ConcurrentCaller changes
- Different constructor parameters - id property for logging - fcall() -> start() - add() to enqueue without starting - runAll() to run down queue and return promises for all current tasks - wait() to wait for all running tasks to finish
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@ -34,43 +34,61 @@ Components.utils.import("resource://zotero/bluebird.js");
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*
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* Example:
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*
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* var caller = new ConcurrentCaller(2);
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* caller.stopOnError = true;
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* caller.fcall([foo, bar, baz, qux);
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* var caller = new ConcurrentCaller({
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* numConcurrent: 2,
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* stopOnError: true
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* });
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* yield caller.start([foo, bar, baz, qux);
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*
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* In this example, foo and bar would run immediately, and baz and qux would
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* be queued for later. When foo or bar finished, baz would be run, followed
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* by qux when another slot opened.
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*
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* @param {Integer} numConcurrent The number of concurrent functions to run.
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* Additional functions can be added at any time with another call to start(). The promises for
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* all open start() calls will be resolved when all requests are finished.
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*
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* @param {Object} options
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* @param {Integer} options.numConcurrent - The number of concurrent functions to run.
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* @param {String} [options.id] - Identifier to use in debug output
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* @param {Boolean} [options.stopOnError]
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* @param {Function} [options.onError]
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* @param {Integer} [options.interval] - Interval between the end of one function run and the
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* beginning of another, in milliseconds
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* @param {Function} [options.logger]
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*/
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ConcurrentCaller = function (numConcurrent) {
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if (typeof numConcurrent == 'undefined') {
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throw new Error("numConcurrent not provided");
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ConcurrentCaller = function (options = {}) {
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if (typeof options == 'number') {
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this._log("ConcurrentCaller now takes an object rather than a number");
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options = {
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numConcurrent: options
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};
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}
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this.stopOnError = false;
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this.onError = null;
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if (!options.numConcurrent) throw new Error("numConcurrent must be provided");
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this._numConcurrent = numConcurrent;
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this.stopOnError = options.stopOnError || false;
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this.onError = options.onError || null;
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this._id = options.id;
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this._numConcurrent = options.numConcurrent;
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this._numRunning = 0;
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this._queue = [];
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this._logger = null;
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this._interval = 0;
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this._logger = options.logger || null;
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this._interval = options.interval || 0;
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this._pausing = false;
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this._pauseUntil = 0;
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this._deferred = null;
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};
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/**
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* Set the interval between the end of one function run and the beginning
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* of another, in milliseconds
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*/
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ConcurrentCaller.prototype.setInterval = function (ms) {
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this._log("setInterval() is deprecated -- pass .interval to constructor");
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this._interval = ms;
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};
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ConcurrentCaller.prototype.setLogger = function (func) {
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this._log("setLogger() is deprecated -- pass .logger to constructor");
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this._logger = func;
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};
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@ -84,35 +102,81 @@ ConcurrentCaller.prototype.pause = function (ms) {
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/**
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* @param {Function[]|Function} func One or more functions to run
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* Add a task to the queue without starting it
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*
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* @param {Function|Function[]} - One or more functions to run
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* @return {Promise[]} - An array of promises for passed functions, resolved once the queue is
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* empty
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*/
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ConcurrentCaller.prototype.fcall = function (func) {
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ConcurrentCaller.prototype.add = function (func) {
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if (Array.isArray(func)) {
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var promises = [];
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let promises = [];
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for (let i = 0; i < func.length; i++) {
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promises.push(this.fcall(func[i]));
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promises.push(this.start(func[i]));
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}
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return Promise.settle(promises);
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return this._deferred.promise.return(promises);
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}
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// If we're at the maximum number of concurrent functions,
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// queue this function for later
