green) (circle 20 'solid 'blue)))
"These three circles (red, green, blue) should be top-aligned"
(beside/align "top"
(circle 30 "solid" "red")
(beside/align "top" (circle 50 'solid 'green) (circle 20 'solid 'blue)))
"These three circles (red, green, blue) should be bottom-aligned"
(beside/align "bottom"
(circle 30 "solid" "red")
(beside/align "bottom" (circle 50 'solid 'green) (circle 20 'solid 'blue)))
"These three circles (red, green, blue) should be middle-aligned, horizontally"
(beside/align "middle"
(circle 30 "solid" "red")
(beside/align "middle" (circle 50 'solid 'green) (circle 20 'solid 'blue)))
"should be a bar graph"
(define (make-stars number)
(cond [(eq? number 1) (star 12 "solid" "purple")]
[true (beside (star 12 "solid" "purple") (make-stars (- number 1)))] ))
(define (bar-graph l1)
(cond [(empty? l1) (circle 0 "outline" "blue")]
[true (above/align "left" (make-stars (car l1)) (bar-graph (cdr l1)))]))
(bar-graph '(1 3 5 3 9 5 3 4 4 3 5 2))
(check-expect (image? 'blue) #f)
(check-expect (image? (circle 20 "solid" "green")) #t)
"should be a solid green circle: " (circle 20 "solid" "green")
"should be an outline turquoise rectangle: " (rectangle 20 30 "outline" "turquoise")
"should be a solid, mostly-translucent red rectangle: " (rectangle 200 300 10 "red")
"should be an outline red rectangle: " (rectangle 200 300 "outline" "red")
"should be an *invisible* red rectangle: " (rectangle 200 300 0 "red")
(define halfred (make-color 255 0 0 128))
(define quarterred (make-color 255 0 0 64))
"should be a solid red triangle" (triangle 50 "solid" "red")
"should be a solid triangle made from a half-transparent red" (triangle 50 "solid" halfred)
"should be a solid, half-alpha triangle made from a half-transparent red" (triangle 50 128 halfred)
"should be a solid triangle made from a quater-trasparent red" (triangle 50 "solid" quarterred)
;(check-expect (color? (make-color 3 4 5)))
(check-expect (color-red (make-color 3 4 5)) 3)
(check-expect (color-green (make-color 3 4 5)) 4)
(check-expect (color-blue (make-color 3 4 5)) 5)
(check-expect (image? (empty-scene 20 50)) true)
(check-expect (image? (place-image (circle 50 'solid 'blue)
50
50
(empty-scene 100 100)))
true)
"should be a blue circle in a scene with a border: " (place-image (circle 50 'solid 'blue)
50
50
(empty-scene 100 100))
"should be a blue circle in the UR of a scene with a border: " (put-image (circle 50 'solid 'blue)
100
100
(empty-scene 100 100))
(check-expect (image?
(rectangle 20 20 'solid 'green))
true)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; TEXT & TEXT/FONT
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"simple text functionality"
(text "hello world" 20 'black)
(text (string-copy "hello world") 30 'purple)
(text "hello world" 40 'red)
"test font-weight"
(text/font "Hello" 24 "purple"
"Gill Sans" 'swiss 'normal 'bold #f)
(text/font "Hello" 24 "green"
"Gill Sans" 'swiss 'normal 'light #f)
"test font-style"
(text/font "Goodbye" 48 "indigo"
"Helvetica" 'modern 'italic 'normal #f)
(text/font "Goodbye" 48 "indigo"
"Helvetica" 'modern 'normal 'normal #f)
"test underline-height calculation"
(text/font "test this!" 80 "purple"
"Helvetica" 'roman 'normal 'normal #t)
(text/font "low-hanging glyphs" 36 "blue"
"Times" 'roman 'normal 'bold #t)
(text/font "teeny-tiny text" 8 "black"
"Times" 'roman 'normal 'bold #t)
(text/font "not really a link" 36 "blue"
"Courier" 'roman 'italic 'normal #t)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; IMAGE-URL & VIDEO-URL
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"importing images and video"
(image-url "http://www.bootstrapworld.org/images/icon.png")
(open-image-url "http://www.bootstrapworld.org/images/icon.png")
