Petit correctif sur les fenêtres, mais c'est pas encore ça.

This commit is contained in:
Yoann 2012-01-11 21:19:03 +01:00
parent f0ad90f76b
commit c26325a9e6

View File

@ -22,6 +22,11 @@ void BatimentQuadMur::setWindow(bool val) {
windowPos = Quad(wBack[SE],wFront[SE],wFront[SW],wBack[SW]);
windowPosh = Quad(wBack[NE],wFront[NE],wFront[NW],wBack[NW]);
//addGPUQuad(wFront,0xFF,0xFF,0x00);
//addGPUQuad(wBack,0xFF,0xFF,0x00);
//addGPUQuad(windowPos,0x90,0x90,0xFF);
//addGPUQuad(windowPosh,0x90,0x90,0xFF);
//std::cout << "lr" << lr << std::endl;
//std::cout << windowPos[NE] << std::endl;
//std::cout << windowPos[SE] << std::endl;
@ -34,7 +39,7 @@ bool BatimentQuadMur::split() {
return false;
Quad left = Quad(windowPos[NW],windowPos[SW],c[SW],c[NW]);
Quad lefth = Quad(windowPosh[NW],windowPosh[SE],ch[SW],ch[NW]);
Quad lefth = Quad(windowPosh[NW],windowPosh[SW],ch[SW],ch[NW]);
Quad right = Quad(c[NE],c[SE],windowPos[SE],windowPos[NE]);
Quad righth = Quad(ch[NE],ch[SE],windowPosh[SE],windowPosh[NE]);
@ -50,5 +55,6 @@ void BatimentQuadMur::triangulation() {
if(!window)
addGPUOcto(c, ch, 0xf1,0xe3,0xad);
else
addGPUOcto(c, ch, 0xFF,0x10,0x00);
//addGPUOcto(c, ch, 0xFF,0x10,0x00);
addGPUQuad(windowPosh,0xFF,0xFF,0x00);
}