Petit correctif pour les ponts.
This commit is contained in:
parent
b2afc35621
commit
8fbf7fe3c4
|
@ -72,8 +72,8 @@ void BatimentQuadPont::triangulation() {
|
|||
|
||||
std::cout << std::endl << l1.norm() << std::endl;
|
||||
|
||||
addTriangle(new Triangle(pb,sw,swh,0x10,0xFF,0x10));
|
||||
addTriangle(new Triangle(pa,nw,nwh,0x10,0xFF,0x10));
|
||||
addTriangle(new Triangle(lctr+pb,lctr+sw,lctr+swh,0x10,0xFF,0x10));
|
||||
addTriangle(new Triangle(lctr+pa,lctr+nw,lctr+nwh,0x10,0xFF,0x10));
|
||||
|
||||
for(var=-1.7,n=0; var <= 1.7; var+=pas,n++) {
|
||||
std::cout << var << std::endl;
|
||||
|
@ -82,26 +82,27 @@ void BatimentQuadPont::triangulation() {
|
|||
a = q.corner[3] + Vertex(0,0,nt(var,height));
|
||||
b = q.corner[2] + Vertex(0,0,nt(var,height));
|
||||
|
||||
addQuad(a,b,pb,pa,0xEE,0xEE,0xEE);
|
||||
addQuad(lctr+a,lctr+b,lctr+pb,lctr+pa,0xEE,0xEE,0xEE);
|
||||
|
||||
if( n < middle) {
|
||||
addTriangle(new Triangle(pa,a,nwh,0xFF,0x10,0xFF));
|
||||
addTriangle(new Triangle(pb,b,swh,0xFF,0x10,0xFF));
|
||||
addTriangle(new Triangle(lctr+pa,lctr+a,lctr+nwh,0xFF,0x10,0xFF));
|
||||
addTriangle(new Triangle(lctr+pb,lctr+b,lctr+swh,0xFF,0x10,0xFF));
|
||||
}
|
||||
else if(n == middle) {
|
||||
addTriangle(new Triangle(pa,a,nwh,0x10,0x10,0xFF));
|
||||
addTriangle(new Triangle(pb,b,swh,0x10,0x10,0xFF));
|
||||
addTriangle(new Triangle(a,neh,nwh,0x10,0x10,0xFF));
|
||||
addTriangle(new Triangle(b,seh,swh,0x10,0x10,0xFF));
|
||||
addTriangle(new Triangle(lctr+pa,lctr+a,lctr+nwh,0x10,0x10,0xFF));
|
||||
addTriangle(new Triangle(lctr+pb,lctr+b,lctr+swh,0x10,0x10,0xFF));
|
||||
addTriangle(new Triangle(lctr+a,lctr+neh,lctr+nwh,0x10,0x10,0xFF));
|
||||
addTriangle(new Triangle(lctr+b,lctr+seh,lctr+swh,0x10,0x10,0xFF));
|
||||
}
|
||||
else {
|
||||
addTriangle(new Triangle(pa,a,neh,0x10,0xFF,0xFF));
|
||||
addTriangle(new Triangle(pb,b,seh,0x10,0xFF,0xFF));
|
||||
addTriangle(new Triangle(lctr+pa,lctr+a,lctr+neh,0x10,0xFF,0xFF));
|
||||
addTriangle(new Triangle(lctr+pb,lctr+b,lctr+seh,0x10,0xFF,0xFF));
|
||||
}
|
||||
|
||||
pa = a;
|
||||
pb = b;
|
||||
}
|
||||
|
||||
addTriangle(new Triangle(se,pb,seh,0x10,0xFF,0x10));
|
||||
addTriangle(new Triangle(ne,pa,neh,0x10,0xFF,0x10));
|
||||
addTriangle(new Triangle(lctr+se,lctr+pb,lctr+seh,0x10,0xFF,0x10));
|
||||
addTriangle(new Triangle(lctr+ne,lctr+pa,lctr+neh,0x10,0xFF,0x10));
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user