;(video/url "http://www.quirksmode.org/html5/videos/big_buck_bunny.mp4")
#;(overlay (circle 20 "solid" "red")
(video/url "http://www.quirksmode.org/html5/videos/big_buck_bunny.mp4"))
#;(rotate 45
(video/url "http://www.quirksmode.org/html5/videos/big_buck_bunny.mp4"))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; OVERLAY
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"the next two images should be identical"
(overlay (circle 20 "solid" (make-color 50 50 255))
(square 40 "solid" (make-color 100 100 255)))
(overlay (circle 20 "solid" (make-color 50 50 255))
(regular-polygon 40 4 "solid" (make-color 100 100 255)))
(overlay (ellipse 10 10 "solid" "red")
(ellipse 20 20 "solid" "black")
(ellipse 30 30 "solid" "red")
(ellipse 40 40 "solid" "black")
(ellipse 50 50 "solid" "red")
(ellipse 60 60 "solid" "black"))
"the next two images should be identical"
(overlay (square 20 "solid" (make-color 50 50 255))
(square 26 "solid" (make-color 100 100 255))
(square 32 "solid" (make-color 150 150 255))
(square 38 "solid" (make-color 200 200 255))
(square 44 "solid" (make-color 250 250 255)))
(overlay (regular-polygon 20 4 "solid" (make-color 50 50 255))
(regular-polygon 26 4 "solid" (make-color 100 100 255))
(regular-polygon 32 4 "solid" (make-color 150 150 255))
(regular-polygon 38 4 "solid" (make-color 200 200 255))
(regular-polygon 44 4 "solid" (make-color 250 250 255)))
"overlay with place-image - target should be centered"
(place-image (overlay (ellipse 10 10 "solid" "white")
(ellipse 20 20 "solid" "black")
(ellipse 30 30 "solid" "white")
(ellipse 40 40 "solid" "black")
(ellipse 50 50 "solid" "white")
(ellipse 60 60 "solid" "black"))
150 100
(rectangle 300 200 "solid" "black"))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; OVERLAY/XY
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"should be some overlay/xys"
(overlay/xy (rectangle 20 20 "outline" "black")
20 0
(rectangle 20 20 "outline" "black"))
(overlay/xy (rectangle 20 20 "solid" "red")
20 20
(rectangle 20 20 "solid" "black"))
(overlay/xy (rectangle 20 20 "solid" "red")
-20 -20
(rectangle 20 20 "solid" "black"))
(overlay/xy
(overlay/xy (ellipse 40 40 "outline" "black")
10
15
(ellipse 10 10 "solid" "forestgreen"))
20
15
(ellipse 10 10 "solid" "forestgreen"))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; OVERLAY/ALIGN
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"some examples of overlay/align"
(overlay/align "middle" "middle"
(ellipse 60 30 "solid" "purple")
(rectangle 30 60 "solid" "orange"))
(overlay/align "right" "top"
(ellipse 60 30 "solid" "purple")
(rectangle 30 60 "solid" "orange"))
(overlay/align "left" "bottom"
(ellipse 60 30 "solid" "purple")
(rectangle 30 60 "solid" "orange"))
(overlay/align "right" "bottom"
(rectangle 20 20 "solid" "silver")
(rectangle 30 30 "solid" "seagreen")
(rectangle 40 40 "solid" "silver")
(rectangle 50 50 "solid" "seagreen"))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; UNDERLAY
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"some underlays"
(underlay (circle 20 'solid 'green)
(rectangle 10 20 'solid 'blue))
(underlay (ellipse 10 60 "solid" "red")
(ellipse 20 50 "solid" "black")
(ellipse 30 40 "solid" "red")
(ellipse 40 30 "solid" "black")
(ellipse 50 20 "solid" "red")
(ellipse 60 10 "solid" "black"))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; UNDERLAY/XY & UNDERLAY/ALIGN
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"examples of underlay and underlay/align"
(underlay/xy (circle 20 'solid 'green)
30 10
(rectangle 10 20 'solid 'blue))
;; color list
"the following should be a blue circle, but by using color-list->image"
(let ([circle-color-list (image->color-list (circle 20 'solid 'blue))])