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if (this._numRunning == this._numConcurrent) {
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if (!this._deferred || !this._deferred.promise.isPending()) {
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this._deferred = Promise.defer();
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}
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var deferred = Promise.defer();
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this._queue.push({
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func: Promise.method(func),
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deferred: deferred
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});
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return this._deferred.promise.return(deferred.promise);
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}
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/**
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* @param {Function|Function[]} - One or more functions to run
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* @return {Promise[]} - An array of promises for passed functions, resolved once the queue is
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* empty
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*/
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ConcurrentCaller.prototype.start = function (func) {
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var promise = this.add(func);
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var run = this._processNext();
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if (!run) {
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this._log("Already at " + this._numConcurrent + " -- queueing for later");
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var deferred = Promise.defer();
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this._queue.push({
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func: Promise.method(func),
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deferred: deferred
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});
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return deferred.promise;
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}
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this._numRunning++;
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// Otherwise run it now
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this._log("Running function (" + this._numRunning + "/" + this._numConcurrent + ")");
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return this._onFunctionDone(Promise.try(func));
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return promise;
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}
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/**
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* Start processing if not already running and wait for all tasks to complete
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*
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* @return {Promise[]} - An array of promises for all currently queued tasks
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*/
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ConcurrentCaller.prototype.runAll = function () {
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// If nothing queued, return immediately
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if (!this._deferred) {
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return Promise.resolve([]);
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}
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var promises = this._queue.map(x => x.deferred.promise);
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do {
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var run = this._processNext();
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}
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while (run);
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return this._deferred.promise.return(promises);
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}
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ConcurrentCaller.prototype.fcall = function (func) {
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this._log("fcall() is deprecated -- use start()");
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return this.start(func);
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}
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/**
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* Wait for all running tasks to complete
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*
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* @return {Promise}
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*/
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ConcurrentCaller.prototype.wait = function () {
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return this._deferred ? this._deferred.promise : Promise.resolve();
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}
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@ -122,62 +186,85 @@ ConcurrentCaller.prototype.stop = function () {
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};
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ConcurrentCaller.prototype._onFunctionDone = function (promise) {
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var self = this;
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ConcurrentCaller.prototype._processNext = function () {
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if (this._numRunning >= this._numConcurrent) {
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return false;
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}
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return promise.then(function (result) {
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self._numRunning--;
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// If there's a function to call and we're under the concurrent limit, run it now
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var f = this._queue.shift();
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if (!f) {
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if (this._numRunning == 0 && !this._pausing) {
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this._log("All tasks are done");
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this._deferred.resolve();
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}
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else {
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this._log("Nothing left to run -- waiting for running tasks to complete");
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}
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return false;
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}
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this._log("Running function ("
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+ this._numRunning + "/" + this._numConcurrent + " running, "
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+ this._queue.length + " queued)");
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this._numRunning++;
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f.func().bind(this).then(function (value) {
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this._numRunning--;
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self._log("Done with function ("
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+ self._numRunning + "/" + self._numConcurrent + " running, "
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+ self._queue.length + " queued)");
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this._log("Done with function ("
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+ this._numRunning + "/" + this._numConcurrent + " running, "
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+ this._queue.length + " queued)");
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return result;
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this._waitForPause().bind(this).then(function () {
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this._processNext();
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});
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f.deferred.resolve(value);