;; fixme: add tests for number of colors
(color-list->image circle-color-list 40 40 0 0))
(underlay/align "middle" "middle"
(ellipse 60 30 "solid" "purple")
(rectangle 30 60 "solid" "orange"))
(underlay/align "right" "top"
(ellipse 60 30 "solid" "purple")
(rectangle 30 60 "solid" "orange"))
(underlay/align "left" "bottom"
(ellipse 60 30 "solid" "purple")
(rectangle 30 60 "solid" "orange"))
(underlay/align "right" "bottom"
(rectangle 50 50 "solid" "silver")
(rectangle 40 40 "solid" "seagreen")
(rectangle 30 30 "solid" "silver")
(rectangle 20 20 "solid" "seagreen"))
"This is issue 40 https://github.com/dyoo/WeScheme/issues/40"
(underlay/align "left" "middle"
(rectangle 30 60 "solid" "orange")
(ellipse 60 30 "solid" "purple"))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; BESIDE & BESIDE/ALIGN
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"examples of beside and beside/align"
(beside (ellipse 20 70 "solid" "gray")
(ellipse 20 50 "solid" "darkgray")
(ellipse 20 30 "solid" "dimgray")
(ellipse 20 10 "solid" "black"))
(beside/align "bottom"
(ellipse 20 70 "solid" "lightsteelblue")
(ellipse 20 50 "solid" "mediumslateblue")
(ellipse 20 30 "solid" "slateblue")
(ellipse 20 10 "solid" "navy"))
(beside/align "top"
(ellipse 20 70 "solid" "mediumorchid")
(ellipse 20 50 "solid" "darkorchid")
(ellipse 20 30 "solid" "purple")
(ellipse 20 10 "solid" "indigo"))
"align these text images on their baselines"
(beside/align "baseline"
(text "ijy" 18 "black")
(text "ijy" 24 "black"))
"issue 25 https://github.com/dyoo/WeScheme/issues/25"
(beside/align "top"
(rectangle 20 100 "solid" "black")
(rectangle 20 120 "solid" "black")
(rectangle 20 80 "solid" "black"))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ABOVE & ABOVE/ALIGN
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"should be some examples of above and above/align"
(above (ellipse 70 20 "solid" "gray")
(ellipse 50 20 "solid" "darkgray")
(ellipse 30 20 "solid" "dimgray")
(ellipse 10 20 "solid" "black"))
(above/align "right"
(ellipse 70 20 "solid" "gold")
(ellipse 50 20 "solid" "goldenrod")
(ellipse 30 20 "solid" "darkgoldenrod")
(ellipse 10 20 "solid" "sienna"))
(above/align "left"
(ellipse 70 20 "solid" "yellowgreen")
(ellipse 50 20 "solid" "olivedrab")
(ellipse 30 20 "solid" "darkolivegreen")
(ellipse 10 20 "solid" "darkgreen"))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; PLACE-IMAGE/ALIGN
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"should be right in the center"
(place-image/align (circle 16 "solid" "yellow")
32 32 "center" "center"
(rectangle 64 64 "solid" "goldenrod"))
"should be at the bottom-right corner"
(place-image/align (circle 16 "solid" "yellow")
32 32 "left" "top"
(rectangle 64 64 "solid" "goldenrod"))
"should be at the upper-left corner"
(place-image/align (circle 16 "solid" "yellow")
32 32 "right" "bottom"
(rectangle 64 64 "solid" "goldenrod"))
"test 'beside' with scenes -- from the DrRacket documentation"
(beside (place-image/align (circle 8 "solid" "tomato")
0 0 "center" "center"
(rectangle 32 32 "outline" "black"))
(place-image/align (circle 8 "solid" "tomato")
8 8 "center" "center"
(rectangle 32 32 "outline" "black"))
(place-image/align (circle 8 "solid" "tomato")
16 16 "center" "center"
(rectangle 32 32 "outline" "black"))
(place-image/align (circle 8 "solid" "tomato")
24 24 "center" "center"
(rectangle 32 32 "outline" "black"))
(place-image/align (circle 8 "solid" "tomato")
32 32 "center" "center"
(rectangle 32 32 "outline" "black")))
"some overlay and place-image stress tests"
(define flag2
(place-image
(rotate 90
(underlay/align
"center" "center"
(rectangle 50 450 "solid" "white")
(rotate 90
(rectangle 50 450 "solid" "white"))
(rotate 90
(rectangle 30 450 "solid" "red"))
(rotate 180
(rectangle 30 450 "solid" "red"))))
200 100
(place-image
(rotate 65
(underlay/align
"center" "center"
(rectangle 15 450 "solid" "red")
(rotate 50
(rectangle 15 450 "solid" "red"))))
200 100
(place-image
(rotate 65
(underlay/align
"center" "center"
(rectangle 40 450 "solid" "white")
(rotate 50
(rectangle 40 450 "solid" "white"))))
200 100
(rectangle 400 200 "solid" "navy")))))
(define Australia2
(place-image
flag2
200 100
(place-image
(star-polygon 30 7 3 "solid" "white")
650 60
(place-image
(star-polygon 50 7 3 "solid" "white")
200 300
(place-image
(star-polygon 40 7 3 "solid" "white")
60 20
(place-image
(star-polygon 40 7 3 "solid" "white")
68 124
(rectangle 900 400 "solid" "navy")))))))
flag2
Australia2
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; TRIANGLE, RIGHT TRIANGLE & ISOSCELES-TRIANGLE
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"Three triangles of various sizes and fills"
(triangle 36 "solid" "darkslategray")
(triangle 4 "solid" "purple")
(triangle 30 "outline" "cornflowerblue")
"Triangles side by side"
(beside (triangle 36 "solid" "darkslategray")
(triangle 30 "solid" "cornflowerblue"))
"Triangles above."
(above (triangle 36 "solid" "darkslategray")
(triangle 30 "solid" "cornflowerblue"))
"Three right triangles of various sizes and fills"
(right-triangle 36 48 "solid" "darkslategray")
(right-triangle 4 60 "solid" "purple")
(right-triangle 30 40 "solid" "cornflowerblue")
"Three isosceles triangles of various sizes and fills"
(isosceles-triangle 60 30 "solid" "aquamarine")
(isosceles-triangle 200 170 "outline" "seagreen")
(isosceles-triangle 60 330 "solid" "lightseagreen")
"Trying ASA triangle (30 40 60)"
(triangle/asa 30 40 60 "solid" "blue")
"Trying AAS triangle (30 60 40)"
(triangle/aas 30 60 40 "outline" "green")
"Trying SAA triangle (100 30 90)"
(triangle/saa 100 30 90 "solid" "red")
"Trying SSA triangle (60 60 40)"
(triangle/ass 60 60 40 "outline" "turquoise")
"Trying ASS triangle (60 80 90)"
(triangle/ass 60 80 90 "solid" "maroon")
"Trying SSS triangle (60 60 60)"
(triangle/sss 60 60 60 "outline" "red")
"Trying SAS triangle (60 30 60)"
(triangle/sas 60 30 60 "solid" "brown")
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; STAR, RADIAL-STAR & STAR-POLYGON
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"old star implementation"
(star 5 8 4 "solid" "darkslategray")
(star 5 30 15 "outline" "black")
(star 5 20 10 "solid" "red")
"new star implementation"
(star 8 "solid" "darkslategray")
(star 30 "outline" "black")
(star 20 "solid" "red")
"radial star"
(radial-star 8 8 64 "solid" "darkslategray")
(radial-star 32 30 40 "outline" "black")
(radial-star 5 20 40 "solid" "red")
"star-polygon"
(star-polygon 40 5 2 "solid" "seagreen")
(star-polygon 40 7 3 "outline" "darkred")
(star-polygon 20 10 3 "solid" "cornflowerblue")
"should look like a pentagon"
(star-polygon 20 5 1 "solid" "darkblue")
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; SQUARE
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"Three squares of various sizes and fills"
(square 60 "outline" "black")
(square 200 "solid" "seagreen")
(square 100 "outline" "blue")
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; RHOMBUS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"Three rhombuses of various sizes and fills"
(rhombus 40 45 "solid" "magenta")
(rhombus 100 200 "solid" "orange")
(rhombus 80 330 "outline" "seagreen")
"rhombuses beside each other"
(beside (rhombus 40 45 "solid" "magenta")
(rhombus 100 200 "solid" "orange")
(rhombus 80 330 "outline" "seagreen"))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; REGULAR-POLYGON
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"Some regular polygons..."