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})
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.catch(function (e) {
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self._numRunning--;
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this._numRunning--;
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self._log("Error in function (" + self._numRunning + "/" + self._numConcurrent + ", "
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+ self._queue.length + " in queue)");
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this._log("Error in function (" + this._numRunning + "/" + this._numConcurrent + ", "
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+ this._queue.length + " in queue)");
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if (self.onError) {
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self.onError(e);
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if (this.onError) {
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this.onError(e);
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}
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if (self.stopOnError && self._queue.length) {
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self._log("Stopping on error: " + e);
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self._queue = [];
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if (this.stopOnError && this._queue.length) {
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this._log("Stopping on error: " + e);
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this._queue = [];
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}
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throw e;
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})
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.finally(function () {
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// If there's a function to call and we're under the concurrent limit, run it now
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var f = self._queue.shift();
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if (f && self._numRunning < self._numConcurrent) {
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// Wait until the specified interval has elapsed or the current
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// pause (if there is one) is over, whichever is longer
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let interval = self._interval;
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let now = Date.now();
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if (self._pauseUntil > now && (self._pauseUntil - now > interval)) {
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interval = self._pauseUntil - now;
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}
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Promise.delay(interval)
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.then(function () {
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self._log("Running new function ("
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+ self._numRunning + "/" + self._numConcurrent + " running, "
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+ self._queue.length + " queued)");
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self._numRunning++;
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f.deferred.resolve(self._onFunctionDone(f.func()));
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});
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}
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this._waitForPause().bind(this).then(function () {
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this._processNext();
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});
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f.deferred.reject(e);
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});
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};
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return true;
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}
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/**
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* Wait until the specified interval has elapsed or the current pause (if there is one) is over,
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* whichever is longer
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*/
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ConcurrentCaller.prototype._waitForPause = Promise.coroutine(function* () {
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let interval = this._interval;
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let now = Date.now();
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if (this._pauseUntil > now && (this._pauseUntil - now > interval)) {
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interval = this._pauseUntil - now;
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}
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this._pausing = true;
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yield Promise.delay(interval);
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this._pausing = false;
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});
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ConcurrentCaller.prototype._log = function (msg) {
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if (this._logger) {
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this._logger("[ConcurrentCaller] " + msg);
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this._logger("[ConcurrentCaller] " + (this._id ? `[${this._id}] ` : "") + msg);
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}
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};
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378
test/tests/concurrentCallerTest.js
Normal file
378
test/tests/concurrentCallerTest.js
Normal file
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@ -0,0 +1,378 @@
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"use strict";
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describe("ConcurrentCaller", function () {
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Components.utils.import("resource://zotero/concurrentCaller.js");
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var logger = null;
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// Uncomment to get debug output
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//logger = Zotero.debug;
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describe("#start()", function () {
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it("should run functions as slots open and wait for them to complete", function* () {
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var numConcurrent = 2;
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var running = 0;
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var finished = 0;
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var failed = false;
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var ids = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h'];
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var funcs = ids.map(function (id) {
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return Zotero.Promise.coroutine(function* () {
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if (logger) {
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Zotero.debug("Running " + id);
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}
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running++;
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if (running > numConcurrent) {
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failed = true;
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throw new Error("Too many concurrent tasks");
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}
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var min = 10;
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var max = 25;
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yield Zotero.Promise.delay(
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Math.floor(Math.random() * (max - min + 1)) + min
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);
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if (running > numConcurrent) {