"A triangle of side-length 20: should be 20x17"
(regular-polygon 20 3 "solid" "purple")
"A square of side-length 40: should be 40x40"
(regular-polygon 40 4 "solid" "aquamarine")
"A pentagon of side-length 30: should be 49x46"
(regular-polygon 30 5 "solid" "pink")
"A hexagon of side-length 20: should be 40x35"
(regular-polygon 20 6 "solid" "gold")
"A septagon of side-length 40: should be 90x88"
(regular-polygon 40 7 "solid" "goldenrod")
"An octagon of side-length 30: should be 72x72"
(regular-polygon 30 8 "solid" "darkgoldenrod")
"A nonagon of side-length 20: should be 58x57"
(regular-polygon 20 9 "solid" "sienna")
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; POLYGON
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"Some polygons defined with posns..."
#;(polygon (list (make-posn 0 0)
(make-posn -10 20)
(make-posn 60 0)
(make-posn -10 -20))
"solid"
"burlywood")
#;(polygon (list (make-posn 0 0)
(make-posn 0 40)
(make-posn 20 40)
(make-posn 20 60)
(make-posn 40 60)
(make-posn 40 20)
(make-posn 20 20)
(make-posn 20 0))
"solid"
"plum")
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ROTATE
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"Three images at 30, 60, 90 degree rotation:"
(rotate 30 (image-url "http://www.bootstrapworld.org/images/icon.png"))
(rotate 60 (image-url "http://www.bootstrapworld.org/images/icon.png"))
(rotate 90 (image-url "http://www.bootstrapworld.org/images/icon.png"))
"Rotated, huge image"
(rotate 30 (scale 3 (image-url "http://www.bootstrapworld.org/images/icon.png")))
"From the Racket documentation:"
(rotate 45 (ellipse 60 20 "solid" "olivedrab"))
(rotate 5 (rectangle 50 50 "outline" "black"))
"unrotated T"
(beside/align
"center"
(rectangle 40 20 "solid" "darkseagreen")
(rectangle 20 100 "solid" "darkseagreen"))
"rotate 45 degrees"
(rotate 45
(beside/align
"center"
(rectangle 40 20 "solid" "darkseagreen")
(rectangle 20 100 "solid" "darkseagreen")))
(beside
(rotate 30 (square 50 "solid" "red"))
(flip-horizontal
(rotate 30 (square 50 "solid" "blue"))))
"A solid blue triangle, rotated 30 degrees. Should be flush left"
(rotate 30 (triangle 100 "solid" "blue"))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; SCALE & SCALE/XY
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"scaling small and large"
(scale 1/2 (image-url "http://www.bootstrapworld.org/images/icon.png"))
(scale 2 (image-url "http://www.bootstrapworld.org/images/icon.png"))
(scale/xy 1 2 (image-url "http://www.bootstrapworld.org/images/icon.png"))
(scale/xy 2 1 (image-url "http://www.bootstrapworld.org/images/icon.png"))
"This should be the normal image"
(scale/xy 1 1 (image-url "http://www.bootstrapworld.org/images/icon.png"))
"From the Racket documentation: two identical ellipses, and a circle"
(scale 2 (ellipse 20 30 "solid" "blue"))
(ellipse 40 60 "solid" "blue")
(scale/xy 3
2
(ellipse 20 30 "solid" "blue"))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; FRAME AND CROP
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"frame and crop examples from DrRacket documentation"
(frame (ellipse 20 20 "outline" "black"))
(beside
(ellipse 20 70 "solid" "lightsteelblue")
(frame (ellipse 20 50 "solid" "mediumslateblue"))
(ellipse 20 30 "solid" "slateblue")
(ellipse 20 10 "solid" "navy"))
(crop 0 0 40 40 (circle 40 "solid" "chocolate"))
(crop 40 60 40 60 (ellipse 80 120 "solid" "dodgerblue"))
(above
(beside (crop 40 40 40 40 (circle 40 "solid" "palevioletred"))
(crop 0 40 40 40 (circle 40 "solid" "lightcoral")))
(beside (crop 40 0 40 40 (circle 40 "solid" "lightcoral"))
(crop 0 0 40 40 (circle 40 "solid" "palevioletred"))))
"should be a quarter of a circle, inscribed in a square"
(place-image
(crop 0 0 20 20 (circle 20 "solid" "Magenta"))
10 10
(rectangle 40 40 "solid" "blue"))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; LINE, ADD-LINE & SCENE+LINE
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"Three tests for line"
(line 30 30 "black")
(line -30 20 "red")
(line 30 -20 "red")
"Three tests for add-line"
(add-line (ellipse 40 40 "outline" "maroon")
0 40 40 0 "maroon")
(add-line (rectangle 40 40 "solid" "gray")
-10 50 50 -10 "maroon")
(add-line
(rectangle 100 100 "solid" "darkolivegreen")
25 25 100 100
"goldenrod")
"Three tests for scene+line: should be identical to above, but cropped around base image"
(scene+line (ellipse 40 40 "outline" "maroon")
0 40 40 0 "maroon")
(scene+line (rectangle 40 40 "solid" "gray")
-10 50 50 -10 "maroon")
(scene+line
(rectangle 100 100 "solid" "darkolivegreen")
25 25 100 100
"goldenrod")
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; FLIP-VERTICAL & FLIP-HORIZONTAL
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"a red triangle, a blue one flippled horizontally and a green one flippled vertically"
(right-triangle 30 40 "solid" "red")
(flip-horizontal (right-triangle 30 40 "solid" "blue"))
(flip-vertical (right-triangle 30 40 "solid" "green"))
"those three triangles beside each other"
(beside (right-triangle 30 40 "solid" "red")
(flip-horizontal (right-triangle 30 40 "solid" "blue"))
(flip-vertical (right-triangle 30 40 "solid" "green")))
"one image flipped vertically, and one flipped horizontally"
(flip-vertical (image-url "http://www.bootstrapworld.org/images/icon.png"))
(flip-horizontal (image-url "http://www.bootstrapworld.org/images/icon.png"))
"BESIDE: reference image"
(beside (square 20 "solid" (make-color 50 50 255))
(square 34 "solid" (make-color 150 150 255)))
"flip the second one horizontally"
(beside (square 20 "solid" (make-color 50 50 255))
(flip-horizontal (square 34 "solid" (make-color 150 150 255))))
"flip the second one vertically"
(beside (square 20 "solid" (make-color 50 50 255))
(flip-vertical (square 34 "solid" (make-color 150 150 255))))
"flip the first one horizontally"
(beside (flip-horizontal (square 20 "solid" (make-color 50 50 255)))
(square 34 "solid" (make-color 150 150 255)))
"flip the first one vertically"
(beside (flip-vertical (square 20 "solid" (make-color 50 50 255)))
(square 34 "solid" (make-color 150 150 255)))
"ABOVE: reference image"
(above (square 20 "solid" (make-color 50 50 255))
(square 34 "solid" (make-color 150 150 255)))
"flip the second one horizontally"
(above (square 20 "solid" (make-color 50 50 255))
(flip-horizontal (square 34 "solid" (make-color 150 150 255))))
"flip the second one vertically"
(above (square 20 "solid" (make-color 50 50 255))
(flip-vertical (square 34 "solid" (make-color 150 150 255))))
"flip the first one horizontally"
(above (flip-horizontal (square 20 "solid" (make-color 50 50 255)))
(square 34 "solid" (make-color 150 150 255)))
"flip the first one vertically"
(above (flip-vertical (square 20 "solid" (make-color 50 50 255)))
(square 34 "solid" (make-color 150 150 255)))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; IMAGE EQUALITY
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"checking a circle against a rectangle"
(check-expect (image=? (circle 50 "solid" "blue")
(rectangle 20 30 "outline" "turquoise"))
#f)
(check-expect (image=? (empty-scene 20 50) (empty-scene 20 50)) true)
"checking a circle against a different one"
(check-expect (image=? (circle 50 "solid" "blue")
(circle 50 "solid" "turquoise"))
#f)
"checking a triangle against a different one"
(check-expect (image=? (triangle 50 "solid" "blue")
(triangle 50 "outline" "blue"))
#f)
"checking a circle against a different one"
(check-expect (image=? (circle 50 "solid" "blue")
(circle 50 "solid" "turquoise"))