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failed = true;
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throw new Error("Too many concurrent tasks");
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}
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running--;
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finished++;
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if (logger) {
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Zotero.debug("Finished " + id);
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}
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return id;
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});
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})
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var caller = new ConcurrentCaller({
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numConcurrent,
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logger
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});
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var results = yield caller.start(funcs);
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assert.equal(results.length, ids.length);
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assert.equal(running, 0);
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assert.equal(finished, ids.length);
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})
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it("should add functions to existing queue and resolve when all are complete (waiting for earlier)", function* () {
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var numConcurrent = 2;
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var running = 0;
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var finished = 0;
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var failed = false;
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var ids1 = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'];
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var ids2 = ['n', 'o', 'p', 'q'];
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var makeFunc = function (id) {
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return Zotero.Promise.coroutine(function* () {
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if (logger) {
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Zotero.debug("Running " + id);
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}
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running++;
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if (running > numConcurrent) {
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failed = true;
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throw new Error("Too many concurrent tasks");
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}
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var min = 10;
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var max = 25;
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yield Zotero.Promise.delay(
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Math.floor(Math.random() * (max - min + 1)) + min
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);
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if (running > numConcurrent) {
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failed = true;
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throw new Error("Too many concurrent tasks");
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}
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running--;
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finished++;
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if (logger) {
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Zotero.debug("Finished " + id);
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}
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return id;
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});
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};
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var funcs1 = ids1.map(makeFunc)
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var funcs2 = ids2.map(makeFunc)
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var caller = new ConcurrentCaller({
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numConcurrent,
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logger
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});
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var promise1 = caller.start(funcs1);
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yield Zotero.Promise.delay(10);
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var promise2 = caller.start(funcs2);
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var results1 = yield promise1;
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assert.isTrue(promise2.isFulfilled());
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assert.equal(running, 0);
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assert.equal(finished, ids1.length + ids2.length);
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assert.equal(results1.length, ids1.length);
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assert.sameMembers(results1.map(p => p.value()), ids1);
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})
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it("should add functions to existing queue and resolve when all are complete (waiting for later)", function* () {
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var numConcurrent = 2;
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var running = 0;
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var finished = 0;
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var failed = false;
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var ids1 = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'];
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var ids2 = ['n', 'o', 'p', 'q'];
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var makeFunc = function (id) {
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return Zotero.Promise.coroutine(function* () {
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if (logger) {
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Zotero.debug("Running " + id);
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}
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running++;
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if (running > numConcurrent) {
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failed = true;
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throw new Error("Too many concurrent tasks");
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}
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var min = 10;
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var max = 25;
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yield Zotero.Promise.delay(
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Math.floor(Math.random() * (max - min + 1)) + min
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);
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if (running > numConcurrent) {
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failed = true;
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throw new Error("Too many concurrent tasks");
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}
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running--;
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finished++;
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if (logger) {
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Zotero.debug("Finished " + id);
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}
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return id;
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});
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};
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var funcs1 = ids1.map(makeFunc)
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var funcs2 = ids2.map(makeFunc)
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var caller = new ConcurrentCaller({
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numConcurrent,
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logger
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});
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var promise1 = caller.start(funcs1);