#f)
"checking a textImage against a different one"
(check-expect (image=? (text "purple" 50 "blue")
(text "purple" 50 "red"))
#f)
"checking a textImage against itself"
(check-expect (image=? (text "purple" 50 "blue")
(text "purple" 50 "blue"))
#t)
"checking a bitmap against itself"
(check-expect (image=? (bitmap/url "http://www.bootstrapworld.org/images/icon.gif")
(bitmap/url "http://www.bootstrapworld.org/images/icon.gif"))
#t)
"checking a bitmap against a shape of the same size"
(check-expect (image=? (bitmap/url "http://www.bootstrapworld.org/images/icon.gif")
(rectangle 150 150 "solid" "pink"))
#f)
"checking a bitmap against a shape of a different size"
(check-expect (image=? (bitmap/url "http://www.bootstrapworld.org/images/icon.gif")
(rectangle 100 100 "solid" "pink"))
#f)
"checking a bitmap against a different one"
(check-expect (image=? (bitmap/url "http://www.bootstrapworld.org/images/icon.gif")
(bitmap/url "http://www.bootstrapworld.org/images/icon.png"))
#f)
"checking a rectangle against itself"
(check-expect (image=? (rectangle 100 50 "solid" "blue")
(rectangle 100 50 "solid" "blue"))
#t)
"checking a rhombus against itself"
(check-expect (image=? (rhombus 100 50 "solid" "blue")
(rhombus 100 50 "solid" "blue"))
#t)
"checking a square against a 2x larger one that's been scaled by 1/2"
(check-expect (image=? (scale 1/2 (square 100 "solid" "blue"))
(square 50 "solid" "blue"))
#t)
"checking a square against a 2x larger one that's been scaled by 1/3"
(check-expect (image=? (scale 1/3 (square 100 "solid" "blue"))
(square 50 "solid" "blue"))
#f)
"checking a rectangle against its equivalent polygon"
(check-expect (image=? (regular-polygon 40 4 "solid" "black")
(rectangle 40 40 "solid" "black"))
#t)
"checking a circle against its equivalent ellipse"
(check-expect (image=? (circle 50 90 "orange")
(ellipse 100 100 90 "orange"))
#t)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; IMAGE PROPERTIES
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"(image-width (ellipse 30 40 'solid' 'orange'))"
(image-width (ellipse 30 40 "solid" "orange"))
"(image-width (circle 30 'solid' 'orange'))"
(image-width (circle 30 "solid" "orange"))
"(image-width (beside (circle 20 'solid' 'orange') (circle 20 'solid' 'purple')))"
(image-width (beside (circle 20 "solid" "orange") (circle 20 "solid" "purple")))
"(image-height (overlay (circle 20 'solid' 'orange') (circle 30 'solid' 'purple')))"
(image-height (overlay (circle 20 "solid" "orange") (circle 30 "solid" "purple")))
"(image-height (rectangle 10 0 'solid' 'purple'))"
(image-height (rectangle 10 0 "solid" "purple"))
"(image-baseline (text 'Hello' 24 'black'))"
(image-baseline (text "Hello" 24 "black"))
"(image-baseline (text/font 'Goodbye' 48 'indigo' 'Helvetica' 'modern 'normal 'normal #f))"
(image-baseline (text/font "Goodbye" 48 "indigo" "Helvetica" 'modern 'normal 'normal #f))
"(image-height (text/font 'Goodbye' 48 'indigo' 'Helvetica' 'modern 'normal 'normal #f))"
(image-height (text/font "Goodbye" 48 "indigo" "Helvetica" 'modern 'normal 'normal #f))
"(image-baseline (rectangle 100 100 'solid' 'black'))"
(image-baseline (rectangle 100 100 "solid" "black"))
"(image-height (rectangle 100 100 'solid' 'black'))"
(image-height (rectangle 100 100 "solid" "black"))
"(mode? 'outline')"
(mode? "outline")
"(mode? 'checkered')"
(mode? "checkered")
"(image-color? 'pink')"
(image-color? "pink")
"(image-color? 'puke')"
(image-color? "puke")
"(y-place? 'middle')"
(y-place? "middle")
"(x-place? 'up-top')"
(x-place? "up-top")
"(angle? 290)"
(angle? 290)
"(angle? -290)"
(angle? -290)
"(side-count? 20)"
(side-count? 20)
"(side-count? 2)"
(side-count? 2)
"(step-count? 2)"
(step-count? 2)
"(step-count? 0)"
(step-count? 0)