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yield Zotero.Promise.delay(10);
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var promise2 = caller.start(funcs2);
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var results2 = yield promise2;
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assert.isTrue(promise1.isFulfilled());
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assert.equal(running, 0);
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assert.equal(finished, ids1.length + ids2.length);
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assert.equal(results2.length, ids2.length);
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})
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it("should return a rejected promise if a single passed function fails", function* () {
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var numConcurrent = 2;
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var caller = new ConcurrentCaller({
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numConcurrent,
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logger
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});
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var e = yield getPromiseError(caller.start(function () {
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throw new Error("Fail");
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}));
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assert.ok(e);
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})
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it("should stop on error if stopOnError is set", function* () {
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var numConcurrent = 2;
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var running = 0;
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var finished = 0;
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var failed = false;
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var ids1 = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'];
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var ids2 = ['n', 'o', 'p', 'q'];
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var makeFunc = function (id) {
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return Zotero.Promise.coroutine(function* () {
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if (logger) {
|
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Zotero.debug("Running " + id);
|
||||
}
|
||||
running++
|
||||
if (running > numConcurrent) {
|
||||
failed = true;
|
||||
throw new Error("Too many concurrent tasks");
|
||||
}
|
||||
var min = 10;
|
||||
var max = 25;
|
||||
yield Zotero.Promise.delay(
|
||||
Math.floor(Math.random() * (max - min + 1)) + min
|
||||
);
|
||||
if (id == 'g') {
|
||||
running--;
|
||||
finished++;
|
||||
Zotero.debug("Throwing " + id);
|
||||
// This causes an erroneous "possibly unhandled rejection" message in
|
||||
// Bluebird 2.10.2 that I can't seem to get rid of (and the rejection
|
||||
// is later handled), so pass " -- ignore" to tell Bluebird to ignore it
|
||||
throw new Error("Fail -- ignore");
|
||||
}
|
||||
if (running > numConcurrent) {
|
||||
failed = true;
|
||||
throw new Error("Too many concurrent tasks");
|
||||
}
|
||||
running--;
|
||||
finished++;
|
||||
if (logger) {
|
||||
Zotero.debug("Finished " + id);
|
||||
}
|
||||
return id;
|
||||
});
|
||||
};
|
||||
var funcs1 = ids1.map(makeFunc)
|
||||
var funcs2 = ids2.map(makeFunc)
|
||||
|
||||
var caller = new ConcurrentCaller({
|
||||
numConcurrent,
|
||||
stopOnError: true,
|
||||
logger
|
||||
});
|
||||
var promise1 = caller.start(funcs1);
|
||||
var promise2 = caller.start(funcs2);
|
||||
|
||||
var results1 = yield promise1;
|
||||
|
||||
assert.isTrue(promise2.isFulfilled());
|
||||
assert.equal(running, 0);
|
||||
assert.isBelow(finished, ids1.length);
|
||||
assert.equal(results1.length, ids1.length);
|
||||
assert.equal(promise2.value().length, ids2.length);
|
||||
// 'a' should be fulfilled
|
||||
assert.isTrue(results1[0].isFulfilled());
|
||||
// 'g' should be rejected
|
||||
assert.isTrue(results1[6].isRejected());
|
||||
// 'm' should be pending
|
||||
assert.isTrue(results1[12].isPending());
|
||||
// All promises in second batch should be pending
|
||||
assert.isTrue(promise2.value().every(p => p.isPending()));
|
||||
})
|
||||
|
||||
|
||||
it("should not stop on error if stopOnError isn't set", function* () {
|
||||
var numConcurrent = 2;
|
||||
var running = 0;
|
||||
var finished = 0;
|
||||
var failed = false;
|
||||
|
||||
var ids1 = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'];
|
||||
var ids2 = ['n', 'o', 'p', 'q'];
|
||||
var makeFunc = function (id) {
|
||||
return Zotero.Promise.coroutine(function* () {
|
||||
if (logger) {
|
||||
Zotero.debug("Running " + id);
|
||||
}
|
||||
running++
|
||||
if (running > numConcurrent) {
|
||||
failed = true;
|
||||
throw new Error("Too many concurrent tasks");
|
||||
}
|
||||
var min = 10;
|
||||
var max = 25;
|
||||
yield Zotero.Promise.delay(
|
||||
Math.floor(Math.random() * (max - min + 1)) + min
|
||||
);
|
||||
if (id == 'g') {
|
||||
running--;
|
||||
finished++;
|
||||
Zotero.debug("Throwing " + id);
|
||||
// This causes an erroneous "possibly unhandled rejection" message in
|
||||
// Bluebird 2.10.2 that I can't seem to get rid of (and the rejection
|
||||
// is later handled), so pass " -- ignore" to tell Bluebird to ignore it
|
||||
throw new Error("Fail -- ignore");
|
||||
}
|
||||
if (running > numConcurrent) {
|
||||
failed = true;
|
||||
throw new Error("Too many concurrent tasks");
|
||||
}
|
||||
running--;
|
||||
finished++;
|
||||
if (logger) {
|
||||
Zotero.debug("Finished " + id);
|
||||
}
|
||||
return id;
|
||||
});
|
||||
};
|
||||
var funcs1 = ids1.map(makeFunc)
|
||||
var funcs2 = ids2.map(makeFunc)
|
||||
|
||||
var caller = new ConcurrentCaller({
|
||||
numConcurrent,
|
||||
logger
|
||||
});
|
||||
var promise1 = caller.start(funcs1);
|
||||
var promise2 = caller.start(funcs2);
|
||||
|
||||
var results1 = yield promise1;
|
||||
|
||||
assert.isTrue(promise2.isFulfilled());
|
||||
assert.equal(running, 0);
|
||||
assert.equal(finished, ids1.length + ids2.length);
|
||||
assert.equal(results1.length, ids1.length);
|
||||
assert.equal(promise2.value().length, ids2.length);
|
||||
// 'a' should be fulfilled
|
||||
assert.isTrue(results1[0].isFulfilled());
|
||||
// 'g' should be rejected
|
||||
assert.isTrue(results1[6].isRejected());
|
||||
// 'm' should be fulfilled
|
||||
assert.isTrue(results1[12].isFulfilled());
|
||||
// All promises in second batch should be fulfilled
|
||||
assert.isTrue(promise2.value().every(p => p.isFulfilled()));
|
||||
})
|
||||
})
|
||||
|
||||
describe("#wait()", function () {
|
||||
it("should return when all tasks are done", function* () {
|
||||
var numConcurrent = 2;
|
||||
var running = 0;
|
||||
var finished = 0;
|
||||
var failed = false;
|
||||
|
||||
var ids1 = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm'];
|
||||
var ids2 = ['n', 'o', 'p', 'q'];
|
||||
var makeFunc = function (id) {
|
||||
return Zotero.Promise.coroutine(function* () {
|
||||
if (logger) {
|
||||
Zotero.debug("Running " + id);
|
||||
}
|
||||
running++;
|
||||
if (running > numConcurrent) {
|
||||
failed = true;
|
||||
throw new Error("Too many concurrent tasks");
|
||||
}
|
||||
var min = 10;
|
||||
var max = 25;
|
||||
yield Zotero.Promise.delay(
|
||||
Math.floor(Math.random() * (max - min + 1)) + min
|
||||
);
|
||||
if (running > numConcurrent) {
|
||||
failed = true;
|
||||
throw new Error("Too many concurrent tasks");
|
||||
}
|
||||
running--;
|
||||
finished++;
|
||||
if (logger) {
|
||||
Zotero.debug("Finished " + id);
|
||||
}
|
||||
return id;
|
||||
});
|
||||
};
|
||||
var funcs1 = ids1.map(makeFunc)
|
||||
var funcs2 = ids2.map(makeFunc)
|
||||
|
||||
var caller = new ConcurrentCaller({
|
||||
numConcurrent,
|
||||
logger
|
||||
});
|
||||
var promise1 = caller.start(funcs1);
|
||||
yield Zotero.Promise.delay(10);
|
||||
var promise2 = caller.start(funcs2);
|
||||
|
||||
yield caller.wait();
|
||||
|
||||
assert.isTrue(promise1.isFulfilled());
|
||||
assert.isTrue(promise2.isFulfilled());
|
||||
assert.equal(running, 0);
|
||||
assert.equal(finished, ids1.length + ids2.length);
|
||||
})
|
||||
})
|
||||
})
|
Loading…
Reference in New Issue
Block a user